Jump to content

Recommended Posts

Posted

Mission Editor Bug:

 

Any group that is set to late activation, once activated during the mission all the checked or advanced options such as; hidden on map, player can control vehicle, disperse under fire, etc. are set back to default.

I've tested this multiple times with different scenarios and can only be sure of it. This issue causes big problems especially when a specific mission's scenario depends on those settings.

 

Please, look into it.

 

S!

cold war 1947 - 1991.jpg

HACA DYCA                                      Discord
Cold War 1947 - 1991
You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com

Posted

Here's a quick mission with the Late Activation issue:

 

 

A Blue ground group of 6 APC's with the following setup:

- Late Activation, checked.

- Player Can Control Vehicle, unchecked.

- Advanced Option: Disperse Under Fire -> zero seconds; which means: No disperse.

 

10 seconds after mission's start, the ground group is activated. Blue cmdr CAN move the group around (although unchecked). And if you hop in the Red Su-25T, 10 km north of the Blue ground group and engage the group (at waypoint 1), the Blue ground group will start dispersing "under fire", although the time's set to zero seconds.

Late Activation Bugged.miz

cold war 1947 - 1991.jpg

HACA DYCA                                      Discord
Cold War 1947 - 1991
You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...