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Posted (edited)

Hello

 

Spinn I now Total. When stand out from the runway of the Mirage (instant start) highlights the Mirage after a few meters of itself, and it pulls strongly upwards, without I pull the stick ??? So extreme that I never had, only after the last update.

 

If the on-board computer / FBW controls the. If I turn off the FBW, then everything is normal.:helpsmilie:

Sorry, I meant of course the Gain Mode switch to "GAIN CDVE" and not the FBW switch .

 

 

PS) the trim is adjusted to neutral!

 

Challenger444

Edited by Challenger444
Posted
Despite the confusing post I'm thinking you mean that on takeoff the Mirage reacts quite oddly, like glued to the floor and hard to get nose up then shoots up almost like the Bf109 :)

 

Yes it does its more terrifying then taking off the mig-21 lol. Mirage points up on take off then then lifts straight away it is odd.

Posted

I find that as soon as i reach about 120 and put any force on pulling the joystick back it starts pulling up so quickly its hard to keep the tail from striking the ground =P.

 

You really need to Counter it with a forwards joystick movement to prevent the tailstrike.

 

Once you spend a few seconds in the air it settles down.

 

This also makes Landing a bit difficult since the aircraft has a tendency to want to pull up again after you put the wheels on the ground.

Posted
If I turn off the FBW

Again... :cry::cry:

 

This is just not possible.

You can switch to spin (vrille) mode.

You can activate emergency (~fixed) gains.

You cannot switch the whole FBW off, there is no mechanical back up. FBW off = no controls, at all.

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Posted (edited)

Yes OP, on landing and take-off it has a tendency to want to hit it's bum on the floor, this started to happen with the latest update. If you flip the Fly-By-Wire Gain Mode switch to "GAIN CDVE", it is a lot easier to control.

Edited by Rowan
Posted (edited)

So it's normal that the Mirage at the start after a few meters steep pulling up?

In the Open Alpha, it is in fact not so, there remains the Mirage stable almost until the end of the runway, then I pull them up ...

 

Challenger444

Edited by Challenger444
Posted (edited)

Same issuse as the Viper (F-16) got...... Dont pull the stick to take off, let it lift its wheels, add a littel stick, and your fine----

Edited by Fab

Intel Core i7-6700K Cpu 4.00 GHz OC 4.8 GHz Water Cooled|32 GB DDR4 ram OC| Nvidia RTX 2080Ti| TrustMaster Warthog|Saitek Battle Pro Pedals | Logitec G13| Oculus Rift S :joystick:

 

I´m in for a ride, a VR ride:pilotfly:

https://www.youtube.com/channel/UCBX_-Hml7_7s1dggit_vGpA?view_as=public

Posted

Hab ich mir auch gedacht, aber der Google Übersetzer macht manchmal kuriose Übersetzungen.:)

 

 

 

 

Challenger, maybe try to write in german ;)

 

"Spinn I now total" gibt es nicht in englisch aber sehr lustige übersetzung! :D

Posted
If you want it realistic, then afterburner is mandatory for every M-2000 take-off. No exceptions.

 

Is it required or is it just standard procedure to always use the Afterburner on takeoff?.

Posted

It's required by procedure/orders. :smartass:

 

If your real question was: is the M-2000 technically able to get airborne with MIL power, then I guess the answer is yes (of course it depends on multiple factors e.g. runway lenght and aircraft weight).

2nd question could be why is A/B mandatory? Because it allows the aircraft to accelerate quicker, so more safety margins; it was decided that safety > engine wear.

 

Remember a delta wing is not so fond of low speed. There probably is a zone where it drags so much that you can't accelerate out of it in level flight.

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Posted
If you want it realistic, then afterburner is mandatory for every M-2000 take-off. No exceptions.

 

That's a sweet information ! I didn't know that... It would be so great if we could "headbutt" for synchronize breaks release on close formation takeoff, or make hand signals during the flight.

[sIGPIC][/sIGPIC]

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