Hornet81 Posted February 1, 2018 Posted February 1, 2018 (edited) When playing in MP the enemies are not visible when looking their location, but when you are overflying them they fire you but you are anable to see them from the aircraft. Edited February 6, 2018 by BIGNEWY TITLE
Skarp Posted February 1, 2018 Posted February 1, 2018 I think the static units are showing up as invisible.....
Grimes Posted February 2, 2018 Posted February 2, 2018 Reported. I've reproduced the problem with ground groups that are set to late activation and have multiple units in the group. Doing some additional testing to try and figure out the full extent of it though. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
71st_AH Rob Posted February 2, 2018 Posted February 2, 2018 It's not just late activation. It appears that most wheeled and tracked vehs are ok but other objects that sit on the ground, notably all of the FLAK and Bofors will be invisible at some ranges and angles. Also SA2 launchers and Hawk batteries are always gone.
Kenta Posted February 3, 2018 Posted February 3, 2018 A very good mission to test that out is 476th NTTR. They have a lot of units on the map 2700+ and I've noticed that most of them are invisible. Maybe you should take this as a reference for debugging. http://www.476vfightergroup.com/downloads.php?do=file&id=403 Failure is the mother of all success.
Wood Posted February 4, 2018 Posted February 4, 2018 A very good mission to test that out is 476th NTTR. They have a lot of units on the map 2700+ and I've noticed that most of them are invisible. Maybe you should take this as a reference for debugging. http://www.476vfightergroup.com/downloads.php?do=file&id=403 I’ve tried this with this mission and no object are seen as a client. If I host a mission then the objects are seems without any issue but as soon as I join as a client then all objects are not visible. Cheers Wood Windows 10, Intel i7-6700 CPU @3.40GHz, 32GB ram , GTX 4060Ti
Gizzy Posted February 4, 2018 Posted February 4, 2018 (edited) With Multiplayer clients not hosted on the same machine as the server, only 5 'furniture' objects will appear, randomly selected... remainder invisible... same whether as a group or singly.... enemy of coalition.. DCS furniture or MOD's... Vehicles okay... Single Player all are visible... same as with a client on the same PC as the server. https://forums.eagle.ru/showthread.php?t=201481 Edited February 4, 2018 by Gizzy
159_Archer Posted February 6, 2018 Posted February 6, 2018 Also getting the late activation invisiblity issue here. I placed ground units and ticked late activation with a trigger to start them later, and this mission in SP mode you can see them as they are ticked for visible before start. In MP on the server machine you can see them. But not on a client joining that mission. Similarly, with ground units from the objects menu, these unit cannot be seen but in this case it is on both server and client. Other objects such as structures and helos can be seen in the same area. I shot at the invisible units and they took damage, so it appears they are 'there'! [sIGPIC][/sIGPIC] 159th Guards Aviation Regiment; recruiting now! http://www.159thgar.com/ We now fly all modern Jets and Helos
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