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New D-9 FM since 2.0?


Nedum

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I have flown my first dogfight in 2.0 with the D9 and she was so slowwwww durig the turns and the rolls.

Test it with 1.5 and the feeling of the D9 is a way different.

In 1.5 I can roll much faster and pull much more Gs without the lost of control (snap rolls).

The D9 feels like a very old built. Much less agile in many ways.

Ín 1.5 I can outturn the P51 AI with no proplem. To lose against the AI was hard work.

With 2.0 it's extreme hard to get at the six of the P51D.

The P51D is much more agile in 2.0 and the power response is much better as before. Turns a way better too.

Hidden patch? New FM for all birds?


Edited by Nedum

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I can't comment on the dogfighting as I haven't done any yet in 2.0

 

I did notice its harder for me to takeoff it seems to wander and swing a lot more violently than in 1.5. I tried them back to back and 1.5 was way easier.

 

Initially put this down to the atmospherics but could well be a change to the FM.

 

Going to keep an eye on this thread, also seen some other questioning the FM for the Dora in 2.0 too.

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I can't comment on the dogfighting as I haven't done any yet in 2.0

 

I did notice its harder for me to takeoff it seems to wander and swing a lot more violently than in 1.5. I tried them back to back and 1.5 was way easier.

 

Initially put this down to the atmospherics but could well be a change to the FM.

 

Going to keep an eye on this thread, also seen some other questioning the FM for the Dora in 2.0 too.

 

Curious, for T/O's, have you turned off the assistance? I forgot to check that with my WWII modules, once I installed and started flying 2.0. I went and turned it off for all of the WWII birds, (it's on 100% by default).

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Yes javelina1 first thing I did when I got the module installed was to go through all the controls and settings and check.

 

Thanks for the heads up anyway I remember when I started I could not get her up at all due to the assists, which I found made life a LOT harder.

 

Its not huge but I do find it more challenging, the way it seems to swing and is sometimes slow to respond, 1.5 seems a bit more predictable.

 

Ambients about the same when testing

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I haven't noticed a change. Maybe some haven't adjusted to the higher starting altitude on the Nevada map.

P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria

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Maybe some haven't adjusted to the higher starting altitude on the Nevada map.

 

Oh, interesting! How much higher?

 

This reminds me of a fatal crash in the real world, where the pilot wasn't prepared for the lower air density of a high-altitude takeoff, and "painted himself into a corner," in a a valley just past the airfield. Too close to stall IAS, at that altitude, to make it over the mountain. It isn't an obvious thing, at all, because everything looks normal, visually, and you normally would have been able to get over that hill.

 

It's happened to me, once, as well, when flying through canyons in DCS.

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Las Vegas is over 2,000ft asl, and groom lake is 4,462ft asl.

P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria

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I noticed the the Dora was a little more squishy in Nevada, but just put it down to altitude /atmospherics. I also have noticed it seems to take less rounds to shoot down AI doras with the mustang, but it could just be more intensive practice on my part.

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I also have noticed it seems to take less rounds to shoot down AI doras with the mustang, but it could just be more intensive practice on my part.

 

It takes fewer rounds to shoot down all 3 of the AI WW2 birds in 2.0. I read that Sith spent some time shooting at them with the M1 Abrams to find their tough spots. ED took notice of our complaints about the AI's tank-like damage model!

P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria

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Las Vegas is over 2,000ft asl, and groom lake is 4,462ft asl.

 

The issue I have in 1.5 were not on the Nevada Map.

Answers to most important questions ATC can ask that every pilot should memorize:

 

1. No, I do not have a pen. 2. Indicating 250

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Btw, I will run the math but I am pretty sure 4000ft density altitude is high enough to to effect the sustained turn relationship of the P-51 vs Dora fight.

 

I have thrust horsepower curves for both so Np over altitude can be analyzed fairly accurately as well.

Answers to most important questions ATC can ask that every pilot should memorize:

 

1. No, I do not have a pen. 2. Indicating 250

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It takes fewer rounds to shoot down all 3 of the AI WW2 birds in 2.0. I read that Sith spent some time shooting at them with the M1 Abrams to find their tough spots. ED took notice of our complaints about the AI's tank-like damage model!

 

Took down an AI FW190 by shooting off its vertical and horizontal stabilizers ... the pilot ejected. I did see one aileron fall off an AI P-51 but have yet to see the same damage effects that the Dora gets so far.

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I just ran the math.

 

It narrows the gap but the relative performance is still the same. The P-51 cannot sustain the same angle of bank at the same velocity as the Dora at 4000ft.

 

The Dora still holds the a ROT advantage that occurs at higher velocity.

 

The Mustang is ~ 1/2knot faster because it gains a little power as it climbs to 5700ft but it just cannot overcome the initial power advantage of the Jumo213 at that altitude. The gap narrows even further until then but after that the V-1650-7 loses power and the gap widens again.

 

The Dora holds an acceleration advantage for most of the envelope too. At Best turn speeds it is significant.

 

Just looking at the power development, the best altitude for the Dora to fight the P-51 is ~10000 feet. The Jumo213 holds ~450 hp over the Merlin V-1650-7 advantage at that altitude.

 

At 4000 feet:

 

ejixzb.jpg

 

2vmeuk3.jpg

 

f1y60x.jpg

Answers to most important questions ATC can ask that every pilot should memorize:

 

1. No, I do not have a pen. 2. Indicating 250

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only 1 of the 20mm is shooting; hoped the fixed that. also landings outside runways are the same hard like in DCS1 ok its desert terrain but anyways, these hard dampers seems not very realistic.


Edited by BIGNEWY
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  • ED Team

Can you guys check against 1.5 (Black Sea map) and see how the FM is there. Its looking like difference in the map. Please test and report back. Thanks!

 

Also compare with the release version as well... 1.2... see what differences you find.

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Can you guys check against 1.5 (Black Sea map) and see how the FM is there. Its looking like difference in the map. Please test and report back. Thanks!

 

Also compare with the release version as well... 1.2... see what differences you find.

 

Our test was in 1.5 and not 2.0 :)

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