Invisibull Posted August 6, 2016 Posted August 6, 2016 Anyone have any luck killing T-55's with HEAT rockets or AP cannon rounds? Sorry if this has been covered elsewhere. i9 9900k - GTX 2080 Ti - MSI Z87 GD65 Mobo - 64GB HyperX Predator RGB DDR4 3200MHz - Win10 64 bit - TM Warthog w FSSB R3 mod - TrackIr 5.
Dino Might Posted August 6, 2016 Posted August 6, 2016 No tanks yet, but I found it tough to kill a BMP with HEAT rockets. No splash, effectively. You have to hit it dead on with a few to shack it. I imagine the T55 will also take a few direct rocket hits.
Hook47 Posted August 7, 2016 Posted August 7, 2016 I've bagged T-55s with combos of rear Armor hits followed by cannon, but it takes some doing!
Kartoffel Posted August 10, 2016 Posted August 10, 2016 Bombs War is easy and is just like riding a bike. Except the bike is on fire and the ground is on fire and you are on fire and you realise you are in hell :joystick:
Rammit Posted August 10, 2016 Posted August 10, 2016 Snake eyes, 89 mils depression, 500kts and 500ft AGL "If the MWS didn't see it, it didn't happen"
Robert31178 Posted November 12, 2016 Posted November 12, 2016 (edited) I'll try that out. Info I got was 80mils for a shallow dive pass and I keep coming up short be a use that's for mk82's and not snakes. I have been just eyeballing them while going low and fast, which is fine for clusters of targets or buildings, but not single vehicles. Thanks for the intel, I'll try it out today!! ~S Edited November 12, 2016 by Robert31178
Zilch Posted November 13, 2016 Posted November 13, 2016 Got a lucky T-90 kill with the HE rockets. [sIGPIC][/sIGPIC] Zilch79's YouTube Channel:
Angus Posted November 14, 2016 Posted November 14, 2016 I tried to kill armored vehicles only at the gun. I tested with Combat mix, HEI, piercing shells, same results.On a burst of 20-30 shells, only 4-5 impact the target, causing very little damage. I am not yet very comfortable with the F5. Maybe I need training. But I find that the dispersion of the shells is a little big. However the Gun of the F5 is deemed accurate. Rockets are effective only with direct impact,like other modules like A10 K50 . [sIGPIC][/sIGPIC]
Kev2go Posted November 16, 2016 Posted November 16, 2016 (edited) tanks challenging to bust with rockets, but ive had no issues killing lighter armored targets like BMP's or BDRMs, with heat rockets. las game i killed 2 bmps with each a Single pass. OFc talking about static targets. Moving targets are in general harder to hit with uniguided weapons. IF the USAF considers 30m CEP radius of a target with assistance of modern ccip acceptable, then you shouldnt have high expectation from manual gunsight bombing. \ . WIth practice i also got fairly accurate with mk82s. Direct hit is hard, but even i dont get a direct hit it can normally drop em with a few meteres of the tanks. at least partially damaging them. again for lighter armed vehicles like BMPS i found this is enough blast from mk82s to outright kill them. Yea dispersion of the Gun happens, but its intentional. I read FOr air combat it was found its better to have some degree of dispersion to damge more parts of the plane instead of dead on accuracy on a single point. what i do have trouble with is getting pinpoint accuracy with the Mk82 SE on the F5E. Edited November 16, 2016 by Kev2go Build: Windows 10 64 bit Pro Case/Tower: Corsair Graphite 760tm ,Asus Strix Z790 Motherboard, Intel Core i7 12700k ,Corsair Vengeance LPX DDR4 64gb ram (3600 mhz) , (Asus strix oc edition) Nvidia RTX 3080 12gb , Evga g2 850 watt psu, Hardrives ; Samsung 970 EVo, , Samsung evo 860 pro 1 TB SSD, Samsung evo 850 pro 1TB SSD, WD 1TB HDD
Fri13 Posted November 18, 2016 Posted November 18, 2016 Most tanks you can just kill with guns. But when going to better armored tanks than BMP-2D from frontal/side armor it becomes impossible as armors are too thick. The good thing is that every tank has weak points, even the mightiest Main Battle Tanks like rear or engine compartments from roof. Even T-55 has about a 15cm armor in usual angles that you can't just penetrate even with 30mm. So high dive to roof or under skirt from low gives changes to get a mobility kill. One day we have a models that support that, and we don't see exploding tanks anymore as often. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
WinterH Posted November 18, 2016 Posted November 18, 2016 With 20mm it should be quite difficult / rare to get kills even on T-55, and it is so in DCS too. As others have said, HEAT rockets, by design, require direct hits to be of any use. Also, both for cannon shells and HEAT rockets, you'd need to get your hits with as oblique an angle as possible, also on the weakest spots such as rear / top sides. In my experience, as far as killing tanks and other heavier armoured AFVs in DCS goes, a large salvo of high explosive rockets is more reliable than HEAT rockets. Even though, IRL they'd probably just nick the tank and may be cause a mobility kill at most. If you ask me, with F-5 a bombing run with a bunch Mk-82s can be the most reliable way to get some kills on armoured vehicles. At least on area targets like columns or groups of tanks / IFVs. For point targets like a single tank, take explosive rockets, fire a huge bunch of them in "spray & pray" fashion, in latest few versions this got less effective than before, but I still think it is more reliable than getting occational "golden BB" direct hit with HEAT warheads that otherwise don't do anything. Wishlist: F-4E Block 53 +, MiG-27K, Su-17M3 or M4, AH-1F or W circa 80s or early 90s, J35 Draken, Kfir C7, Mirage III/V DCS-Dismounts Script
Fri13 Posted November 24, 2016 Posted November 24, 2016 As others have said, HEAT rockets, by design, require direct hits to be of any use. Actually HEAT rockets would do mobility kill fairly easily at around 10-15m distance and good changes at about 20-30m distances. But as DCS doesn't simulate fragments nor have a hitboxes for the vehicles, rockets, bombs and even shells are very nerfed. In my experience, as far as killing tanks and other heavier armoured AFVs in DCS goes, a large salvo of high explosive rockets is more reliable than HEAT rockets. Even though, IRL they'd probably just nick the tank and may be cause a mobility kill at most. Maybe one day we get the fragmentation simulations and ground vehicles with at least a dozen or two different hitboxes. Until then, artillery, rockets, bombs and almost everything else are just way too ineffective and so on most/all aircrafts are so. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
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