FistofZen Posted February 16, 2018 Posted February 16, 2018 When there are multiple Zu-23s in an area, a few of them are invisible and can not be destroyed. They can shoot back. Am I special?
VH-Kestrel Posted February 22, 2018 Posted February 22, 2018 I've seen this as well. I created a mission with some ground units at an airfield. It all looked ok when tested in ME, but when in MP the EWR sites (tried both 55G6 and 1L13) didn't show up, but still showed up on RWR's and the F10 map. I've tried moving them to a different location (Batumi, disused airfield, on top of a mountain, still the same) I also had the same issue with some watch towers I placed at a FARP. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic97972_1.gif[/sIGPIC]
Panthir Posted February 24, 2018 Posted February 24, 2018 I've seen this as well. I created a mission with some ground units at an airfield. It all looked ok when tested in ME, but when in MP the EWR sites (tried both 55G6 and 1L13) didn't show up, but still showed up on RWR's and the F10 map. I've tried moving them to a different location (Batumi, disused airfield, on top of a mountain, still the same) I also had the same issue with some watch towers I placed at a FARP. I confirm as well for EWR sites My Hardware: ROG Strix X570-F Gaming - AMD 5600X @ 4.7 ghz - G.SKILL TRIDENT 32GB DDR4 3200 (14-14-14-34 CL) - GigaByte 3080ti OC 12gb - Corsair MP600 Force 1TB - 2 x EVO Nvme 500GB - Virpil Warbird Base T-50CM2 and TM Throttle + Trackhat + G25 + AOC AG271QG 27" My Modules: JF-17, F-16C, AV-8N/A, F-18C, ASJ37, MiG-15Bis, MiG-21Bis, Fw-190D, Bf-109K, P-51D, F-86F, Ka-50 III, UH-1H, Mi-8MTV2, NS430, FC3, A-10C, Mirage 2000C, L-39, F-5E-3, SA342, Spitfire, AH-64, Mirage F-1CE. My Maps: Nevada, Normandy, Persian Gulf, Syria, South Atlantic.
BaD CrC Posted February 27, 2018 Posted February 27, 2018 Objects not exported in MP is a massive problem in 2.5. It already ruined a couple of our missions. https://www.blacksharkden.com http://discord.gg/blacksharkden
StandingCow Posted February 27, 2018 Posted February 27, 2018 We noticed this with guard towers, the host can see them and destroy them but clients cannot. 5900X - 32 GB 3600 RAM - 1080TI My Twitch Channel ~Moo
Schmidtfire Posted February 27, 2018 Posted February 27, 2018 Yes, can confirm. Sa-3 and a number of other units are invisible aswell. Hope that ED find a solution soon.
Grimes Posted February 27, 2018 Posted February 27, 2018 It has been a known bug for a little while now. Hopefully in the next hotfix it will be fixed. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Alpenwolf Posted February 27, 2018 Posted February 27, 2018 I can only confirm the issue with the watch towers and sadly add another: The FARP Command Post and the FARP Fuel Depot are invisible as well. However the FARP Ammo is there. Spammed rockets like crazy and still no impact. Switched coalitions, entered the commander-slot and saw that both the Command Post and the Fuel Depot are still there on the map but not in game. HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
BaD CrC Posted February 28, 2018 Posted February 28, 2018 Another MP mission tonight, another round of invisible targets firing at the clients with no means for them to see and even to destroy them. It seems like it is not even linked to a type of object. One of our pilot has to deal with two enclosed ZSU. He was able to see and destroy one, but never found the second one despite being right under his nose. He confirmed me that it was just not there. He put a HOT 3 through it and it only destroyed the trucks behind. The invisible objects are invincible. https://www.blacksharkden.com http://discord.gg/blacksharkden
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