SonofEil Posted March 31, 2019 Posted March 31, 2019 I'm trying to create a soft deck of 8k ft. for a NTTR mission but not having any success. I'm using the "Altitude Lower Than" 8000 Condition while inside the Engagement Area Zone. For testing, all other units are parked at Nellis outside the Engagement Area Zone or not yet spawned. I enter the EAZone at [any altitude above 8k, tested up to 20k] but immediately get the triggered "Deck Broken" message. What gives? (The flag condition is unnecessary and I've tested without it with no change. It was just there when I took the screenshot.) i7 7700K @5.0, 1080Ti, 32GB DDR4, HMD Odyssey, TM WH, Crosswind Rudder...
Rudel_chw Posted March 31, 2019 Posted March 31, 2019 Might be 8000m? Correct, on the triggers actions the altitude is always in meters ... which can be above sea level or above ground. For the speeds it can be Km/h or knots depending on the imperial/metric option that one has. Also, I believe that you can only have a single [OR] in the trigger conditions. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
SonofEil Posted April 1, 2019 Author Posted April 1, 2019 Damn it. Meters. Of course DCS has mixed units, and in an unlabeled field smdh. Mars Climate Orbiter all over again. : ) I'm pretty sure multiple [OR]'s work. I've never stacked multiple conditions between each [OR] but I've used multiple [OR]'s a few times and never noticed them not working. I'll report back either way. i7 7700K @5.0, 1080Ti, 32GB DDR4, HMD Odyssey, TM WH, Crosswind Rudder...
A101Wayz Posted April 1, 2019 Posted April 1, 2019 The way the conditions are stacked with the ORs is a bit ambiguous. It could be read as: IF (line1 AND line2 AND line3) OR (line5 AND line6 AND line7) OR ... Or, it could be interpreted as: IF line1 AND line2 AND (line3 OR line5) AND line6 AND (line7 OR line9)... Personally, I would separate them into individual triggers. At the very least, it'll be easier to read and troubleshoot. Wayz Out Intel Core i9 9900K | ASUS ROG Strix Z390E Gaming MB | G.Skill Ripjaws V 32gb DDR4-3200 | GeForce RTX 2080 Ti | Samsung 970 EVO Plus NVMe HTC Vive Pro VR | Logitech G x56 HOTAS | Logitech G PRO Pedals
SonofEil Posted April 1, 2019 Author Posted April 1, 2019 It should be reading as Condition group 1 (Condition 1,2,3,etc.), [OR] Condition group 2 (Condition 4, 5, 6, etc) [OR] Condition Group 3, and so on. I also changed the trigger to Switched Condition. Seems to be working (mostly) as intended now. What isn't working as intended is if a plane is damaged and tries to limp home it'll drop below the trigger altitude. As far as I can tell there isn't a way to make the triggers ignore an adversary-turned-noncombatant. i7 7700K @5.0, 1080Ti, 32GB DDR4, HMD Odyssey, TM WH, Crosswind Rudder...
shagrat Posted April 1, 2019 Posted April 1, 2019 you could trigger a flag when unit is damaged (something with "life less" as condition?) and add the "flag is false" condition to the groups. Should work.It should be reading as Condition group 1 (Condition 1,2,3,etc.), [OR] Condition group 2 (Condition 4, 5, 6, etc) [OR] Condition Group 3, and so on. I also changed the trigger to Switched Condition. Seems to be working (mostly) as intended now. What isn't working as intended is if a plane is damaged and tries to limp home it'll drop below the trigger altitude. As far as I can tell there isn't a way to make the triggers ignore an adversary-turned-noncombatant. Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
SonofEil Posted April 1, 2019 Author Posted April 1, 2019 Hm, always wondered about the “Flag is True/False” and “Flag is Flag” conditions. My flag skills are rudimentary at best, I’ll try playing with them tonight. Thanks! i7 7700K @5.0, 1080Ti, 32GB DDR4, HMD Odyssey, TM WH, Crosswind Rudder...
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