Zilch Posted November 21, 2016 Posted November 21, 2016 Heya, I am digging the work that Starway put into the Caucasus map, but, depending on the multiplayer server, you may or may not pass the integrity check. Has anyone found a workaround for this aside from uninstalling it? [sIGPIC][/sIGPIC] Zilch79's YouTube Channel:
SkateZilla Posted November 21, 2016 Posted November 21, 2016 Mods will fail Integrity check, as it changes the way the terrain is presented. (textures etc) Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
doodenkoff Posted November 21, 2016 Posted November 21, 2016 Delete the shadow.lua file Forgive me, but is it really as simple as that? Win 10 | i7 4770 @ 3.5GHz | 32GB DDR3 | 6 GB GTX1060
Quax456 Posted November 22, 2016 Posted November 22, 2016 Yes. But to give some more details you habe to know that without this shadow.lua sometimes the shadows are in the air! My Rig: Windows 11 Pro, Intel i7-13700k@5.4GHz, 64GB DDR5 5200 RAM, Gigabyte Z790 AORUS Elite AX, 2TB Samsung 990 PRO, RTX4080, Thrustmaster HOTAS WARTHOG Stick + WINWING ORION 2 + MFG Crosswinds, LG 32" 4K 60FPS, ACER 30" 4K 60FPS GSync Display, HP Reverb G2 V2
Windsortheater Posted November 22, 2016 Posted November 22, 2016 I believe Mustang's texture pack passes the multiplayer validation check. At least it did before.. not sure with his new 1.18 or 1.2 release
Zilch Posted November 22, 2016 Author Posted November 22, 2016 Thanks for the information, folks. Informative, as always. [sIGPIC][/sIGPIC] Zilch79's YouTube Channel:
Quax456 Posted November 22, 2016 Posted November 22, 2016 I believe Mustang's texture pack passes the multiplayer validation check. At least it did before.. not sure with his new 1.18 or 1.2 release The last treeshadow removment pack by Mustang I know was not compatible with 1.5.5 :-( My Rig: Windows 11 Pro, Intel i7-13700k@5.4GHz, 64GB DDR5 5200 RAM, Gigabyte Z790 AORUS Elite AX, 2TB Samsung 990 PRO, RTX4080, Thrustmaster HOTAS WARTHOG Stick + WINWING ORION 2 + MFG Crosswinds, LG 32" 4K 60FPS, ACER 30" 4K 60FPS GSync Display, HP Reverb G2 V2
zaelu Posted November 22, 2016 Posted November 22, 2016 Forgive me, but is it really as simple as that? When your game fails IC you can click on the red icon on top of the server list (the one that signifies that you fail IC) and a window will pop up showing you what exact files are failing the check. If you have only Starways mod you will see only one failing file. That shadows.lua. The mod does not depend critically on that file. That file just fine tunes some shadows to fit even more on Starway's take on how the game should look. The mod still looks 99.9% the same without that file. So yes, it's safe to delete it. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
Sierra99 Posted November 22, 2016 Posted November 22, 2016 Since we know exactly what file fails...is it possible to have this added to the IC so it DOESNT fail? Sierra [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
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