bonesvf103 Posted January 10, 2019 Posted January 10, 2019 So, when the radar is in RWS, the hash marks at the top of the display are a scale of degrees azimuth based on what your azimuth sweep is set to. But, what if you are in STT? What does each hash mark then represent? I ask because if I am in RWS mode, and I have a contact, then I can see what his angle off (antenna train angle) is from the scale because I know what my azimuth is set to. But in STT there really isn't an azimuth, since it is locked on to the target, so how can you tell what angle off is? v6, boNes "Also, I would prefer a back seater over the extra gas any day. I would have 80 pounds of flesh to eat and a pair of glasses to start a fire." --F/A-18 Hornet pilot
RuskyV Posted January 10, 2019 Posted January 10, 2019 As far as i know the only accurate way is looking at the HUD, probably doesn't really answer the question but i know what your saying.
WOPR Posted January 10, 2019 Posted January 10, 2019 The azimuth angle hash mark units are constant and don't change with azimuth scan limits or in STT. The range scale is the only setting that is dynamic in STT. Sent from my Pixel 2 using Tapatalk
GGTharos Posted January 10, 2019 Posted January 10, 2019 The display always represents the full AZ, 140 degrees. Setting your AZ means the scan only happens in 'part of the display'. The manual should explain this. So, when the radar is in RWS, the hash marks at the top of the display are a scale of degrees azimuth based on what your azimuth sweep is set to. But, what if you are in STT? What does each hash mark then represent? I ask because if I am in RWS mode, and I have a contact, then I can see what his angle off (antenna train angle) is from the scale because I know what my azimuth is set to. But in STT there really isn't an azimuth, since it is locked on to the target, so how can you tell what angle off is? v6, boNes [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Pikey Posted January 10, 2019 Posted January 10, 2019 The display always represents the full AZ, 140 degrees. Setting your AZ means the scan only happens in 'part of the display'. The manual should explain this. So why does the BRA change when you change AZ? ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
WOPR Posted January 11, 2019 Posted January 11, 2019 So why does the BRA change when you change AZ?BRA is relative to your cursor or track Sent from my Pixel 2 using Tapatalk
Frederf Posted January 11, 2019 Posted January 11, 2019 So why does the BRA change when you change AZ? Bug
bonesvf103 Posted January 12, 2019 Author Posted January 12, 2019 The display always represents the full AZ, 140 degrees. Setting your AZ means the scan only happens in 'part of the display'. The manual should explain this. So each hash mark is 35 degrees? To the left is the first 35 degrees then the next has to the left is another 35 which makes a total of 70 to the left. Add 70 to the right and you get a total of 140 degrees? How many degrees betweem the 2nd hash tag and the edge of the MFD? 10 degrees? Chuck's guide says each hash mark is 20 degrees. I couldn't find anything in the Early Access Manual that says what the scale is. v6, boNes "Also, I would prefer a back seater over the extra gas any day. I would have 80 pounds of flesh to eat and a pair of glasses to start a fire." --F/A-18 Hornet pilot
Ramsay Posted January 12, 2019 Posted January 12, 2019 (edited) So each hash mark is 35 degrees? To the left is the first 35 degrees then the next has to the left is another 35 which makes a total of 70 to the left. Add 70 to the right and you get a total of 140 degrees? How many degrees betweem the 2nd hash tag and the edge of the MFD? 10 degrees? Chuck's guide says each hash mark is 20 degrees. I couldn't find anything in the Early Access Manual that says what the scale is. Well spotted. I assume each hash mark is 30 degrees (2x 30° = 60°) with another 10° to the edge of the DDI giving +/- 70° either side of the centre line = a total azimuth sweep of 140° Edited January 12, 2019 by Ramsay i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
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