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Posted

I cannot land on Kuznetsov any more, and just explode on touch down.

 

Anyone else having this problem?

PC Specs: Win10, 7800X3D, 64GB DDR5CL30@6000Mhz, ASUS ROG STRIX X670E-F, MSI RTX 4090 Suprim X, 2x Samsung 990 Pro 2TB, LG OLED42C2, Pico 4
Flight Sim Gear: VPC MongoosT-50CM2 Grip with WarBRD Base and 6cm extension, VPC MongoosT-50CM3 Throttle, VPC SharKa-50 Collective Grip with Rotor TCS Plus Base, BRD-F1 Rudders(Su-35), 3x8"LCD 1024x768 with TM-MFDs, DIY dashboard with 60 buttons and 8 axis MMJOY2, POV-HAT(no TrackIR)
Aircraft: F/A-18C, F-16C, F-14, F-5E, Mig-21bis, Mig-15bis, AH-64D, Mi-24P, Mi-8MTV2, Black Shark 2 & 3, Uh-1H, FC3, SpitfireLFMkIX, P-51D, I-16, Mosquito FB VI, Bf109K-4
Terrains: NTTR, Normandy, Persian Gulf, Syria, Channel, Sinai

Tech: WWII Assets Pack, Supercarrier

Posted

Track or video?

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Posted

Tried to reproduce, but now after restarting it works like a charm.

 

Strange...

 

sorry, this thread can be deleted.

PC Specs: Win10, 7800X3D, 64GB DDR5CL30@6000Mhz, ASUS ROG STRIX X670E-F, MSI RTX 4090 Suprim X, 2x Samsung 990 Pro 2TB, LG OLED42C2, Pico 4
Flight Sim Gear: VPC MongoosT-50CM2 Grip with WarBRD Base and 6cm extension, VPC MongoosT-50CM3 Throttle, VPC SharKa-50 Collective Grip with Rotor TCS Plus Base, BRD-F1 Rudders(Su-35), 3x8"LCD 1024x768 with TM-MFDs, DIY dashboard with 60 buttons and 8 axis MMJOY2, POV-HAT(no TrackIR)
Aircraft: F/A-18C, F-16C, F-14, F-5E, Mig-21bis, Mig-15bis, AH-64D, Mi-24P, Mi-8MTV2, Black Shark 2 & 3, Uh-1H, FC3, SpitfireLFMkIX, P-51D, I-16, Mosquito FB VI, Bf109K-4
Terrains: NTTR, Normandy, Persian Gulf, Syria, Channel, Sinai

Tech: WWII Assets Pack, Supercarrier

Posted

No prob.

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Posted

Hi discwalker

 

Thanks for your post, I was thinking I was stupid... :-)

 

Do you constantly get this problem or do things change after restarting DCS?

PC Specs: Win10, 7800X3D, 64GB DDR5CL30@6000Mhz, ASUS ROG STRIX X670E-F, MSI RTX 4090 Suprim X, 2x Samsung 990 Pro 2TB, LG OLED42C2, Pico 4
Flight Sim Gear: VPC MongoosT-50CM2 Grip with WarBRD Base and 6cm extension, VPC MongoosT-50CM3 Throttle, VPC SharKa-50 Collective Grip with Rotor TCS Plus Base, BRD-F1 Rudders(Su-35), 3x8"LCD 1024x768 with TM-MFDs, DIY dashboard with 60 buttons and 8 axis MMJOY2, POV-HAT(no TrackIR)
Aircraft: F/A-18C, F-16C, F-14, F-5E, Mig-21bis, Mig-15bis, AH-64D, Mi-24P, Mi-8MTV2, Black Shark 2 & 3, Uh-1H, FC3, SpitfireLFMkIX, P-51D, I-16, Mosquito FB VI, Bf109K-4
Terrains: NTTR, Normandy, Persian Gulf, Syria, Channel, Sinai

Tech: WWII Assets Pack, Supercarrier

Posted

to Canada Moose: See IndicatedAS in the bottom information bar (LCtrl+Y). The touchdown speed was 251km/h in the video.

 

I found these explosions with IDLE throttle at touchdown.

This and similar kind of explosions are rare compared to the count of my touchdowns. You can explode with freshly started DCS at first touchdown or after a hundred of touchdowns. The replay shows the explosion any time reliably (with creator DCS version). I think the explosions are circumstance driven. Rollback kind explosions are avoidable by "take control" and full throttle at the moment of cable catch.

GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD

Posted

I tried landing my Su33 yesterday, same result, i.e. just "poof" as soon as the aircraft touched the deck, and gone.

 

On a more positive note, I was able to take off and land my Harrier on the Kutz

7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat 

Posted

In the past i had explosion as client in the mission editor, when i chamged it too player the issue was gone. It is just a thought. :D

Newest system: AMD 9800X3d, Kingsting 128 GBDDR5, MSI RTX 5090(ready for buying), Corsair 150 Pro, 3xSamsung 970 Pro, Logitech X-56 HOTAS, Pimax Crystal Light (Super is purchased) ASUS 1200 Watt.

New system:I9-9900KS, Kingston 128 GB DDR4 3200Mhz, MSI RTX 4090, Corsair H150 Pro RGB, 2xSamsung 970 EVO 2Tb, 2xsamsung 970 EVO 1 TB, Scandisk m2 500 MB, 2 x Crucial 1 Tb, T16000M HOTAS, HP Reverb Professional 2, Corsair 750 Watt.

Old system:I7-4770K(OC 4.5Ghz), Kingston 24 GB DDR3 1600 Mhz,MSI RTX 2080(OC 2070 Mhz), 2 * 500 GB SSD, 3,5 TB HDD, 55' Samsung 3d tv, Trackir 5, Logitech HD Cam, T16000M HOTAS. All DCS modules, maps and campaigns:pilotfly:

Posted

ED/Mods is this being worked on? Can you please adress this internally or is this working as designed ? ;)

[100☭] holimoli #13, 100-й КИАП

Posted

This does appear to have now been fixed, as I've just made a successful Su33 landing.

Good job ED.

7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat 

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