S-GERAT Posted July 4, 2019 Posted July 4, 2019 No, my mod is not the issue, it only make it slightly more evident. That's because he edited the shadows.lua in order to enhance the shadow visuals. I have the same problem and the circles become bigger with the size of the shadowmap. AFAIK it only happens in the Hornet.
Larkis Posted July 6, 2019 Posted July 6, 2019 Astuipido question, on the comparions shotas, which is new new one? Bottom or top?
REDEYE_CVW-66 Posted July 6, 2019 Posted July 6, 2019 That's because he edited the shadows.lua in order to enhance the shadow visuals. I have the same problem and the circles become bigger with the size of the shadowmap. AFAIK it only happens in the Hornet. Can this be reversed to original? If so how? Love the mod, but this bothers me a little bit.
Magic Zach Posted August 19, 2019 Posted August 19, 2019 I did some comparing (because the screenshots didn't look much different, honestly, not without a side-by-side), and it seems the textures are largely identical to the default. The only difference I've found so far are the addition of a roughmet for the glass, and some dirt was added around the numberpad on the UFC. I've looked for other grime, and I can't find any, even the ones listed on the website. Got any side-by-side comparisons? Hardware: T-50 Mongoose, VKB STECS, Saitek 3 Throttle Quadrant, Homemade 32-function Leo Bodnar Button Box, MFG Crosswind Pedals Oculus Rift S System Specs: MSI MPG X570 GAMING PLUS, RTX 4090, Ryzen 7 7800X3D, 32GB DDR5-3600, Samsung 990 PRO Modules: AH-64D, Ka-50, Mi-8MTV2, F-16C, F-15E, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8 Maps: Normandy, Nevada, Persian Gulf, Syria, Germany
ac5 Posted August 19, 2019 Posted August 19, 2019 That's because he edited the shadows.lua in order to enhance the shadow visuals. I have the same problem and the circles become bigger with the size of the shadowmap. AFAIK it only happens in the Hornet. Well that's a very good observation! Thanks! I have the same problem here, any idea on how to keep the shadows sharp (edited shadows.lua high= 8192) AND get read of those circles? Mainboard: ASUS Maximus X Hero Intel Z 370 CPU: Intel 12-Core i7-8086K @ 4.0 GHz Memory: 32GB Corsair DDR4-3000 MHz Graphics Card: ASUS NVIDIA GeForce RTX 4090 24 GB Monitor ASUS - Oled PG42UQ 41.5" @ 4K 1 SSD Samsung 860 PRO 256 GB 1 SSD Samsung 990 PRO NVMe M.2 4 TB Windows 11 Home - 64 CH Products Combatstick, Throttle and Pedals
Ala12Rv-watermanpc Posted August 22, 2019 Author Posted August 22, 2019 I did some comparing (because the screenshots didn't look much different, honestly, not without a side-by-side), and it seems the textures are largely identical to the default. The only difference I've found so far are the addition of a roughmet for the glass, and some dirt was added around the numberpad on the UFC. I've looked for other grime, and I can't find any, even the ones listed on the website. Got any side-by-side comparisons? from the first post: -Removed most of the rugosity for parts that shouldn't have it from the bump maps so they have a smoother surface. -Hud and projector glass material with reflective effect. -Analog gauges and AVTR cameras glass material. -Removed canopy reflections and added glass material instead. -Removed pre-baked DDI reflections. -Improved DDI's and AMPCD material and weathering. -Cleaned Hud dashboard both color and material. -Adjusted materials for some parts. -Added realistic dust effect over dashboard, arround screws and some other parts (based on pics and videos). -Added some material weathering over most visible parts. v2.0: -Added detailed weathering for the gauges' glass surface. -Added weathering to canopy frame handles and wires (and material). -Improved AVTR cameras glass coating. -Slightly increased reflectivity of the canopy glass. -Added very subtle glossy effect for the canopy edges. -MP IC pass version included (some glass effect wont be available when using this version like gauges, hud and canopy). v2.1: -Added weathering effect to the canopy glass material. Take a look at my MODS here
S-GERAT Posted August 22, 2019 Posted August 22, 2019 Well that's a very good observation! Thanks! I have the same problem here, any idea on how to keep the shadows sharp (edited shadows.lua high= 8192) AND get read of those circles? The circles disappeared two or three patches ago. Seems that ED is playing with the shadows, in fact, the same patch that solves the circles erases the pilot body shadows..:cry:
ac5 Posted August 22, 2019 Posted August 22, 2019 The circles disappeared two or three patches ago. Seems that ED is playing with the shadows, in fact, the same patch that solves the circles erases the pilot body shadows..:cry: THANKS, THAT MAY BE ON THE OPEN BETA, BUT IN THE LATEST RELEASE VERSION THOSE ARE STILL PRESENT...... (edited shadows.lua high= 8192). Mainboard: ASUS Maximus X Hero Intel Z 370 CPU: Intel 12-Core i7-8086K @ 4.0 GHz Memory: 32GB Corsair DDR4-3000 MHz Graphics Card: ASUS NVIDIA GeForce RTX 4090 24 GB Monitor ASUS - Oled PG42UQ 41.5" @ 4K 1 SSD Samsung 860 PRO 256 GB 1 SSD Samsung 990 PRO NVMe M.2 4 TB Windows 11 Home - 64 CH Products Combatstick, Throttle and Pedals
S-GERAT Posted August 23, 2019 Posted August 23, 2019 THANKS, THAT MAY BE ON THE OPEN BETA, BUT IN THE LATEST RELEASE VERSION THOSE ARE STILL PRESENT...... (edited shadows.lua high= 8192). You are right, only in the open beta for now..
ac5 Posted August 24, 2019 Posted August 24, 2019 You are right, only in the open beta for now.. That’s fine, that will eventually be ported to the release version, I suppose.... Mainboard: ASUS Maximus X Hero Intel Z 370 CPU: Intel 12-Core i7-8086K @ 4.0 GHz Memory: 32GB Corsair DDR4-3000 MHz Graphics Card: ASUS NVIDIA GeForce RTX 4090 24 GB Monitor ASUS - Oled PG42UQ 41.5" @ 4K 1 SSD Samsung 860 PRO 256 GB 1 SSD Samsung 990 PRO NVMe M.2 4 TB Windows 11 Home - 64 CH Products Combatstick, Throttle and Pedals
Sn8ke Posted July 15, 2020 Posted July 15, 2020 This mod, my favorite cockpit mod for the Hornet, appears broken with the latest Open Beta update (7-15-20). Appears to effect MFDs. Asus Prime Gaming Wifi7 // Intel 14900K @5.5GHz // 64Gb DDR5 6000MHz // 3090 RTX // 4TB Samsung NVME M.2
Ala12Rv-watermanpc Posted July 17, 2020 Author Posted July 17, 2020 Im already working on fixing it. Will be ready soon. thanks! Take a look at my MODS here
Ala12Rv-watermanpc Posted July 17, 2020 Author Posted July 17, 2020 v2.2 already up: -Fixed DDI's missing textures since last update -Added detailed weathering effects to DDI's and MPCD displays Hope you like it! thanks! Take a look at my MODS here
Sn8ke Posted April 15, 2021 Posted April 15, 2021 On 7/17/2020 at 10:38 AM, Ala12Rv-watermanpc said: v2.2 already up: -Fixed DDI's missing textures since last update -Added detailed weathering effects to DDI's and MPCD displays Hope you like it! thanks! Just wanted to confirm the mod is compatible w/ 2.7? I flew today and noticed the MFD look a bit off, however it may just be a DCS issue? Asus Prime Gaming Wifi7 // Intel 14900K @5.5GHz // 64Gb DDR5 6000MHz // 3090 RTX // 4TB Samsung NVME M.2
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