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Posted

I think this mod will fit perfectly to everyone flying choppers, specially for the Huey and Hip fans doing insertions, extractions and Medevacs in and out of tight landing zones. Creating a 3d model of a tree (or reusing the ED ones with a proper collision model) will let us make those missions a lot more challenging in a relatively easy way. This is my idea, the mission creator should place a "wall" of colidable trees ringing the landing zone, so anyone hitting those trees will get damage as a real chopper will do. The rest can be left the current way cause they're not important. What you guys think?

 

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Posted
Not on the Georgia Map (yet), only on future maps (NTTR, SoH, etc).

 

Then, my request is still valid for Black Sea map.

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Posted

The map ie mesh of the current map will need to be redone to get ALL features of EDGE.

 

ED probably doesn't probably have the source file of the current map for them to modify.

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Posted

I believe the demo of it was in the NTTR stream with helicopters.

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Posted

This is a good idea and I think a model pack already has a placeable tree in it. If someone can remember which mod has the tree fortification EDM in it - point Stratos to it.

Posted (edited)

Didn't Ranger already make one in his base objects pack?

 

The only thing you'd need to do is re-skin it to 'fit' the terrain that you're using

 

Edit: here it is I'm pretty sure that it is collidabe

Edited by Highwayman-Ed

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Posted

Ranger's one could be a good start for testing purpose, but it should be pretty FPS hungry if you place lot of this model.

 

Another alternative would be to create few (4 or 5) polygons and play with "alpha" channels texture.

 

I'm @ work all week-end, can't do Max stuff right now.

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Posted

Yea, but you only need to change the tree model. It's already 3D so might be easier than expected. We'll see how easy 1.5/2 is to make mods. No need for ALL the features of EDGE to be included.

Gotta catch them all bandits! :joystick:

Posted

Looked at the tree files, and hell they're near to impossible to reconstruct. They were made in combination with the ground polys, so that's a no, no collidable trees. Sorry heli guys.

Gotta catch them all bandits! :joystick:

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