Nealius Posted September 2, 2021 Share Posted September 2, 2021 Between this discussion and my experience in the Huey recently, I'm really confused. Between 60~85kts I need: Headwind: right pedal Tailwind: significant right pedal Left x-wind: right pedal Right x-wind: neutral pedals; sometimes left pedal if I'm heavy Really weird to me, but I'm more experienced on fixed wing than rotors. 1 Link to comment Share on other sites More sharing options...
fapador Posted September 2, 2021 Share Posted September 2, 2021 All the claims here are for no wind, or mild wind conditions. We need someone really experienced preferably an army guy to tell us if right pedal correction is necessary on high speeds above ~90knots. Also the helicopters rigging is very important it should fly like the description on the operation manual but some might be different Obsessed with FM's Link to comment Share on other sites More sharing options...
pbishop Posted September 3, 2021 Share Posted September 3, 2021 (edited) Lets use some flight test data to find the answer...... Let the data do the talking. Source: Edited September 3, 2021 by pbishop 2 Link to comment Share on other sites More sharing options...
fapador Posted September 3, 2021 Share Posted September 3, 2021 (edited) Well this confirms my suspicions that DCS FM is indeed questionable Edited September 3, 2021 by fapador Obsessed with FM's Link to comment Share on other sites More sharing options...
Nealius Posted September 3, 2021 Share Posted September 3, 2021 Directional = yaw Lateral = roll Or is it the other way around? Link to comment Share on other sites More sharing options...
fapador Posted September 3, 2021 Share Posted September 3, 2021 directional is yaw. 6.8 inches is the pedal travel 1 Obsessed with FM's Link to comment Share on other sites More sharing options...
admiki Posted September 3, 2021 Share Posted September 3, 2021 OK, can anyone explain to me how wind affects coordinated flight (I am not talking about ground track)? Link to comment Share on other sites More sharing options...
pbishop Posted September 3, 2021 Share Posted September 3, 2021 1 hour ago, admiki said: OK, can anyone explain to me how wind affects coordinated flight (I am not talking about ground track)? It does not. The only way wind affects coordinated flight is if the air is unstable. Link to comment Share on other sites More sharing options...
admiki Posted September 3, 2021 Share Posted September 3, 2021 2 hours ago, pbishop said: It does not. The only way wind affects coordinated flight is if the air is unstable. I know. I am talking about posts above that state you need this or that in different winds. Link to comment Share on other sites More sharing options...
pbishop Posted September 3, 2021 Share Posted September 3, 2021 (edited) 1 hour ago, admiki said: I know. I am talking about posts above that state you need this or that in different winds. Not sure what you mean then. There is no this or that if you could careless about the ground below you (which you mention in your question). Control position in mach 2 wind or 10 kts wind will be the same if you are travelling in trim flight with an indicated airspeed of lets say 80 kts (regardless of the direction of the wind). Edited September 3, 2021 by pbishop Link to comment Share on other sites More sharing options...
admiki Posted September 3, 2021 Share Posted September 3, 2021 1 hour ago, pbishop said: Not sure what you mean then. There is no this or that if you could careless about the ground below you (which you mention in your question). Control position in mach 2 wind or 10 kts wind will be the same if you are travelling in trim flight with an indicated airspeed of lets say 80 kts (regardless of the direction of the wind). Look at the posts on top of the page. Both posts state that you need certain pedal position for certain wind Link to comment Share on other sites More sharing options...
pbishop Posted September 3, 2021 Share Posted September 3, 2021 12 minutes ago, admiki said: Look at the posts on top of the page. Both posts state that you need certain pedal position for certain wind How you interpret the discrepancy is up to you, but I have given you the answer twice..... Take care, and cheers! Link to comment Share on other sites More sharing options...
fapador Posted September 6, 2021 Share Posted September 6, 2021 Other great Video Showing clearly Right Pedal depressed Obsessed with FM's Link to comment Share on other sites More sharing options...
fapador Posted September 6, 2021 Share Posted September 6, 2021 Obsessed with FM's Link to comment Share on other sites More sharing options...
fapador Posted September 6, 2021 Share Posted September 6, 2021 Can you post a video of you flying with right pedal at wind (head and tail) conditions. I cant seem to replicate what you state currently, I dont need any right pedal in any level flight high speed condition. Obsessed with FM's Link to comment Share on other sites More sharing options...
admiki Posted September 7, 2021 Share Posted September 7, 2021 (edited) It looks like DCS hasn't modeled any tail fin effect in Huey. Although, even that IRL table shows you need to back off right pedal once you go over 70 knots (my guess is due to power requirements). In DCS, faster I go over 80-90, I need more power and more left pedal, but I never come even to neutral, not to mention right pedal. @fapadorwhy do you keep coming back to wind direction? Wind direction does not have any effect on trimed flight (ground track is different story). Edited September 7, 2021 by admiki 1 Link to comment Share on other sites More sharing options...
fapador Posted September 7, 2021 Share Posted September 7, 2021 @admiki Wouldnt wind cause the ship to dirft or to turn into the weather requiring correction with antitorgue? Obsessed with FM's Link to comment Share on other sites More sharing options...
fapador Posted September 7, 2021 Share Posted September 7, 2021 (edited) Other video showing right pedal need. You can get a glimpse on 12th minute Edited September 7, 2021 by fapador Obsessed with FM's Link to comment Share on other sites More sharing options...
admiki Posted September 7, 2021 Share Posted September 7, 2021 51 minutes ago, fapador said: @admiki Wouldnt wind cause the ship to dirft or to turn into the weather requiring correction with antitorgue? Yes if you are hovering over one spot. If you try to hover at absolute zero airspeed (moving with the wind over ground) or fly forward at any speed, aircraft do not care where the wind is blowing from. 1 Link to comment Share on other sites More sharing options...
pbishop Posted September 8, 2021 Share Posted September 8, 2021 So this conversation got me curious so I did some work..... I'll go through the process very briefly because I think the details are probably going to take a while to explain. The following data was exported from DCS using the export.lua into a log file: arg Value IAS 117 Rudder 184 Longitudinal Stick 186 Lateral Stick 187 Collective 200 The searchlight (arg value 410 on/off) was used to mark data when stable on a test point to find the data afterwards. Stable on point was trimmed at the desired airspeed in level flight for at least 1 min. After the minute in stable flight, the marker was turned on between 5 and 10 seconds long. The average position over the data with marker on was used to plot control position. The position values were converted from full range (+max/-min) to a percentage of the full travel. The flight test data from the UH-1H report was then also converted to percentage to allow it to be plotted on the same graph. Some notes: The following table provides the setup between the two tests. A difference between the two is there is no calibrated airspeed in DCS (not sure how you could correct for a simulated installation anyways) so indicated airspeed was used assuming no installation error. A different CG chart then the one posted before is used (see end of post), as theoretically it may be closer to the CG we can simulate in DCS, slightly more forward. No idea if long/lat CG data can be extracted, so it is N/A. UH-1H Flight Test Data UH-1H DCS Data Gross Weight (lb) 8740 8840 CG Long (in) 132.4 N/A CG Lat (in) 0 N/A OAT (C) 24 24 Density Alt (ft) 5220 5100 Now for the interesting bit: 3 Link to comment Share on other sites More sharing options...
admiki Posted September 8, 2021 Share Posted September 8, 2021 That is awesome man! I will focus only on collective and pedal inputs because a)it's focus of this thread and b) cyclic position seems to be close enough to test data. Even IRL, it seems that torque requirements demand more antitorque than tail fin can provide with speed increase, which ask for less right pedal. DCS exagerates this quite a lot. But, IMO, this comes from collective position. While both sets show increase, DCS set start at higher point and requires larger delta than IRL set. It would be interesting to see pedal position from same collective position in IRL data (yes, I know this would produce a climb). I don't know if torque values are pulled from the table or are actually calculated, but it seems focus of this thread might be solved just by tunning up collective. Link to comment Share on other sites More sharing options...
fapador Posted September 8, 2021 Share Posted September 8, 2021 (edited) Thank you very much. This is great data. Now if only the devs respond quick that would be great. I love the Huey and I want to be at its best in dcs Edited September 8, 2021 by fapador Obsessed with FM's Link to comment Share on other sites More sharing options...
pbishop Posted September 8, 2021 Share Posted September 8, 2021 Just to clarify, I did not post this to draw any conclusions as to the source of the problem. I am sure the devs have certain limitations as to how the aircraft is coded and did their best to get it as close as they could. In my opinion, there is a lot more they got right then wrong. Helicopters are inherently complicated and taking the rotor dynamics, aerodynamic effect, etc... into account is near impossible to model without the proper data and tools. Only they know what the issue might be or even if it is technically possible to get the sim to match closer with the data/mathematical models they have. There is a strong possibility that by starting to play with the controls they open a can of worms they wont get out of any time soon. I provided this just to show that there is a difference so people don't have to speculate about it and can at least accept it for what it is. Now, if this issue is caused by this or that, or if it needs more attention, not my call. I still enjoy the huey for what it is, a sim, and a good one. 1 Link to comment Share on other sites More sharing options...
fapador Posted September 8, 2021 Share Posted September 8, 2021 (edited) For me physics/flight dynamics are the most important factor. The models should feel natural and respond realistic in a certain degree. I have done my research all these years and currently I can certainly say that no perfect rotorcraft PC home sim exists in that respect.( Yes even Xplane has problems at straight flight with weird roll issues and lack of yaw effect and spiral wash prop modelling. There is no way to address this even with workarounds in PlaneMaker and in the end for ME produces bad unrealistic results ). Physics development, demands real research, time and resources + educated experienced people. This returns no real value for the devs other than a nice feel and experience for the end user that has a taste for accurate physics and doesn't "fall" in the average consumer category that will never realize that something might be wrong / or question the FM. Even in some warbirds I have doubts for their FM, or the general DCS's prop/wash/torgue model. However I feel that I should mention that what astonishes me the most, is that older attempts such as the unprecedented Janes WWII Fighters have gotten really close in the physics department with the tools available at the time and it still "feels" great. It was developed by EA (so perhaps they had the resources) and real aces contributed to its development just like DCS. For ME Janes WWII is still an unsurpassed jewel of the golden age of the Flight simulation for the PC combat sim enthusiast in that perspective so there is no reason something better more accurate cannot be achieved today. Now for the pedal discrepancy the source might be a collective position/ torgue issue or something in the empennage and the way it's modelled or even a wrong wash calculation. or a combination of the above. Only the creators of the FM know and ONLY THEY can address it. I know its hard and I don't mean to sound salty. As @pbishop mentioned the things they got right are BY FAR many more, but AS A CUSTOMER I want it to be addressed and so should all of us, it's an official licensed Bell product after all. PS: I wouldn't care so much if this discrepancy was on any other module But the HUEY, I totally love this Bird! Edited September 8, 2021 by fapador 1 Obsessed with FM's Link to comment Share on other sites More sharing options...
Anatoli-Kagari9 Posted September 9, 2021 Share Posted September 9, 2021 Just out of curiosity, I tried the Nimbus UH-1H, version 1.5, in XP11, and I noticed correct right anti-torque pedal being required in cruise. 1 1 Flight Simulation is the Virtual Materialization of a Dream... Link to comment Share on other sites More sharing options...
Recommended Posts