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Posted

Ok, so now we've all worked out how to drop JSOW at multiple PP's, there's a few further questions to answer...

 

With the AGM-154A, are the burst altitudes actually modeled correctly yet? As always it seems a bit vague. The default HT seems to be 1500ft. I changed this in a test to 500ft, but the JSOW seems to burst a lot higher than this. It's hard to actually test precisely. Can ED confirm the coding is actually in there?

 

Also, is the dispense point actually wind corrected IRL? I appreciate this isn't a CBU-103/105 WCMD but you would think a smart munition would correct it's dispense point to correct for the winds effect on the sub-munitions. Currently the sub-munitions drift appreciably even with a 10 knot surface wind. Is ED overdoing the effect of wind here? If not, does JSOW IRL correct for this effect?

 

If the coding for burst height is actually in, do we think we might get correct radar fuze options for CBU-99/Mk-20 now please.

 

Thanks

Posted

In the vid Matt did about the JSOW A he stated the default is 900 and should be set to that (Yes I know it states 1500 in the JSOW page, I change it to 900 and I saturate the target area) One note wind will cause a slight drift in the submunitions.

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Posted

What I have found so far is the Probability of kill or even damage to radars or other vehicles like URALs is actually minimal. The only way I've gotten the 154 a to damage the Hawk radar units I released them on is to lower the burst altitude to 500ft and even then it only slightly damaged a few of them.

 

Testing - from carrier, no real wind, 8 JSOW As in test 1 and Cs in test 2

 

On Test 1 with As, put in a target coordinates, set half to burst at 900 and the others at 500 - result, two of eight targets were lightly damaged. Previous tests with As at 900ft yielded no kills or damage to any targets...

 

On Test 2 with Cs, all 8 targets fully destroyed. (same coordinates means I have correctly targeted the Hawks and URALs)

 

With these results, I am not really seeing a use for the A Variant.

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Posted

Yesterday i tried it by placing ai f-18 and 16 btr on editor. 14 of them were destroyed by only one jsow a

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Posted
Today, I threw them on OSA, Strela, Shilka, zero damage. HT set to 900.

 

Yes, unfortunately same for me too. Seems like JSOW A cant destroy even light-armored targets, like Shikla, MTLB, BTR... It can be used vs soft targets only.

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Posted

Today i made another try. Placed 8 Shilkas and 2 T-90s' very closely as 2 lines.

Fired 2 154a and 7 Shilka got destroyed, 1 Shilka and 2 T-90 remained intact

FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 Mi-24 | F-5 | F-15EF-4| Tornado

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Posted
Today i made another try. Placed 8 Shilkas and 2 T-90s' very closely as 2 lines.

Fired 2 154a and 7 Shilka got destroyed, 1 Shilka and 2 T-90 remained intact

 

This is interesting. You must be doing something different (i'd love to know what). I get the same results as others in this thread, JSOW A is almost totally ineffective.

 

I did see a video of someone using the DCS JSOW A and I noticed he didn't set the HEIGHT on the TERM settings at all, so that would be defaulting to 1500ft (?) but instead he set the Elevation (which should be the target elevation) to his desired burst height of 900 ft. He destroyed a complete SA10 installation with one weapon. I will give that a try. Doesn't make any sense, but you never know !

 

By the way .. what are you setting EFUZE to, Instant or Vtt?

Posted (edited)

Setting ELEV to the burst height did what you'd expect. The weapon appears to add the ELEV to the Burst height, so the burst was way too high. That makes perfect sense.

 

I also tried setting Elev correctly to the target elevation then tried various burst height settings.

At 900 ft Zero hits on a Shilka

At 500 ft 1 hit on the Shilka , but not destroyed.

At 400 ft 3 hits on the Shilka, but not destroyed

At 300 ft 4 hits on the Shilka , but not destroyed.

Edited by Silversmith
Posted (edited)

"AGM-154A (baseline JSOW)

The warhead of the AGM-154A consists of 145 BLU-97/B Combined Effects Bomb (CEB) submunitions. These bomblets have a shaped charge for armor defeating capability, a fragmenting case for material destruction, and a zirconium ring for incendiary effects."

 

"Each CBU-87 consists of an SUU-65B canister, a fuze with 12 time delay options and 202 submunitions (or bomblets) designated BLU-97/B Combined Effects Bomb."

 

effectively they are slightly smaller CBU-87's which means light targets that you want to kill from a distance aka some radars.

 

"The AGM-154C uses an Imaging Infrared (IIR) terminal seeker with autonomous guidance. The AGM-154C carries the BROACH warhead. This two stage warhead is made up from a WDU-44 shaped augmenting warhead and a WDU-45 follow through bomb. The weapon is designed to attack hardened targets. It entered service with the US Navy in February 2005."

 

"The BROACH warhead is a multi-stage warhead developed by Team BROACH; BAE Systems Global Combat Systems Munitions, Thales Missile Electronics and QinetiQ.[1] BROACH stands for Bomb Royal Ordnance Augmented CHarge.[2]

 

Development of BROACH began in 1991 when Team BROACH consisted of British Aerospace RO Defence, Thomson-Thorn Missile Electronics and DERA. The two stage warhead is made up from an initial shaped charge, which cuts a passage through armour, concrete, earth, etc., allowing a larger following warhead to penetrate inside the target. The weapon is designed to allow a cruise missile to achieve the degree of hard-target penetration formerly only possible by the use of laser-guided gravity bombs."

 

This guy is going to be our winner for killing the big stuff. might even take out bunkers. will have to try.

I'am also curious how effective it would be against ships obviously they would have to be moored but its worth experimenting.

 

*Update in the photos bellow*

821972228_JSOWTGTs.thumb.jpg.441d5286c61a8aedc30a1cc9b56ae51c.jpg

1771167190_JSOWGroupTGTs.thumb.jpg.a0a3859e6fa5c958a9d8c8eb36ba0266.jpg

Edited by SSG_HALO
Update

Discord: SSG HALO#1394

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