Jack McCoy Posted June 22, 2018 Posted June 22, 2018 If carriers actually turn on their light during low visibility day-time conditions, I'd be nice to have them in DCS. It's VERY difficult to align during overcast+rain+fog conditions, even at 3/4 mile. i7-7700K@4.8GHz, 16Gb-3200, GTX-1080Ti-Strix-11Gb, Maximus IX Hero, Oculus Rift, Thrustmaster Warthog+F/A-18C, Logitech G940 Pedals.
muehlema Posted June 22, 2018 Posted June 22, 2018 Wait for ICLS to be implemented. Then you can do a case III recovery in full IMC conditions X-Plane 11.5x / DCS 2.5.6 / P3Dv5 / Aerofly FS 2 / War Thunder Win10-x64 | ASUS Z390 Maximus VI | Intel i7-9700K @3.6GHz | Corsair Vengeance LPX 32 GB DDR4 | 6TB SSD Samsung 850 Pro | 2TB M2 PCI 4x | ASUS GTX 1080 ROG STRIX 8GB DDR5X | TM Hotas Warthog | Saitek Combat Pedals | Oculus Rift S
Jack McCoy Posted June 24, 2018 Author Posted June 24, 2018 Wait for ICLS to be implemented. Then you can do a case III recovery in full IMC conditions Sure, although in this case I'm talking about marginal VFR. Thanks. i7-7700K@4.8GHz, 16Gb-3200, GTX-1080Ti-Strix-11Gb, Maximus IX Hero, Oculus Rift, Thrustmaster Warthog+F/A-18C, Logitech G940 Pedals.
SonofEil Posted June 26, 2018 Posted June 26, 2018 Sure, although in this case I'm talking about marginal VFR. Thanks. Ah, I made a thread on this exact issue (edit: now moved to this forum I see). I wasn’t even in MVFR. Mid-day mission, ceiling was 12K ft overcast, unlimited vis but the carrier was extremely difficult to see. Finding/lining up with the landing area through the HUD was all but impossible until very short final. These aren’t conditions for an ICLS and while an irl high overcast can affect contrast and depth perception you’d still be able to clearly see the boat. Having the “runway” lights illuminated would definitely make the sim more playable until global lighting is further refined. A secondary frustration is that ED is outright refusing to acknowledge that people can’t see through the dang HUD on anything but daytime CAVU conditions. Whether or not the tint is realistic, the fact that people can’t see through it is not. i7 7700K @5.0, 1080Ti, 32GB DDR4, HMD Odyssey, TM WH, Crosswind Rudder...
BSS_Sniper Posted June 26, 2018 Posted June 26, 2018 Ah, I made a thread on this exact issue (edit: now moved to this forum I see). I wasn’t even in MVFR. Mid-day mission, ceiling was 12K ft overcast, unlimited vis but the carrier was extremely difficult to see. Finding/lining up with the landing area through the HUD was all but impossible until very short final. These aren’t conditions for an ICLS and while an irl high overcast can affect contrast and depth perception you’d still be able to clearly see the boat. Having the “runway” lights illuminated would definitely make the sim more playable until global lighting is further refined. A secondary frustration is that ED is outright refusing to acknowledge that people can’t see through the dang HUD on anything but daytime CAVU conditions. Whether or not the tint is realistic, the fact that people can’t see through it is not. People, as in a handful? I haven't noticed any problem seeing through the HUD in any conditions nor has anyone I've flown with. I9 9900k @ 5ghz water cooled, 32gb ram, GTX 2080ti, 1tb M.2, 2tb hdd, 1000 watt psu TrackIR 5, TM Warthog Stick and Throttle, CH Pedals
SonofEil Posted June 26, 2018 Posted June 26, 2018 People, as in a handful? I haven't noticed any problem seeing through the HUD in any conditions nor has anyone I've flown with. Cool. :thumbup: i7 7700K @5.0, 1080Ti, 32GB DDR4, HMD Odyssey, TM WH, Crosswind Rudder...
AG-51_Razor Posted June 27, 2018 Posted June 27, 2018 Contactthe carrier on 127.500 and call inbound then they will turn the deck lights on at least. I think that the flood lights are coming with the carrier module. [sIGPIC][/sIGPIC]
captflyby Posted June 29, 2018 Posted June 29, 2018 People, as in a handful? I haven't noticed any problem seeing through the HUD in any conditions nor has anyone I've flown with. I just landed at Al Daphra - pitch black out. Called inbound on ATC - no runway lights. What I noticed that I had not noticed previously, was that in pitch black, with no runway lights, and bright HUD lighting - you cannot see the runway throught the HUD. I landed the plane (in VR) looking to the left and to the right of the HUD. Next time I will shut HUD lighting off prior to final, or better still find out how to get the lights on. Pitch black, lights should be lighting both runways automatically - shouldn't have to call and ask - that is for small backyard landing strips. That's my mileage - yours may vary.
captflyby Posted June 29, 2018 Posted June 29, 2018 Contactthe carrier on 127.500 and call inbound then they will turn the deck lights on at least. I think that the flood lights are coming with the carrier module. Will the 127.500 freq work for Al Daphra as well? Does anyone know?
sniperwolfpk5 Posted June 29, 2018 Posted June 29, 2018 It works on Stennis not sure for Daphra? Win10, Intel 3rd Gen. Core i7 3.8Ghz, 20GB ram, Nvidia Geforce 1060 6GB Opentrack (Download it from HERE), PS3 Eye, Saitek x52-pro Joystick, DIY Rudder Pedals, Google Cardboard with DCS World English is not my native language
joey45 Posted June 29, 2018 Posted June 29, 2018 Ships are on easy comms which is 127.500. To contact Daphra you need to tune the radios to the proper Freq. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
MasterZelgadis Posted June 29, 2018 Posted June 29, 2018 When you are on the correct freq, ATC will answer. Did you hear that answer? If not -> wrong freq. "Sieh nur, wie majestätisch du durch die Luft segelst. Wie ein Adler. Ein fetter Adler." http://www.space-view.net
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