MoGas Posted January 27, 2018 Posted January 27, 2018 (edited) It seems the AI AV8B still cant perform a rolling takeoff, even after the latest update on 1.5! :mad: Edited January 27, 2018 by MoGas
Pikey Posted January 27, 2018 Posted January 27, 2018 No problem with it here. And you know as well that folks will say the same, so why don't you start with some specifics in order to cut through the chit chat that has to happen in order to find out exactly what your problem with it is? ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Esac_mirmidon Posted January 27, 2018 Posted January 27, 2018 He means AI. Not human pilots " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
MoGas Posted January 27, 2018 Author Posted January 27, 2018 No problem with it here. And you know as well that folks will say the same, so why don't you start with some specifics in order to cut through the chit chat that has to happen in order to find out exactly what your problem with it is? AI you know what it means?
ED Team BIGNEWY Posted January 27, 2018 ED Team Posted January 27, 2018 The AI will be tweaked eventually to perform different take off's depending on weight. This is a tweak ED need to make not RAZBAM. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
MoGas Posted January 27, 2018 Author Posted January 27, 2018 The AI will be tweaked eventually to perform different take off's depending on weight. This is a tweak ED need to make not RAZBAM. Well, it dosent matter, who is in charge. Its a basic feature, for a airplane to be able to takeoff....SP or MP.
kreisch Posted January 28, 2018 Posted January 28, 2018 Well, it dosent matter, who is in charge. Its a basic feature, for a airplane to be able to takeoff....SP or MP. It does matter, so please stop " :mad: " at the devs who simply cannot solve this. You can imagine that currently other topics (2.5 anyone?) are several levels higher than this one. I believe everyone likes reporting, but reporting does not have ANY relations to feelings. Report, Done, Find the next bug -> We are in early access, obviously several things are missing. I could 100% agree if you are "mad" when it concerns a released module, but not here. It's difficult to track what already has been reported and what not - true , because we do not have access to any defect database, do we? Br, kreisch 1 Ugly-Squadron GamestarPinboard
Emmy Posted January 28, 2018 Posted January 28, 2018 It does matter, so please stop " :mad: " at the devs who simply cannot solve this. You can imagine that currently other topics (2.5 anyone?) are several levels higher than this one. I believe everyone likes reporting, but reporting does not have ANY relations to feelings. Report, Done, Find the next bug -> We are in early access, obviously several things are missing. I could 100% agree if you are "mad" when it concerns a released module, but not here. It's difficult to track what already has been reported and what not - true , because we do not have access to any defect database, do we? Br, kreisch There's is a Known Issue sticky under RAZBAM -> AV8B but I'm not sure how well it's being maintained. Official Comms on what's working and what isn't is in short supply. Fair to say the wider DCS Universe is in a bit of a state of flux pending 2.5 [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
kreisch Posted January 28, 2018 Posted January 28, 2018 There's is a Known Issue sticky under RAZBAM -> AV8B but I'm not sure how well it's being maintained. Official Comms on what's working and what isn't is in short supply. Fair to say the wider DCS Universe is in a bit of a state of flux pending 2.5 Yes, but I would rather encourage the devs to use tools like the one for Star-Citizen etc. Creating a defect, attaching logs etc (shall be mandatory) would help in my eyes (if there a ressources who filter them before they go to a dev^^). Ugly-Squadron GamestarPinboard
Emmy Posted January 28, 2018 Posted January 28, 2018 But because AI can't / won't do rolling takeoffs yet, you're stuck with short-legged wingmen or AI flights (barring A2AR .. which can often be comical for AI) [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
MoGas Posted January 28, 2018 Author Posted January 28, 2018 It does takeoff if weight is at or below 25.5t. Stating that it doesn't takeoff isn't correct. hmm 25.5t. as you wrote is 56217,88 LBS!!?? I guess you mean 25.5 LBS. The problem is that he cant perform a rolling take-off, rolling, on a runway (I thought my first post was clear enough), not VTOL! With a rolling take-off he should made it with a round max 31000LBS.... If that is too much asked for, what I see, someone else complains about it, and about my ":mad:" I dont know then.... ;) Especially if you are build SP missions where the "Harrier" takes-off from "runways" it is annoying! As you may know the Tarawa is bugy too, and the landings ....Well landings are not always working on "runways" either... Next time I ask before I post a game stopper bug, (for me atleast in SP) if I offend someone! 104th_MoGas out.... :thumbup:
Dave317 Posted January 28, 2018 Posted January 28, 2018 If the bug is going to be here for a while I'd much rather the AI did conventional take offs and landings for the time being.
Eagle7907 Posted January 30, 2018 Posted January 30, 2018 AV8B rolling takeoff? Strange that AI can STO on the deck, but can’t STO on a runway. Sent from my iPhone using Tapatalk Pro Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer
PeneCruz Posted February 2, 2018 Posted February 2, 2018 I’ve noticed since 2.5 the AI starts the takeoff roll with the nozels aft then quickly rotates them to vertical one they are rolling, this is different to the previous behaviour of rotating to vertical and throttling up. It looks like it may be being worked on. If only they would stop at 50 degrees problem solved. In the interim I’m designing my missions with a tank at the first waypoint. I have found I have to use the fly to tanker command to get him to refuel then then while I’m on the tanker I give him the fly to route command then rejoin. This seems to work. Looking forward to getting this sorted. This remains my favourite module. :thumbup:
KingKenny04 Posted February 3, 2018 Posted February 3, 2018 I’ve noticed since 2.5 the AI starts the takeoff roll with the nozels aft then quickly rotates them to vertical one they are rolling, this is different to the previous behaviour of rotating to vertical and throttling up. It looks like it may be being worked on. If only they would stop at 50 degrees problem solved. In the interim I’m designing my missions with a tank at the first waypoint. I have found I have to use the fly to tanker command to get him to refuel then then while I’m on the tanker I give him the fly to route command then rejoin. This seems to work. Looking forward to getting this sorted. This remains my favourite module. :thumbup: +1, getting this bug as well. Tried getting four Harriers at Creech AFB loaded with bombs to do a conventional takeoff. Once they hit the runway, the throttle up then immediately rotate the nozzles down. The aircraft eventually roll to a stop mid-runway and then sit there forever (since they are too heavy for a vertical take off).
Eagle7907 Posted May 24, 2018 Posted May 24, 2018 Yeah, and now we can't start from Tarawa. If you want any AI wingman, they have to start in flight. Wonder if this means they are working on the AI logic next? Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer
Yoda967 Posted May 24, 2018 Posted May 24, 2018 +1, getting this bug as well. Tried getting four Harriers at Creech AFB loaded with bombs to do a conventional takeoff. Once they hit the runway, the throttle up then immediately rotate the nozzles down. The aircraft eventually roll to a stop mid-runway and then sit there forever (since they are too heavy for a vertical take off). AHA! I've been fighting this as well, and never connected the issue of my wingman rolling to a stop on the runway with his nozzle position and weight. I just assumed he was hitting the landing waypoint and stopping there, but then I flew the first VULCAN FORGE mission and my wingman did the same thing for a while, then showed up on station by surprise while I was egressing after a bomb run. Looked over my right shoulder and there he was. It seems like maybe with the nozzle position where it was, he rolled to a stop on the runway until he'd burned off enough fuel to actually lift off. Does that make sense to anyone else? Very Respectfully, Kurt "Yoda" Kalbfleisch San Diego, California "In my private manual I firmly believed the only time there was too much fuel aboard any aircraft was if it was fire." --Ernest K. Gann
MoGas Posted May 28, 2018 Author Posted May 28, 2018 It is dissapointing, this bug is since the release present. You cant make a prober mission with a AI wingman, either from the Tarawa or any Airfield...
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