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Posted

Hi all,

 

So I'm kind of new to black shark. I've got Ricardo's Cockpit Mod, and it's great. The only thing I had a question about was this panel

 

7606dd38b17d0b4b6e87909fc7ea7481.jpg

 

I did some snooping around in the files and found that the table on the plaque itself is created by a .lua file in ...DCS 1.5 Beta\DCS World OpenBeta\Mods\aircraft\Ka-50\Cockpit\Scripts\ARK ARK.lua I believe it's called. I'd like to be pointed to some source to teach me how to translate the text generated by the script to English. Thanks!

Aurora R7 || i7K 8700K || 2TB 7200RPM SATA 6Gb/s || 2TB M.2 PCIe x4 SSD || GTX 1080 Ti with 11GB GDDR5X || Windows 10 Pro || 32GB Dual Channel DDR4 at 2667MHz || Virpil Warbird Base || Virpil T-50 Stick || Virpil MT-50 Throttle || Thrustmaster TPR Pedals || Oculus Rift

Posted

You can find these in the BS2 flight manual on pages 6-72 to 6-73:

 

1. Krasnodar-Center

2. Maykop-Kanskaya

3. Krymsk

4. Anapa-Vityazevo

5. Mozdok

6. Nalchik

7. Mineralnye-Vody

8I. Kislovodsk

8O. Peredovaya

 

It'd be awesome if you'd post the updated .lua file!

F99th Pb_Magnet #73

Posted

You can easily modify the .lua file to reflect both other ADF frequencies as well as the english version of the airport/NDB name.

 

However, you should check out the mission editor as a lot of stuff has moved from 1.2.16 to the ME with regards to fequencies..

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Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo

Posted
You can easily modify the .lua file to reflect both other ADF frequencies as well as the english version of the airport/NDB name.

 

However, you should check out the mission editor as a lot of stuff has moved from 1.2.16 to the ME with regards to fequencies..

Which .Lua file would that be exactly? I've been looking through them all and can't find the one that contains the actual list. I found one, which would translate the headers of the table, as I have in the screenshot, but I haven't found the list itself.

 

 

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Posted

It was the ARK.lua, under cockpit in the mod folder of the KA50.

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Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo

  • 2 months later...
Posted
It was the ARK.lua, under cockpit in the mod folder of the KA50.

 

Alright man, I've been trying to figure this out off and on for months. I keep coming back to this file:

 

 

mode = ADF_ADF

receiver_mode = ADF_RECEIVER_TLF

homer_selection_method = ADF_HOMER_SELECTION_AUTO

channel = 1

volume = 0.5

 

local theatre = theatre or "none"

if theatre == 'Caucasus' then

 

channels = {

[1] = runway_homer_pair(Airdrome[Krasnodar],nil,localizedAirdromeName(terrainAirdromes[Krasnodar])),

[2] = runway_homer_pair(Airdrome[Maykop] ,nil,localizedAirdromeName(terrainAirdromes[Maykop])),

[3] = runway_homer_pair(Airdrome[Krymsk] ,nil,localizedAirdromeName(terrainAirdromes[Krymsk])),

[4] = runway_homer_pair(Airdrome[Anapa] ,nil,localizedAirdromeName(terrainAirdromes[Anapa])),

[5] = runway_homer_pair(Airdrome[Mozdok] ,nil,localizedAirdromeName(terrainAirdromes[Mozdok])),

[6] = runway_homer_pair(Airdrome[Nalchick] ,nil,localizedAirdromeName(terrainAirdromes[Nalchick])),

[7] = runway_homer_pair(Airdrome[MinVody] ,nil,localizedAirdromeName(terrainAirdromes[MinVody])),

[8] = {

[ADF_HOMER_FAR] = NDB(beacons["NDB_KISLOVODSK"]),

[ADF_HOMER_NEAR] = NDB(beacons["NDB_PEREDOVAIA"])

}

}

 

elseif theatre == 'Nevada' then

 

local beacons_by_name = {}

 

for i,o in pairs(beacons) do

if o.name == '' then

beacons_by_name[o.beaconId] = o

else

beacons_by_name[o.name] = o

end

end

 

local nevada_pair = function (id_1,id_2) return {

[ADF_HOMER_FAR] = NDB(beacons_by_name[id_1]),

[ADF_HOMER_NEAR] = NDB(beacons_by_name[id_2])

}

end

 

channels = {

nevada_pair('IndianSprings','Groom_Lake'),

nevada_pair('LasVegas','Nellis'),

nevada_pair("Milford","GOFFS"),

nevada_pair("Tonopah","Mina"),

nevada_pair("WilsonCreek","CedarCity"),

nevada_pair("BryceCanyon","MormonMesa"),

nevada_pair("Beatty","Bishop"),

nevada_pair("Coaldale","PeachSprings"),

nevada_pair("BoulderCity","Mercury"),

}

end

 

 

I don't know what to change, if you don't mind, can you help out?

Aurora R7 || i7K 8700K || 2TB 7200RPM SATA 6Gb/s || 2TB M.2 PCIe x4 SSD || GTX 1080 Ti with 11GB GDDR5X || Windows 10 Pro || 32GB Dual Channel DDR4 at 2667MHz || Virpil Warbird Base || Virpil T-50 Stick || Virpil MT-50 Throttle || Thrustmaster TPR Pedals || Oculus Rift

Posted
you just change the avionic lang to English in options

 

Yeah, I've already done that. I really don't know what's causing it. I'm planning on making some custom plates tomorrow. I don't know, maybe changing it around will do the trick.

 

It's a stock KA-50 just with Ricardo's black cockpit mod in English. The avionics are set to English and such. I don't know. the panel always comes up in Russian.

Aurora R7 || i7K 8700K || 2TB 7200RPM SATA 6Gb/s || 2TB M.2 PCIe x4 SSD || GTX 1080 Ti with 11GB GDDR5X || Windows 10 Pro || 32GB Dual Channel DDR4 at 2667MHz || Virpil Warbird Base || Virpil T-50 Stick || Virpil MT-50 Throttle || Thrustmaster TPR Pedals || Oculus Rift

Posted

The ADF frequencies are editable in the mission editor, with changing that, the ADF chart is automotically updated as well.

[sIGPIC][/sIGPIC]

 

Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo

Posted

Alright, so after some messing around, here is what I have, maybe I'm doing something wrong.

 

The avionics language is set to English:

db1adaab3440689c4946143cc6f8a6b2.png

 

I'm using Ricardo's Cockpit Mod

9eac5853d36907b8930d81f5e23ee371.png

 

I changed a couple of the presets. Belsan, Mozdok and Nalchik

1fe48507a5d5a2144b651c39a472c37e.png

 

And here is what it shows in game:

95b05e4a7fd8f962619835c38f184d2f.png

 

At the end of the day, it isn't the worst thing in the world I guess. As I understand it, this should be in English though and I'm just trying to discern where I'm taking a wrong turn.

Aurora R7 || i7K 8700K || 2TB 7200RPM SATA 6Gb/s || 2TB M.2 PCIe x4 SSD || GTX 1080 Ti with 11GB GDDR5X || Windows 10 Pro || 32GB Dual Channel DDR4 at 2667MHz || Virpil Warbird Base || Virpil T-50 Stick || Virpil MT-50 Throttle || Thrustmaster TPR Pedals || Oculus Rift

  • 4 months later...
Posted

Hello, I did a search as I shared the same concerns as the OP in this thread. I felt I should just post here. I am no programmer but I was taking a look at the default ARK.lua file. I note the following code that writes the names onto the ARK placard in the Ka-50. I note that further down the file, "if theatre = = Nevada then... contains no code at all for writing to the placard.

I thought this was interesting as I see an empty placard at all times in the NTTR.

 

if theatre == 'Caucasus'

 

if Airdrome then

-- for T3

channels = {

[1] = runway_homer_pair(Airdrome[Krasnodar],nil,localizedAirdromeName(terrainAirdromes[Krasnodar])),

[2] = runway_homer_pair(Airdrome[Maykop] ,nil,localizedAirdromeName(terrainAirdromes[Maykop])),

[3] = runway_homer_pair(Airdrome[Krymsk] ,nil,localizedAirdromeName(terrainAirdromes[Krymsk])),

[4] = runway_homer_pair(Airdrome[Anapa] ,nil,localizedAirdromeName(terrainAirdromes[Anapa])),

[5] = runway_homer_pair(Airdrome[Mozdok] ,nil,localizedAirdromeName(terrainAirdromes[Mozdok])),

[6] = runway_homer_pair(Airdrome[Nalchick] ,nil,localizedAirdromeName(terrainAirdromes[Nalchick])),

[7] = runway_homer_pair(Airdrome[MinVody] ,nil,localizedAirdromeName(terrainAirdromes[MinVody])),

[8] = {

[ADF_HOMER_FAR] = NDB(beacons["NDB_KISLOVODSK"]),

[ADF_HOMER_NEAR] = NDB(beacons["NDB_PEREDOVAIA"])

}

}

Posted

There is no beacon to show in the ARK-22 in NTTR, except Mercury, but it is defined as an "Airport Homer beacon" and the function of the ARK-22 doesn't recognise it.

 

It's the same problem that exists with Gelendzhik, Sochi and others in the Caucasus.

 

I've made a little mod to solve this in the Caucasus and the excelent Gospadin "Aditional beacons for Nevada" also solves and improve this feature.

  • Like 1
Posted

You know, I can now remember doing all this in the past to get the ARK-22 working. It is a great aspect to flying, especially in a cockpit with a working radio panels. Four years later, the problem still exists, the simple fix still exists. Why this does not get incorporated into the build is beyond me.

 

The Ka-50 gets no love. :)

Posted

So, in the mission editor there is a tab to program the ARK presets to whatever you want. Just need to look up the frequency and tune it. And that will change the panel accordingly, albeit still in Russian. (Haven't tried in 2.0, but I bet it works)

 

My original question was how to translate that panel. No luck with that. I mean, if you know what you programmed in there, come to find out, it's not overly challenging to decode Cryllic. But I'm still looking for a translation.

 

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Aurora R7 || i7K 8700K || 2TB 7200RPM SATA 6Gb/s || 2TB M.2 PCIe x4 SSD || GTX 1080 Ti with 11GB GDDR5X || Windows 10 Pro || 32GB Dual Channel DDR4 at 2667MHz || Virpil Warbird Base || Virpil T-50 Stick || Virpil MT-50 Throttle || Thrustmaster TPR Pedals || Oculus Rift

Posted

Yes. The ARK-22. It's the only ground based navigational instrument installed in the helicopter.

 

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Aurora R7 || i7K 8700K || 2TB 7200RPM SATA 6Gb/s || 2TB M.2 PCIe x4 SSD || GTX 1080 Ti with 11GB GDDR5X || Windows 10 Pro || 32GB Dual Channel DDR4 at 2667MHz || Virpil Warbird Base || Virpil T-50 Stick || Virpil MT-50 Throttle || Thrustmaster TPR Pedals || Oculus Rift

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