hazzer Posted September 25, 2017 Posted September 25, 2017 Hi, when in afterburner every throttle movement creates a loud annoying bang in external and internal view. I'm sure the f-15 doesn't actually do this so is there a way to remove the sound? RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals
riproren Posted September 25, 2017 Posted September 25, 2017 Sounds like your small throttle movements are actually taking the engines in and out of afterburner. Pretty sure there would be a significant sound in the real thing. Sent from my SM-N950U using Tapatalk Alienware Area 51, Windows 10, I7-5820k, 6 cores 15mb Cache Overclocked to 3.8GGZ, 32GB Dual Channel DDR4 at 2133mhz, Dual Nvidia Titan X 12MB. 2TB 7200rpm sata 6gb/s,
feefifofum Posted September 25, 2017 Posted September 25, 2017 Hi hazzer, there are 5 distinct stages of afterburner in the F-15C; you can observe them by watching the nozzle position gauges in the bottom right corner of the front panel. What you're hearing is the audio cue as you increase power through the different stages. THE GEORGIAN WAR - OFFICIAL F-15C DLC
Popequation24 Posted August 20, 2019 Posted August 20, 2019 Sorry to dig up an old thread, but just joined the forum and trollinf thru the old posts. Worked 15s for 11 years and been around them and in the back seat during numerous burner maintenance runs. From the cockpit you don't hear anything, but you do feel a little thump in the seat. They probably modeled the game to provide some sort of feedback. Now standing near the back of the jet during an afterburner run is totally different. You definitely can FEEL each stage of afterburner. It's not a bang but more of a percussion that you feel head to toe. Kind of hard to explain that feeling....but very impressive.
jafa Posted August 22, 2019 Posted August 22, 2019 Its an audio setting that can be eazily altered to whatever you want or to no effects at all , ive turned mine into the actuator sound for the turkey feathers. Cheers Jafa [sIGPIC][/sIGPIC]
hazzer Posted August 22, 2019 Author Posted August 22, 2019 Its an audio setting that can be eazily altered to whatever you want or to no effects at all , ive turned mine into the actuator sound for the turkey feathers. Cheers Jafa Yeah but it should be changed as it is incorrect RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals
draconus Posted August 22, 2019 Posted August 22, 2019 Yeah but it should be changed as it is incorrect +1 at least it doesn't come with audible cockpit switches like some modules... I don't get the idea to put imaginary sound as an excuse for lost "feeling". Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
jafa Posted August 22, 2019 Posted August 22, 2019 Yeah but it should be changed as it is incorrect This is a GAME not a sim. Jafa. [sIGPIC][/sIGPIC]
draconus Posted August 22, 2019 Posted August 22, 2019 This is a GAME not a sim. Sim is a subgenre of video games if you don't know yet. https://en.wikipedia.org/wiki/Combat_flight_simulation_game Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
jafa Posted August 22, 2019 Posted August 22, 2019 Well kid-Guess ya kinda got me there with your Wiki powers , now where's the nearest square station so I can hand myself in and submit to your ultimate powers . [sIGPIC][/sIGPIC]
hazzer Posted August 24, 2019 Author Posted August 24, 2019 This is a GAME not a sim. Jafa. Well the game has incorrect sounds? You have made sounds before for the spitfire and p51? I loved them as they are more accurate RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals
Kid18120 Posted August 28, 2019 Posted August 28, 2019 Yeah but it should be changed as it is incorrect I actually think it should not. In the real fighter you can feel it through your body, like a "bass kick" in your back, plus the extra acceleration. In the game you obviously can't replicate such feeling so there needs to be a "workaround" for it. The subtle sound is a pretty functional way of simulating what you would feel. [sIGPIC][/sIGPIC] Simming since 2005 My Rig: Gigabyte X470 Aorus Ultra Gaming, AMD Ryzen7 2700X, G.Skill RipJaws 32GB DDR4-3200, EVGA RTX 2070 Super Black Gaming, Corsair HX850
draconus Posted August 28, 2019 Posted August 28, 2019 To each their own. I don't feel like having fictional sound "workarounds" have any place in a study sim. It's not Hollywood. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Kid18120 Posted August 29, 2019 Posted August 29, 2019 To each their own. I don't feel like having fictional sound "workarounds" have any place in a study sim. It's not Hollywood. Then you should only use DCS with a full motion cockpit because mouse inputs instead of physical interaction along with the absence of actual motion feedback. Being too much on the "purist side" only deters from the overall experience [sIGPIC][/sIGPIC] Simming since 2005 My Rig: Gigabyte X470 Aorus Ultra Gaming, AMD Ryzen7 2700X, G.Skill RipJaws 32GB DDR4-3200, EVGA RTX 2070 Super Black Gaming, Corsair HX850
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