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A10C New FOV change


drack

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Hi Folks,

 

I banged my head for a couple of hours last night attempting to increase the FOV (move view back) on the A10C.

 

None of the 'old' ways of doing this work and I must have tried them all.

 

Does anybody know where the number is to increase the FOV in this day and age?

 

Its been a little while since I've flown it and I feel to close to the instruments.

 

Many thanks.

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Hi derfritz,

 

I apologize I don't think I have explained my problem very clearly.

 

I'm used to being able to change a simple number in the view's lua file's to be able to increase the FOV to be able to move further back from the instrument panel ie:-

 

[1] = {-- player slot 1

CockpitLocalPoint = {3.188000,0.390000,0.000000},

CameraViewAngleLimits = {20.000000,120.000000},

CameraAngleRestriction = {false,60.000000,0.400000},

CameraAngleLimits = {140.000000,-65.000000,90.000000},

EyePoint = {0.090000,0.000000,0.000000},

limits_6DOF = {x = {-0.020000,0.350000},y ={-0.150000,0.165000},z = {-0.170000,0.170000},roll = 90.000000},

 

Here I would change the CameraViewAngleLimits (120) to do this.

 

Everything has changed and I don't now know where this number is anymore or how it works?

 

Many thanks.

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".. \Saved Games\DCS\Config\View\SnapViews.lua"

 

 

..

SnapViews["A-10C"] = {

..

[13] = {--default view

viewAngle = 85.000, -- <<<<<< FOV

hAngle = 0.231934,

vAngle = -17.685106,

x_trans = 0.238548,

y_trans = -0.003175,

z_trans = 0.000000,

rollAngle = 0.000000,

},

},

 

if there doesnt exist a

".. \Saved Games\DCS\Config\View\SnapViews.lua"

 

you can create one by copying AND renaming

 

".. :\DCS\Config\View\SnapViewsDefault.lua"

to

".. \Saved Games\DCS\Config\View\SnapViews.lua"

 

OR

by defining SnapViews.lua

which is the personnalized NumPad cockpit views

 

// search howto do that


Edited by majapahit

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Hi majapahit,

 

I had seen this method and tried it before.

 

I've tried it again exactly as you have described and still my A10C view will not go back any further than default.

 

Many thanks for trying to help.

 

Does anybody know the solution?

 

How can I make my FOV go back further than default?

 

Is there a new magic number somewhere for the A10c? ie to change the Mig 21 FOV I can go to:-

 

DCS World\Mods\aircraft\MiG-21BIS\Entry\03_Views.lua

Line 10: CameraViewAngleLimits

 

and change it.


Edited by drack
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Drack, try this

 

Notepad++ //DCS/Config/Views\Server.lua --perform backup first

 

The A-10C appears to use a common index for the view settings.

 

Line #27 'Defaultfighterplayer'



All aircraft using this index will be using these settings unless where specified.

 

Line #80 has the information related to the A-10C.

As you can see it refers to 'defaultfighterplayer' for any data not contained here, Data like 'CameraViewAngleLimits'.

 

Add the missing data pertaining to Fov to the A-10C index.

Or simply edit the referred data, In this case #29. :thumbup:

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Avernus you are a star!!!!

 

You have found the magic number.

I can now move my view back far enough to get comfortable.

 

I would never have found that Many thanks for your Help.

 

I'm going to start experimenting with some of those Defaultfighterplayer numbers to see if I can eliminate the slight 'fish eye' effect as I'm using X3 monitors.

 

Does anybody know where I can get an explanation of exactly what each of those numbers does?

 

Many thanks again Avernus and happy flying.

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You're welcome,

 

The fish eye effect you describe has a little something to do with the fact we're using a flat surface x3 to emulate a 3d world,

 

No real solution for this i'm affraid, perhaps curved screens? or projected holographics erh. :D

 

This thread by PeterP explains a few of the variables here:

https://forums.eagle.ru/showthread.php?t=96116

 

Limits_6DOF is where you would define how far you can pan using trackir

This is where you could edit an aircraft that restricts complete freedom of camera movement in the cockpit (the old mig29 comes to mind here)

 

Cockpitlocalpoint works with eyepoint to center the viewpoint and keep the 3d model aligned as viewed from the cockpit.

(probly not wise to play with this one)

 

Snapviewsdefault.lua Line #126 A10-C Index [13]=Cockpit

 

This is where you would define the aircrafts default view position.

for example a higher seat/viewpoint could potentially mean changing

Y_trans to a positive number.

 

Mess around with these and have fun.

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Hi Folks,

 

I banged my head for a couple of hours last night attempting to increase the FOV (move view back) on the A10C.

 

None of the 'old' ways of doing this work and I must have tried them all.

 

Does anybody know where the number is to increase the FOV in this day and age?

 

Its been a little while since I've flown it and I feel to close to the instruments.

 

Many thanks.

 

Just a quick side note

 

moving back the view has nothing to do with FOV

 

you can move your view back with press and hold the mouse wheel and then either drag the mouse around or scroll the mouse wheel while pressing it, but first, you need to get out of the cursor moder by pressing lalt + c or so

 

you can change your FOV by pressing / and * on your numpad on your keyboard

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