J900 Posted July 2, 2019 Posted July 2, 2019 (edited) As the title says, Hawker typhoon is now on back burner until this is finished. Once cockpit textures are finished will post some more progress shots, was hoping to have them finished in about 2 wks but something came up so will be about end july. Physical damage model is fairly complete but need to get ac folder and everything set up etc...still few obvious things to do like glass etc. Edited July 2, 2019 by J900
Mr_sukebe Posted July 2, 2019 Posted July 2, 2019 Oh yes! 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
flyingscotsman Posted July 2, 2019 Posted July 2, 2019 :thumbup:Interesting to have to tangle with a Mig 15 in that....it's just gotta be done
spud3030 Posted July 4, 2019 Posted July 4, 2019 Good luck with this one, I will eagerly awaiting ! thanks for your work spud
jamespejam Posted July 4, 2019 Posted July 4, 2019 Really cool! Nice addition to the post WW2 era. Just some comentaries based on the pictures, it looks like the rivets are too underflushed to the aluminum panels, like if the fuselage would be with some intense internal pressure. It looks a little exagerated, I assume it should look a bit smoother: The cross member inside the engine intake looks too wide too... Congratulations for taking this iniative!
J900 Posted July 4, 2019 Author Posted July 4, 2019 (edited) The meteor was wartime and went into service even before the me262. Any valid critique is welcome as any necessary changes can be made during integration however this example is not a good comparison for a few reasons mainly because it is a museum example and will more than likely have had many Coats of paint over the years which hides detail and this finish which it seems is imitating silver dope is quite non reflective. Angle of light for the photo makes a big difference and panel work can also vary from ac to ac, some photos show little to no detail while others show more with lots of panel deformation, would show some examples but currently out of the country. When get back will upload some shots of removed panels showing gun bays, fuel tanks and engine bays. Edited July 4, 2019 by J900
J900 Posted July 4, 2019 Author Posted July 4, 2019 Forgot to mention textures are still very much wip, noticed a few areas that need sorting like panel lines round gun ports etc..
J900 Posted July 7, 2019 Author Posted July 7, 2019 (edited) ‘Crossmember on inside of intake looks too wide’ Thing to remember is what you see covering the crossmember inside the necalle is just a fairing and is a different profile to the wing leading edge so may give the illusion that it is thicker depending on angle of scrn shot, the trailing edge of the fairing sits over the crossmember and terminates slightly aft of where panel line runs down leading edge of wing where they share same profile at that point..as can be seen in the image of the f8 necalle profile starts narrow but image is not clear enough to show full profile..good observation btw. Edited July 7, 2019 by J900
Lythronax Posted July 7, 2019 Posted July 7, 2019 The F.3 and 8 aren't comparable, they're virtually different aircraft with completely different engine nacelles and finishes and panelling.
J900 Posted July 7, 2019 Author Posted July 7, 2019 (edited) This would be better for comparison although has the welland powerplant and ones fitted to f3’s with derwent 1’s had slightly different internal profiles compared to ones fitted to prototype with welland.. http://www.britmodeller.com/walkarounds/aircraft/meteor/dg202/p06.JPG https://images.app.goo.gl/nKRNwzWSKhiZv9HQ8 Edited July 7, 2019 by J900
crazyeddie Posted July 8, 2019 Posted July 8, 2019 Be still my beating heart! x 2, that's really nice work, well done.
J900 Posted July 28, 2019 Author Posted July 28, 2019 Fixed the glass..currently working on vc textures/making instruments functional etc. 1
J900 Posted July 29, 2019 Author Posted July 29, 2019 I had hoped to have cockpit textures finished finished by end of July to show finished vc but decided to make progress in other areas. Still a bit of work to do on them but not a great deal.
J900 Posted August 3, 2019 Author Posted August 3, 2019 Base gear, airbrake & flap systems are now working with clickable cockpit controls. Big thanks to Sirius. 1
J900 Posted August 23, 2019 Author Posted August 23, 2019 Unfortunately updating to 2.5.5 has created some unexpected problems mainly for systems code but otherwise progressing steadily.
Mimes Posted September 21, 2019 Posted September 21, 2019 Apparently this is a widespread problem with quite a few items. Looking good, keep up your amazing work. :) Kind regards, Mimes "Joined forum in 2004 but flying Flanker since 1995 :o)"
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