rnm2000 Posted November 2, 2016 Posted November 2, 2016 Is it possible to multiplay over LAN in dcs? Sent from my iPhone using Tapatalk
RAZBAM_ELMO Posted November 2, 2016 Posted November 2, 2016 It is not no. Sent from my SM-G900W8 using Tapatalk Know and use all the capabilities in your airplane. If you don't, sooner or later, some guy who does use them all will kick your ass. — Dave 'Preacher' Pace, USN.
Ramsay Posted November 2, 2016 Posted November 2, 2016 (edited) Is it possible to multiplay over LAN in dcs? AFAIK, yes. Each PC will need access to the internet for authentication by ED's Master server. Each PC will login as a different user/account. The CLIENT PC's then connect to the HOST using it's local LAN address I haven't tested this myself but you should be able to test your infrastructure using multiple accounts, DCS installs and the free SU-25T and TF-51D modules. AFAIK this is how it is done at Sim "meets" where the venue has limited/poor internet connectivity. IIRC it's sometimes necessary to block other internet traffic so only connections to the DCS master server use, say, mobile data and other web traffic, windows updates, etc. don't saturate the bandwidth or data cap/charges. YMMV Edited November 2, 2016 by Ramsay i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
HiJack Posted November 2, 2016 Posted November 2, 2016 You only need one shared internet access to identify your client, then you can all play on a LAN server for the rest of the night. :D
Los Posted November 2, 2016 Posted November 2, 2016 Guys we fly LAN DCS UH-1 all the time. Just host a game as normal on one machine (Name it something your recognize) and everyone will see it in the multiplayer broswer
rnm2000 Posted November 6, 2016 Author Posted November 6, 2016 So you still need internet connection... right? Sent from my iPhone using Tapatalk
Recommended Posts