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Posted

Just a quick question, does DCS World currently support 7680x1440p resolution? Which would be triple 2560x1440p displays in surround.

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Posted

DCS will do it just fine. Your video card might be another matter.

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Posted
Sure why would it not?

 

I dont know, just wondering, thank you for the help

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Posted
DCS will do it just fine. Your video card might be another matter.

 

very true, thank you for the help, I've seen benchmarks of dual 780s doing not too shabby at that resolution, how do you think dual 1080s would fare, seeing as they are about twice as fast as a 780 I am pretty confident the dual 1080s would do pretty well, do you think they would do well enough for playable fps?

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Posted

GTX 980 Maximum Digital Resolution is:

5120x3200 @ 60Hz

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Posted
GTX 980 Maximum Digital Resolution is:

5120x3200 @ 60Hz

 

Thanks. I could not remember the max.

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Posted (edited)
Dual 1070s would be amazing for this, I don't think you would gain anything going to dual 1080 for the cost.

 

[ame]

[/ame]

 

This video (near the end) shows benchmarks where the 1070 is VERY close to the 1080 in 4K benchmarks. The 1080 still has the GDDR5X which is very enticing as well as the little extra umph that may get me up a few settings but the 1070 is the price/performance king. You have made me consider the 1070 SLI, the 1080s OCed still may be insane. I have tried OCing before and it always downclocked my card to 540MHz so i decided to leave it alone but if I ever get the money for SLI 1070 or 1080 it will hopefully go better.

 

Here are some 1080 SLI benchmarks

 

But in this video the 1080 matches the 1070 SLI quiet often (depending on game) and when it does beat it, it looks to me as if a 1080 would give much higher fps when in SLI compared to 1070 SLI

 

[ame]

[/ame]

 

http://www.guru3d.com/articles-pages/geforce-gtx-1080-2-way-sli-review,1.html

Edited by FireFox500

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Posted
GTX 980 Maximum Digital Resolution is:

5120x3200 @ 60Hz

 

That is just on one monitor though correct? I've got a 980 and I run 5760x1080 but because its triple 1920x1080 it doesn't go over the limit right?

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Posted

Yep that gtx 1070 sli video was really ghetto. Will wait for better benchmarks to come out. Hopefully soon the cards will be released. You have to think the gtx 1070 was benchmarking better than the gtx 980 and even better than the 980 ti on many benchmarks.

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Posted (edited)
Yep that gtx 1070 sli video was really ghetto. Will wait for better benchmarks to come out. Hopefully soon the cards will be released. You have to think the gtx 1070 was benchmarking better than the gtx 980 and even better than the 980 ti on many benchmarks.

 

Yeah the SLI vid was pretty strange. I'm surprised the guys that have 2 of each (1080 and 1070) in hand don't test them against each other.

Edited by FireFox500
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Posted

You can have the best GFX card money can buy but.... it all depends on the game engine and how optimised it...

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Posted
You can have the best GFX card money can buy but.... it all depends on the game engine and how optimised it...

 

1/3 true... the most optimized game in the world will run like crap with a bad gpu is the 2nd, and the best GPU with the most optimized game will run bad if there's a bottleneck anywhere else, so having the best gpu money can buy solves 1 problem of many.

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Posted
1/3 true... the most optimized game in the world will run like crap with a bad gpu is the 2nd, and the best GPU with the most optimized game will run bad if there's a bottleneck anywhere else, so having the best gpu money can buy solves 1 problem of many.

I plan on buying a 6700K or equivalent down the line to feed an SLI config so I don't think there would be much of a bottleneck (although I'm not sure as bottlenecks are a newer concept to me)

 

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Posted
You can have the best GFX card money can buy but.... it all depends on the game engine and how optimised it...

I only really play DCS or war thunder which aren't too graphically intensive so I should be fine

 

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Posted
That is just on one monitor though correct? I've got a 980 and I run 5760x1080 but because its triple 1920x1080 it doesn't go over the limit right?

 

Per output I think, but that's a 16:10 Resolution, even if it was simply a Bandwidth issue, you'd be safe, Direct X also has a maximum Resolution, as does DX11, but you should be well withing those still... I ran 6 displays 1080p at 1440 Over sampled no problem on my 7970s

 

5120x3200x60-8bpp

Bandwidth Per Channel

9.83 Gbps

 

Total Signal Bandwidth

29.49 Gbps

 

5160x1080x60-8bpp:

Bandwidth Per Channel

3.73 Gbps

 

Total Signal Bandwidth

11.20 Gbps

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Posted
Per output I think, but that's a 16:10 Resolution, even if it was simply a Bandwidth issue, you'd be safe, Direct X also has a maximum Resolution, as does DX11, but you should be well withing those still... I ran 6 displays 1080p at 1440 Over sampled no problem on my 7970s

 

5120x3200x60-8bpp

Bandwidth Per Channel

9.83 Gbps

 

Total Signal Bandwidth

29.49 Gbps

 

5160x1080x60-8bpp:

Bandwidth Per Channel

3.73 Gbps

 

Total Signal Bandwidth

11.20 Gbps

Are those numbers in GigaBITS or GigaBYTES per second?

 

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Posted
Are those numbers in GigaBITS or GigaBYTES per second?

 

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Gbps stands for billions of bits per second and is a measure of bandwidth on a digital data transmission medium

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Posted
Gbps stands for billions of bits per second and is a measure of bandwidth on a digital data transmission medium

 

Ah! A lower case b means gigabit, a capital B is a gigabyte, bytes are bigger than bits so I think you are talking about gigabytes? Or am i wrong? I see on youtube Linus Tech Tips always differentiates heavily between the 2 but I can never tell which one is used when.

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Posted (edited)

When talking about bandwidth, as in... the bandwidth of an HDMI or display port, or network, its bits.

 

When talking about storage, how much space something has, it's bytes. the smallest amount of space it takes for one text character.

Edited by Hadwell

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