Nedum Posted December 6, 2015 Share Posted December 6, 2015 (edited) I have flown my first dogfight in 2.0 with the D9 and she was so slowwwww durig the turns and the rolls. Test it with 1.5 and the feeling of the D9 is a way different. In 1.5 I can roll much faster and pull much more Gs without the lost of control (snap rolls). The D9 feels like a very old built. Much less agile in many ways. Ín 1.5 I can outturn the P51 AI with no proplem. To lose against the AI was hard work. With 2.0 it's extreme hard to get at the six of the P51D. The P51D is much more agile in 2.0 and the power response is much better as before. Turns a way better too. Hidden patch? New FM for all birds? Edited December 6, 2015 by Nedum CPU: AMD Ryzen 7950X3D, System-RAM: 64 GB DDR5, GPU: nVidia 4090, Monitor: LG 38" 3840*1600, VR-HMD: Pimax Crystal, OS: Windows 11 Pro, HD: 2*2TB Samsung M.2 SSD HOTAS Throttle: TM Warthog Throttle with TM F16 Grip, Orion2 Throttle with F15EX II Grip with Finger Lifts HOTAS Sticks: TM AVA Base with TM F16 Stick, FSSB R3 Base with TM F16 Stick Rudder: WinWing Orion Metal Link to comment Share on other sites More sharing options...
Weegie Posted December 6, 2015 Share Posted December 6, 2015 I can't comment on the dogfighting as I haven't done any yet in 2.0 I did notice its harder for me to takeoff it seems to wander and swing a lot more violently than in 1.5. I tried them back to back and 1.5 was way easier. Initially put this down to the atmospherics but could well be a change to the FM. Going to keep an eye on this thread, also seen some other questioning the FM for the Dora in 2.0 too. Link to comment Share on other sites More sharing options...
javelina1 Posted December 6, 2015 Share Posted December 6, 2015 I can't comment on the dogfighting as I haven't done any yet in 2.0 I did notice its harder for me to takeoff it seems to wander and swing a lot more violently than in 1.5. I tried them back to back and 1.5 was way easier. Initially put this down to the atmospherics but could well be a change to the FM. Going to keep an eye on this thread, also seen some other questioning the FM for the Dora in 2.0 too. Curious, for T/O's, have you turned off the assistance? I forgot to check that with my WWII modules, once I installed and started flying 2.0. I went and turned it off for all of the WWII birds, (it's on 100% by default). MSI MAG Z790 Carbon, i9-13900k, NH-D15 cooler, 64 GB CL40 6000mhz RAM, MSI RTX4090, Yamaha 5.1 A/V Receiver, 4x 2TB Samsung 980 Pro NVMe, 1x 2TB Samsung 870 EVO SSD, Win 11 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, Varjo Aero, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro2 Full Tower Case, Seasonic GX-1200 ATX3 PSU, PointCTRL, Buttkicker 2, K-51 Helicopter Collective Control Link to comment Share on other sites More sharing options...
Weegie Posted December 6, 2015 Share Posted December 6, 2015 Yes javelina1 first thing I did when I got the module installed was to go through all the controls and settings and check. Thanks for the heads up anyway I remember when I started I could not get her up at all due to the assists, which I found made life a LOT harder. Its not huge but I do find it more challenging, the way it seems to swing and is sometimes slow to respond, 1.5 seems a bit more predictable. Ambients about the same when testing Link to comment Share on other sites More sharing options...
Hummingbird Posted December 6, 2015 Share Posted December 6, 2015 There's something going on the P-51 online in 1.5 as well, Crumpp says its different offline but I can't tell seeing as the AI has always been subpar. Anyway we intend to do a bug report on it. Link to comment Share on other sites More sharing options...
gavagai Posted December 7, 2015 Share Posted December 7, 2015 I haven't noticed a change. Maybe some haven't adjusted to the higher starting altitude on the Nevada map. P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria Link to comment Share on other sites More sharing options...
Echo38 Posted December 7, 2015 Share Posted December 7, 2015 Maybe some haven't adjusted to the higher starting altitude on the Nevada map. Oh, interesting! How much higher? This reminds me of a fatal crash in the real world, where the pilot wasn't prepared for the lower air density of a high-altitude takeoff, and "painted himself into a corner," in a a valley just past the airfield. Too close to stall IAS, at that altitude, to make it over the mountain. It isn't an obvious thing, at all, because everything looks normal, visually, and you normally would have been able to get over that hill. It's happened to me, once, as well, when flying through canyons in DCS. Link to comment Share on other sites More sharing options...
gavagai Posted December 7, 2015 Share Posted December 7, 2015 Las Vegas is over 2,000ft asl, and groom lake is 4,462ft asl. P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria Link to comment Share on other sites More sharing options...
Echo38 Posted December 7, 2015 Share Posted December 7, 2015 Yes, 5000 ft. will definitely make a noticeable difference. I'm glad the airfields are a bit higher-altitude; we need more high-altitude fights, but the time-to-climb from sea level is a killer. Solution: higher airfields. : ) Link to comment Share on other sites More sharing options...
Rangi Posted December 7, 2015 Share Posted December 7, 2015 I noticed the the Dora was a little more squishy in Nevada, but just put it down to altitude /atmospherics. I also have noticed it seems to take less rounds to shoot down AI doras with the mustang, but it could just be more intensive practice on my part. PC: 6600K @ 4.5 GHz, 12GB RAM, GTX 970, 32" 2K monitor. Link to comment Share on other sites More sharing options...
gavagai Posted December 7, 2015 Share Posted December 7, 2015 I also have noticed it seems to take less rounds to shoot down AI doras with the mustang, but it could just be more intensive practice on my part. It takes fewer rounds to shoot down all 3 of the AI WW2 birds in 2.0. I read that Sith spent some time shooting at them with the M1 Abrams to find their tough spots. ED took notice of our complaints about the AI's tank-like damage model! P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria Link to comment Share on other sites More sharing options...
Crumpp Posted December 7, 2015 Share Posted December 7, 2015 Las Vegas is over 2,000ft asl, and groom lake is 4,462ft asl. The issue I have in 1.5 were not on the Nevada Map. Answers to most important questions ATC can ask that every pilot should memorize: 1. No, I do not have a pen. 2. Indicating 250 Link to comment Share on other sites More sharing options...
Crumpp Posted December 7, 2015 Share Posted December 7, 2015 Btw, I will run the math but I am pretty sure 4000ft density altitude is high enough to to effect the sustained turn relationship of the P-51 vs Dora fight. I have thrust horsepower curves for both so Np over altitude can be analyzed fairly accurately as well. Answers to most important questions ATC can ask that every pilot should memorize: 1. No, I do not have a pen. 2. Indicating 250 Link to comment Share on other sites More sharing options...
fastfreddie Posted December 8, 2015 Share Posted December 8, 2015 It takes fewer rounds to shoot down all 3 of the AI WW2 birds in 2.0. I read that Sith spent some time shooting at them with the M1 Abrams to find their tough spots. ED took notice of our complaints about the AI's tank-like damage model! Took down an AI FW190 by shooting off its vertical and horizontal stabilizers ... the pilot ejected. I did see one aileron fall off an AI P-51 but have yet to see the same damage effects that the Dora gets so far. Link to comment Share on other sites More sharing options...
Crumpp Posted December 8, 2015 Share Posted December 8, 2015 I just ran the math. It narrows the gap but the relative performance is still the same. The P-51 cannot sustain the same angle of bank at the same velocity as the Dora at 4000ft. The Dora still holds the a ROT advantage that occurs at higher velocity. The Mustang is ~ 1/2knot faster because it gains a little power as it climbs to 5700ft but it just cannot overcome the initial power advantage of the Jumo213 at that altitude. The gap narrows even further until then but after that the V-1650-7 loses power and the gap widens again. The Dora holds an acceleration advantage for most of the envelope too. At Best turn speeds it is significant. Just looking at the power development, the best altitude for the Dora to fight the P-51 is ~10000 feet. The Jumo213 holds ~450 hp over the Merlin V-1650-7 advantage at that altitude. At 4000 feet: Answers to most important questions ATC can ask that every pilot should memorize: 1. No, I do not have a pen. 2. Indicating 250 Link to comment Share on other sites More sharing options...
kubanloewe Posted December 8, 2015 Share Posted December 8, 2015 (edited) only 1 of the 20mm is shooting; hoped the fixed that. also landings outside runways are the same hard like in DCS1 ok its desert terrain but anyways, these hard dampers seems not very realistic. Edited December 17, 2015 by BIGNEWY profanity WIN 10; i9-9900K@4,8GHz; Gigabyte Z390 Aorus;32GB Corsair DDR4 3600MHz; 2TB Samsung SSD; GeForce GTX1080 8GB Seahawk; 34" AW3418DW; MS FFB2 Stick Link to comment Share on other sites More sharing options...
Crumpp Posted December 8, 2015 Share Posted December 8, 2015 Somebody said it looks like the Dora has reverted to a earlier FM. It sure has all of its old bugs back. Answers to most important questions ATC can ask that every pilot should memorize: 1. No, I do not have a pen. 2. Indicating 250 Link to comment Share on other sites More sharing options...
ED Team NineLine Posted December 8, 2015 ED Team Share Posted December 8, 2015 Can you guys check against 1.5 (Black Sea map) and see how the FM is there. Its looking like difference in the map. Please test and report back. Thanks! Also compare with the release version as well... 1.2... see what differences you find. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Hummingbird Posted December 8, 2015 Share Posted December 8, 2015 Can you guys check against 1.5 (Black Sea map) and see how the FM is there. Its looking like difference in the map. Please test and report back. Thanks! Also compare with the release version as well... 1.2... see what differences you find. Our test was in 1.5 and not 2.0 :) Link to comment Share on other sites More sharing options...
ED Team NineLine Posted December 8, 2015 ED Team Share Posted December 8, 2015 Ok, where are your tracks? Where is your evidence? Graphs mean nothing to me, its not a controlled test by the dev, you could have flown poorly when they were done. I need substance to bother Yo-Yo. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
ED Team NineLine Posted December 8, 2015 ED Team Share Posted December 8, 2015 Somebody said it looks like the Dora has reverted to a earlier FM. It sure has all of its old bugs back. Which old bugs are those? Can you reference some old bug threads that are now back? Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Hummingbird Posted December 8, 2015 Share Posted December 8, 2015 Alright, we'll do another round of tests SiTH. Do you want it in 1.5 or 2.0? Link to comment Share on other sites More sharing options...
ED Team NineLine Posted December 8, 2015 ED Team Share Posted December 8, 2015 Alright, we'll do another round of tests SiTH. Do you want it in 1.5 or 2.0? Do it in all 3... lets see what it looks like. You are saying the release is fine still? Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Hummingbird Posted December 8, 2015 Share Posted December 8, 2015 Do it in all 3... lets see what it looks like. You are saying the release is fine still? I sadly don't have 1.2 anymore, but I can do it in 1.5 and 2.0. Haven't tested it in 2.0 yet myself, so perhaps we should start there? Link to comment Share on other sites More sharing options...
Hummingbird Posted December 8, 2015 Share Posted December 8, 2015 Crumpp I'll put up a Nevada server within the next 10 min, are you ok with that? Link to comment Share on other sites More sharing options...
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