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Posted (edited)

The helmet sun visor (sun glass on/off, default key: G) is a very useful feature for bright Nevada days, but it doesn't work correctly when you're flying in VR... 1f641.png

From what I see on the screenshot (and inside the HMD), enlarging the tinted area might already fix the problem :)

 

DCS 2.2.0.12448 with deferred shading enabled + Oculus VR

 

Edit 12/31/17: The tinted rectangle is not moving with the VR headtracking, so this might be a more complicated issue :/

 

 

20171229004251_1.thumb.jpg.a99d58ba62d69e520a0402d1a6206432.jpg

Edited by henhag
  • 2 weeks later...
Posted

Edit 12/31/17: The tinted rectangle is not moving with the VR headtracking, so this might be a more complicated issue :/

The Mirage used to have the exact same issue. It took until the AV-8B release to have it fixed...

Spoiler

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Posted

The modification nrgy posted looks very useful, but it is still just a mod :(

I'd prefer a sun visor that is included in the module and 100% MP compatible :thumbup:

Link to mod: https://forums.eagle.ru/showthread.php?t=187824

 

 

(Saw his reply on my cell phone this morning, but didn't have the time to answer before it was removed. I hope it is okay to repost the link)

  • 3 weeks later...
Posted

I was about to post this bug and see that it has been reported already. This is a big issue in 2.5. Running deferred shading means having to have a very bright exterior to see the gauges easily. The visor would really help in VR.

__________________________________________________

Win 10 64bit | i7 7700k delid @ 5.1gHz | 32Gb 3466mhz TridentZ memory | Asus ROG Apex motherboard | Asus ROG Strix 1080Ti overclocked

 

Komodosim Cyclic | C-tek anti torque pedals and collective | Warthog stick and throttle | Oculus Rift CV1 | KW-908 Jetseat | Buttkicker with Simshaker for Aviators

 

RiftFlyer VR G-Seat project: http://forums.eagle.ru/showthread.php?p=2733051#post2733051

Posted

Hmmm.. Any way to remove the Mirage sunvisor data and add it to the Sa342 in the short term?

 

Would be nice if Polychop acknowledged this..

 

 

Posted

Thanks Pat.

__________________________________________________

Win 10 64bit | i7 7700k delid @ 5.1gHz | 32Gb 3466mhz TridentZ memory | Asus ROG Apex motherboard | Asus ROG Strix 1080Ti overclocked

 

Komodosim Cyclic | C-tek anti torque pedals and collective | Warthog stick and throttle | Oculus Rift CV1 | KW-908 Jetseat | Buttkicker with Simshaker for Aviators

 

RiftFlyer VR G-Seat project: http://forums.eagle.ru/showthread.php?p=2733051#post2733051

  • 3 months later...
  • 6 months later...
Posted

*push*

Still an issue in 2.5.3.23954 (Nov 09 2018)

 

 

Having a VR compatible sun visor would be awesome..

It's easily one of the best "little features" in RAZBAMs Harrier and Mirage.. extremely useful for Persian Gulf and NTTR where the sand is just too bright sometimes

  • 5 months later...
  • 1 year later...
Posted

Hello you nice devs. Unfortunately the problem still exists with the visor! It's not the most pressing problem, but it's been around for years. We recently carried out our mission in a wonderful winter landscape and the sun on the snow was very dazzling. Than the visor down ... and it was ugly. Not worthy of your gazelle. It would be nice if that could be adjusted. While I am talking about winter, have you already thought about whether a heating unit will be integrated later? Thank you.

 

 

Screen_210201_210619.png

System Specs: AMD Ryzen 7 5800X, RX 6900 XT, 64GB RAM // Tobsen CM Kollektiv, VPC CM3 Throttle, VPC WarBRD Rudder Pedals, VPC T-50 CM2 + WarBRD Base  VR: HP Reverb G2

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