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Lower Radio Menu Entries Not Visible/Cutoff After Latest OB (2.5.5)


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Posted (edited)

As per the title.

 

After the latest open beta update (2.5.5) the lower sections of a fully populated radio menu gets cutoff and truncated in VR.

 

This happens regardless of the new font size setting used - Even at 1x the lower entries get cutoff, the issue gets worse the higher size setting used.

 

Seems like the viewport 'box' size allocated to the radio menu isn't extending low enough or towards the right enough, and doesn't account for any text entries that are longer and may extend further than that of the top layer radio menu.

 

To test: Open up any layer that may be well populated with entries that are more than one word (eg, ATC sub menu with more than 6/7 airfields available).

 

Using Rift S if it makes any difference.

 

Cheers,

Brick.

Edited by Fubarbrickdust

9700k@5.2Ghz | GTX 1080ti | 32gb Ram@3200Mhz | 512gb M.2 NVME SSD

Oculus Rift S | VKB GF Pro Mk.II+MCG Pro (rotary wing) | BRD DS-Raven (fixed wing) | MFG Crosswind V2 | Jetseat+SSA/SSM | SimLab GT1 80/20 Rig | NLR Motion Platform V3 | Quad Bass Shaker Setup

DIY Control Panels: 'White Rhino' Throttle | UFC | MFBB Left | MFBB Right | MFBB Centre | WEP-TECH ACP | HYD-MECH LDG | SYS-ELEC | AN/ARC Radio

Posted
As per the title.

 

After the latest open beta update (2.5.5) the lower sections of a fully populated radio menu get cutoff and truncated in VR.

 

This happens regardless of the new font size setting used - Even at 1x the lower entries get cutoff, the issue gets worse the higher size setting used.

 

Seems like the viewport 'box' size allocated to the radio menu isn't extending low enough or towards the right enough, and doesn't account for any text entries that are longer and may extend further than that of the top layer radio menu.

 

To test: Open up any layer that may be well populated with entries that are more than one word (eg, ATC sub menu with more than 6/7 airfields available).

 

Using Rift S if it makes any difference.

 

Cheers,

Brick.

 

 

I confirmed this as well. (HTC VIVE)

 

This makes multiplayer nearly unplayable. I cannot remember all of what was below the cutoff

Please fix soon!

Screen_190607_113556.thumb.png.ee186da0acce183b1fc3c6efa74f93e2.png

Posted

Hey guys i have found the fix for our Issue.

I use odyssey Plus but my issue is the same as yours.

Use script editor such as Notepad++ to edit these files. Don't use regular notepad!

 

To fix it:

go to main dcs directory\Scripts\Ui\RadioCommandDialogPanel\CommandDialogsPanel.lua

Line 184 (local height = 400 * fontScale) controlls the size of the window.

Myself i changed it to 700 (local height = 700 * fontScale)

 

This file will most likely revert to original form with each patch, so i advise to make a mod.

Posted
Hey guys i have found the fix for our Issue.

I use odyssey Plus but my issue is the same as yours.

Use script editor such as Notepad++ to edit these files. Don't use regular notepad!

 

To fix it:

go to main dcs directory\Scripts\Ui\RadioCommandDialogPanel\CommandDialogsPanel.lua

Line 184 (local height = 400 * fontScale) controlls the size of the window.

Myself i changed it to 700 (local height = 700 * fontScale)

 

This file will most likely revert to original form with each patch, so i advise to make a mod.

 

Good man :thumbup:

 

I was digging around in the commandmenu.lua but only found tweaks for the menu width and font size.

 

Thanks for sharing. I feel another mod making it's way to OvGME. Hopefully ED will fix the issue before too long.

9700k@5.2Ghz | GTX 1080ti | 32gb Ram@3200Mhz | 512gb M.2 NVME SSD

Oculus Rift S | VKB GF Pro Mk.II+MCG Pro (rotary wing) | BRD DS-Raven (fixed wing) | MFG Crosswind V2 | Jetseat+SSA/SSM | SimLab GT1 80/20 Rig | NLR Motion Platform V3 | Quad Bass Shaker Setup

DIY Control Panels: 'White Rhino' Throttle | UFC | MFBB Left | MFBB Right | MFBB Centre | WEP-TECH ACP | HYD-MECH LDG | SYS-ELEC | AN/ARC Radio

Posted
Hey guys i have found the fix for our Issue.

I use odyssey Plus but my issue is the same as yours.

Use script editor such as Notepad++ to edit these files. Don't use regular notepad!

 

To fix it:

go to main dcs directory\Scripts\Ui\RadioCommandDialogPanel\CommandDialogsPanel.lua

Line 184 (local height = 400 * fontScale) controlls the size of the window.

Myself i changed it to 700 (local height = 700 * fontScale)

 

This file will most likely revert to original form with each patch, so i advise to make a mod.

 

Nice work. Thanks.:thumbup:

Posted

Nice, I'm going to try that right now. Thanks !

ED, follow this nice gentleman's lead, and patch this bug, please.

Zip - VEAF :pilotfly:

 

If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum

If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze !

Posted
Hey guys i have found the fix for our Issue.

I use odyssey Plus but my issue is the same as yours.

Use script editor such as Notepad++ to edit these files. Don't use regular notepad!

 

To fix it:

go to main dcs directory\Scripts\Ui\RadioCommandDialogPanel\CommandDialogsPanel.lua

Line 184 (local height = 400 * fontScale) controlls the size of the window.

Myself i changed it to 700 (local height = 700 * fontScale)

 

This file will most likely revert to original form with each patch, so i advise to make a mod.

 

Really useful!

Now, it would be good to find where the font size for things like trainer instructions, menus, etc. until we get a font scaling factor of less than 1 from ED for VR.

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