jef32 Posted December 10, 2016 Posted December 10, 2016 Hi Since the update of yesterday, the cursor of the mouse comes in the middle of the screen before desappearing a few seconds later. Why forcing the cursors to come in the middle ? When you play, you have the joystick near the mouse and it happens that the mouse feel some little moves and each time, the cursor appears and it's unpleasant and unrealistic to see the cursor each time during few seconds in the middle of the screen. Why don't you let the cursor where the player had placed it, often in a corner ? CPU: I7-6700K 4Ghz, GC: nVidia GeForce Titan X Gigabytes, 32 Go DDR4, Motherboard: Gigabytes Z170X-Gaming 3. OS: W10-Family, 3 HD Samsung SSD 850 Pro 1TB + 1 Samsung SSD EVO 500 Gb. Oculus Rift CV1
JG14_Smil Posted December 10, 2016 Posted December 10, 2016 Yes, this is new behavior. My cursor shows up in my left wing monitor, but it shows up right at eye level and it is quite distracting. Have to hide it now. Probably an easy lua edit.
jef32 Posted December 10, 2016 Author Posted December 10, 2016 Hope ED will give us which .lua we can modify to change the default place of the cursor, and how modifying it. CPU: I7-6700K 4Ghz, GC: nVidia GeForce Titan X Gigabytes, 32 Go DDR4, Motherboard: Gigabytes Z170X-Gaming 3. OS: W10-Family, 3 HD Samsung SSD 850 Pro 1TB + 1 Samsung SSD EVO 500 Gb. Oculus Rift CV1
Coug4r Posted December 10, 2016 Posted December 10, 2016 Yes, this is new behavior. My cursor shows up in my left wing monitor Same here.. - If man were meant to fly he'd be filled with helium.
drsgfire Posted December 11, 2016 Posted December 11, 2016 Yep mine too. 3 monitor setup. Mouse moves to the left monitor everytime I use the mouse to click something.
Palmput Posted December 11, 2016 Posted December 11, 2016 My mouse also relocates itself to a certain spot on my screen after I let it go for a few seconds, though I only play on one monitor, with a second for other things. [sIGPIC][/sIGPIC] Owned modules: Flaming Cliffs 3, A-10C, F-86F, MiG-21bis, Hawk T.1A, Bf 109 K-4, Ka-50, UH-1H, Fw 190 D-9, L-39C, MiG-15bis, Mi-8MTV2, M-2000C, P-51D, Nevada PC Specs: i7 4770k @3.5GHz, GTX 980 Ti, 16GB RAM Peripherals: CH Fighterstick, CH Throttle, VKB T-Rudder Pedals Mk III, TrackIR 5
The Legman Posted December 11, 2016 Posted December 11, 2016 Same here. DCS Discord community - https://discord.gg/U8aqzVT
Morpheus Posted December 11, 2016 Posted December 11, 2016 I think it's the same thing https://forums.eagle.ru/showthread.php?p=2981188#post2981188
jef32 Posted December 12, 2016 Author Posted December 12, 2016 Oui c'est vrai Morph, ce sujet a été ouvert après le mien. Ok, touche LAlt en attendant. CPU: I7-6700K 4Ghz, GC: nVidia GeForce Titan X Gigabytes, 32 Go DDR4, Motherboard: Gigabytes Z170X-Gaming 3. OS: W10-Family, 3 HD Samsung SSD 850 Pro 1TB + 1 Samsung SSD EVO 500 Gb. Oculus Rift CV1
Redglyph Posted December 18, 2016 Posted December 18, 2016 DCS 1.5.5.60338.212 The problem has disappeared, but now the mouse cross cursor is visible all the time, does not disappear when the mouse remains idle. System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR
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