Kayos Posted September 28, 2018 Posted September 28, 2018 I can’t find the new oil platforms & natural gas platform in the mission editor. Does anyone know where they are? I see the old oil platform but it’s the old model. I am on beta version. [sIGPIC][/sIGPIC]
SUNTSAG Posted September 28, 2018 Posted September 28, 2018 Under static objects and heliports along with the FARPS ???? Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
Kayos Posted September 28, 2018 Author Posted September 28, 2018 Under static objects and heliports along with the FARPS ???? Ah yes. They are under heliports. I was looking under structures. Thanks! [sIGPIC][/sIGPIC]
Kayos Posted September 28, 2018 Author Posted September 28, 2018 Is there a way to put defenses on them? SAM, Guns etc? [sIGPIC][/sIGPIC]
SUNTSAG Posted September 28, 2018 Posted September 28, 2018 If you use this Mod you will be able to place Stingers/IGLAs or troops on the new platforms. You can also place cargo on the pad without the mod too. https://forums.eagle.ru/showthread.php?t=206282 Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
BaD CrC Posted September 28, 2018 Posted September 28, 2018 Does this mean we can refuel/rearm on these platforms? https://www.blacksharkden.com http://discord.gg/blacksharkden
feefifofum Posted September 28, 2018 Posted September 28, 2018 I think the inability to place support vehicles/additional statics would prevent this if they work like other FARPs. Haven't tested though. THE GEORGIAN WAR - OFFICIAL F-15C DLC
SUNTSAG Posted September 28, 2018 Posted September 28, 2018 You can rearm and refuel without the usual vehicles having to be present :thumbup: Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
DrummerNL Posted October 2, 2018 Posted October 2, 2018 You can rearm and refuel without the usual vehicles having to be present :thumbup: SUNTSAG, Do you know if this means that we can now make custom FARPS or is this still hard coded? I have made some helipads and I really like to be able to refuel / rearm on them... not sure where to look for the code of the new oil and gas platforms though... any idea?
SUNTSAG Posted October 3, 2018 Posted October 3, 2018 It should be possible but I cannot find your mod to download and test the theory I have. If I am correct then it will break the integrity check and have to be loaded via JSGME. Its's a pain but maybe ED will give us modders a break at some stage and allow these things to happen without giving us IC issues. Similar to the saved games facility we have now but for coremods. Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
Grimes Posted October 4, 2018 Posted October 4, 2018 Any additional modded unit can go into savedgames/mods without causing integrity check issues. It will be a issue for hosting/publishing missions utilizing the assets as anyone who wants to join a server/play the mission with those assets in it would need to have the mod installed. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
DrummerNL Posted October 4, 2018 Posted October 4, 2018 Hi Grimes, The thing is, it seems the rearm and refuel functions are hard coded to at this moment only the 2 FARP versions, and the oil- and gas platforms. I have added my custom made helipads to the helipads category, I noticed the gas and oil platforms had a connector called Pad_01 so I added that to my models as well. In the mission editor my models show up, correct preview and all, but when I hit the fly button, dcs switches my models with the big FARP instead. :(
SUNTSAG Posted October 4, 2018 Posted October 4, 2018 It turns out my theory worked in practice......I adapted an old mod and hey presto, arming without the usual FARP vehicles; as per pic below: Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
DrummerNL Posted October 4, 2018 Posted October 4, 2018 But that is done using a structable edit or without?
SUNTSAG Posted October 4, 2018 Posted October 4, 2018 It would be a separate mod that modifies a database lua file via JSGME only. The original mod can still be placed in the saved games folder. Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
Recommended Posts