IceFire Posted April 10, 2019 Posted April 10, 2019 (edited) Desert textures are seriously needed for FARPS and their support structures... As well as the large ammo/fuel dumps. Finding a "dug in" bunker is a bit too easy with this giant green square in the middle of the desert. Especially with the PG being the premiere DCS map...:lol::lol: Edited April 10, 2019 by IceFire [sIGPIC][/sIGPIC] Matt "IceFire" Schuette Commander In Chief United States Atlantic Command Virtual Carrier Air Wing Eleven
SkipperSMG Posted April 10, 2019 Posted April 10, 2019 Add it to the list of seriously needed features. This sim has come a great way but has still a long road to go. i5-2400 | 16GB Corsair XMS3 | MSI GTX 970 4GB | 500GB Samsung 850 Evo | TrackIR 5 | TM Warthog | Saitek Rudder Pedals | Windows 10 64 bit [sIGPIC][/sIGPIC]
Strikeeagle345 Posted April 10, 2019 Posted April 10, 2019 +Juan Strike USLANTCOM.com i7-9700K OC 5GHz| MSI MPG Z390 GAMING PRO CARBON | 32GB DDR4 3200 | GTX 3090 | Samsung SSD | HP Reverb G2 | VIRPIL Alpha | VIRPIL Blackhawk | HOTAS Warthog
JagHond Posted April 10, 2019 Posted April 10, 2019 +100. It would be useful for Nevada too :music_whistling: With best regards.
Rudel_chw Posted April 10, 2019 Posted April 10, 2019 I use this nice Mod, to have desert FARPs: https://forums.eagle.ru/showthread.php?t=219054 Thanks to Suntsag :) For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
IceFire Posted April 10, 2019 Author Posted April 10, 2019 All good to have mods thank goodness we have them. :thumbup::thumbup: However, with two desert maps, we need core game functionality. [sIGPIC][/sIGPIC] Matt "IceFire" Schuette Commander In Chief United States Atlantic Command Virtual Carrier Air Wing Eleven
Northstar98 Posted April 10, 2019 Posted April 10, 2019 +1 multiple textures/camouflage schemes for static objects and vehicles are quite desperately needed. Though to be honest static objects on the whole needs an overhaul... Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Recommended Posts