Isegrim Posted April 9, 2018 Posted April 9, 2018 Hmmm.. But I can't see it for myself to appear more often. Is it a Specific Mission or server? "Blyat Naaaaa" - Izlom
Holton181 Posted April 9, 2018 Posted April 9, 2018 Specific Mission or server? No specific mission as I can see. I don't play online so can't comment on server. Helicopters and Viggen DCS 1.5.7 and OpenBeta Win7 Pro 64bit i7-3820 3.60GHz P9X79 Pro 32GB GTX 670 2GB VG278H + a Dell PFT Lynx TrackIR 5
thrustvector Posted April 9, 2018 Author Posted April 9, 2018 me neither don't play online, itl happen on any mission, made as in a one yourself or a dlc, I have even tried it with just pods and it still happens which possibly points to a shiv or laser prob?
LordLobs Posted April 13, 2018 Posted April 13, 2018 Posted in your other thread a way to minimize this bug. Also, this bug is a lot older than 2.5. 2009: https://forums.eagle.ru/showthread.php?t=45641 2011: https://forums.eagle.ru/showthread.php?t=81719 2016: https://forums.eagle.ru/showthread.php?t=76825 It may have gotten worse since 2.5 though. Hopefully ED will say if it's intended behaviour or not.
HiFly62 Posted April 16, 2018 Posted April 16, 2018 Happens to me also, quite often. Sometimes resetting will make it go away sometimes you have to quit the mission. Last time started when I had a tank locked up that went behind some trees.
thrustvector Posted April 16, 2018 Author Posted April 16, 2018 wow lords, all this time and no fix eh?
doodenkoff Posted April 19, 2018 Posted April 19, 2018 I'm not positive, but reading this and thinking about it, I have the feeling that when the targeting box starts moving by itself, that I had previously been locking a moving target and the shkval maybe acted like it was still tracking that moving target. I don't think mine starts slewing on its own when I've been locking and exploding stationary targets. Win 10 | i7 4770 @ 3.5GHz | 32GB DDR3 | 6 GB GTX1060
Nate--IRL-- Posted April 19, 2018 Posted April 19, 2018 I find it is usually when attempting to lock something it just goes nuts. It might also have something to do with a dip in Frame rates? It always seems to happen right in the thick of battle. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
thrustvector Posted April 19, 2018 Author Posted April 19, 2018 doodenkoff, it doesn't just wander of it goes crazy fast, if it following something must be a fast jet :)
fargo007 Posted April 20, 2018 Posted April 20, 2018 Yes, the "Crazy Ivan" is still around. Once it gets a mind to do this, you can reset it to the original position using the HMS to the original point and it will continue crazy ivan-ing. Have fun. Don't suck. Kill bad guys. https://discord.gg/blacksharkden/
thrustvector Posted April 20, 2018 Author Posted April 20, 2018 haha, I like the crazy ivan bit, I really hope this can looked at by ED
BitMaster Posted April 20, 2018 Posted April 20, 2018 I tried the shooting range and could lock any of the targets on 1st attempt, any distance, any angle. makes me wonder if LOD and Lightning plays a role as i cannot reproduce any "won't lock" Gigabyte Aorus X570S Master - Ryzen 5900X - Gskill 64GB 3200/CL14@3600/CL14 - Sapphire Nitro+ 7800XT - 4x Samsung 980Pro 1TB - 1x Samsung 870 Evo 1TB - 1x SanDisc 120GB SSD - Heatkiller IV - MoRa3-360LT@9x120mm Noctua F12 - Corsair AXi-1200 - TiR5-Pro - Warthog Hotas - Saitek Combat Pedals - Asus XG27ACG QHD 180Hz - Corsair K70 RGB Pro - Win11 Pro/Linux - Phanteks Evolv-X
doodenkoff Posted April 21, 2018 Posted April 21, 2018 I think lighting has a bunch to do with it. I changed the start time on a mission recently by one hour so I could intentionally get some interesting shadows in the AO. Turned out, I eliminated my ability to get target lock. One hour back the other way, and it works fine. Win 10 | i7 4770 @ 3.5GHz | 32GB DDR3 | 6 GB GTX1060
Holton181 Posted April 22, 2018 Posted April 22, 2018 Guys, it's not about locking problems, but that the reticle starts moving around all of a sudden. Resetting doesn't solve the problem. Read the first post. Helicopters and Viggen DCS 1.5.7 and OpenBeta Win7 Pro 64bit i7-3820 3.60GHz P9X79 Pro 32GB GTX 670 2GB VG278H + a Dell PFT Lynx TrackIR 5
thrustvector Posted April 22, 2018 Author Posted April 22, 2018 for a lot of us that have this problem, which has been made either hugely worse by the recent updates, or has started since the recent updates, the shark has become virtually unplayable. I now just fly mine around for fun,,,sort of, as actually using in any type of mission I can guarantee that at some point it will happen and totally ruin everything. now I know some don't have this problem, some maybe don't even report it as maybe they think its an old module, but I'm sure a good majority do have it, maybe not as much as some so not too much of a problem. but I really think it needs to be found and sorted, as the original module for dcs, surely this needs attention, if for no other reason than to show that everything is fine and working well in dcs and being looked after, surely the first module should be near as dam it 100%. the people who do report it all seem to have the same problem, so maybe some sort of hardware connection? I don't know, but the shark is one of my favourites (was), but now cant even be played unless using it to sight see.
Recommended Posts