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Posted (edited)

Now that we are getting proper ballistic calculations for moving tanks there is still one thing that DCS CA lacks. The vehicles (especially tanks) have no feeling of weight.

 

I am a former Abrams crewman, so I have some frame of reference on what tanks feel like (I was a driver actually).

 

In DCS you can do burnouts in tanks and actually drift them a little as well. It's completely unrealistic. I have compensated by using my HOTAS twist to steer my tank and setting the curve to smooth out the input, but sometimes I just want to use the keyboard to steer and it just jerks the tank all over the place.

 

I think ED is getting there with the ground vehicles, they just need to feel like the big heavy behemoths that they are, to get that much closer to a satisfying armor simulation.

 

Yeah, I misspelled vehicles in the title :)

Edited by Vandal71
Posted
Now that we are getting proper ballistic calculations for moving tanks there is still one thing that DCS CA lacks. The vehicles (especially tanks) have no feeling of weight.

 

I am a former Abrams crewman, so I have some frame of reference on what tanks feel like (I was a driver actually).

 

In DCS you can do burnouts in tanks and actually drift them a little as well. It's completely unrealistic. I have compensated by using my HOTAS twist to steer my tank and setting the curve to smooth out the input, but sometimes I just want to use the keyboard to steer and it just jerks the tank all over the place.

 

I think ED is getting there with the ground vehicles, they just need to feel like the big heavy behemoths that they are, to get that much closer to a satisfying armor simulation.

 

Yeah, I misspelled vehicles in the title :)

 

Oh, I am sure they aren't THAT heavy... ;)

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Posted

I believe that if ED wants to flesh out DCS: Combined Arms some more, they will need to include the equivalent of an AFM - only for ground vehicles.

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Posted (edited)
...In DCS you can do burnouts in tanks and actually drift them a little as well. It's completely unrealistic ... :)

 

Yap. No drift at all IRL...

${1}

 

Link:

Edited by Morkva_55

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Posted

Although I agree with the statement, ED has said that CA needs more work and is in some sort of Alpha stage I believe.

 

More urgent IMHO is the X-ray vision AI which makes any battle against the AI overly complicated.

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Posted

They feel right to me, knowing their quite heavy mass due to armor they carry, drifting at high speeds which is cool and terrifying. Pity we can't flip tracks up by careless speeding like on the video posted above.

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Posted
Yap. No drift at all IRL...
${1}

 

Link:

 

That's not exactly the drifting I was talking about that is merely sliding in the mud being an idiot. Is that really your challenge to my critique?

 

How many tanks have you driven? That's what I thought.... none.

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