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Posted

Okay, had a look.

 

It appears you are using PART OF GROUP IN ZONE to detect whether the player aircraft has entered a specific area. Try changing these triggers to UNIT INSIDE ZONE, here's why:

 

Since DCS 1.5 PART OF GROUP IN ZONE has been unable to detect client aircraft in a multiplayer session. If you were playing your mission in multiplayer or on a dedicated server PC, none of your triggers would fire as DCS doesn't recognize your client Hueys as part of the group.

 

They can still detect client aircraft at the individual unit level, you'll just need to change the pilot name to something recognizable.

 

Note that ALL OF GROUP IN ZONE and PART OF GROUP IN ZONE still work just fine for AI; if you need this function for client aircraft things can get a little messy. For a two ship it would look something like this:

 

Triggers -

All client in zone (1 ONCE, NO EVENT)

Conditions-

UNIT INSIDE ZONE (helo1, thezone)

UNIT INSIDE ZONE (helo2, thezone)

OR

UNIT INSIDE ZONE (helo1, thezone)

UNIT DEAD (helo2)

OR

UNIT INSIDE ZONE (helo2, the zone)

UNIT DEAD (helo 1)

Triggered actions-

MESSAGE TO ALL ("Everyone who is alive is in thezone", 10)

 

 

If you're handy with .lua you could probably set up something a little more elegant but for something small scale that should work fine. Only looked like a few triggers in there. :)

 

Good luck!

  • Like 1
Posted

You could wait for the next patch before deciding to do that. Considering these mission bugs effect a bunch of payware campaigns, fixing it is a high priority.

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Posted

I do recommend ditching PART OF GROUP IN ZONE for anything you plan on using as a multiplayer mission; any GROUP related function has been broken in multiplayer since 1.5 for anyone besides the host of the session, including but not limited to PART OF GROUP IN ZONE, SEARCH THEN ENGAGE GROUP, and GROUP ALIVE LESS THAN to name a few.

 

For single player ops, as Grimes said, I wouldn't bother. I expect we'll see a patch to resolve the SP issues sooner rather than later.

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