LePaul Posted July 21, 2019 Posted July 21, 2019 I have heard a lot of conflicting answers on this, so perhaps someone can help me find the right one. I can't recall the name of the server my squad has flown a few times (starts with a 4, we think)....but it was a lot of fun and once all the ground targets were destroyed, the airbase was captured and available as a new coalition base. I haven't tried any of the scripting tools, only what is available in the map editor itself. I see that airbases can be captured based on the options, but it appears to be only via ground forces? My experience has been we can only make it neutral after enemy forces have been removed. Ideally, I would like to stick to the map editor and if learning the scripting program is the only way, show me where and how, please!
toutenglisse Posted July 22, 2019 Posted July 22, 2019 You can create a trigger to activate a blue soldier inside a red base when no red units remain inside base's circle. (+ other conditions if you want) I made one that activates when red units are dead at red base and player's plane has landed and stopped on red runway. The blue soldier appears and red base become blue.
Pikey Posted July 23, 2019 Posted July 23, 2019 ...or you could land a helicopter and unload some troops to make it happen as ED designed ;) ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
pepin1234 Posted July 23, 2019 Posted July 23, 2019 (edited) don't make the situation: base have been taked until the last solder died from Air actions. because this situation will be tricky if you from the air don't find the last enemy unit still alive. (that suck and still we find online servers doing so) You want take it from the Air... that sound you need to use helicopters to disembark trops. Literally From the Air you don't take the base. if you want to do the things simple and real as possible. Just make a trigger: group alive less than (e.g. less than 30% the group defending the base) ---- Action: group activate (e.g. a group of armor around the base finishing the job to kill everything inside base. then you help... to take the base and also you set some units (the group that finish the job) to support the base ones you take it Edited July 23, 2019 by pepin1234 [sIGPIC][/sIGPIC]
LePaul Posted July 23, 2019 Author Posted July 23, 2019 don't make the situation: base have been took until the last solder died from Air actions. because this situation will be tricky if you from the air don't find the last enemy unit still alive. (that suck and still we find online servers doing so) You want take it from the Air... that sound you need to use helicopters to disembark trops. Literally From the Air you don't take the base. if you want to do the things simple and real as possible. Just make a trigger: group alive less than (e.g. less than 30% the group defending the base) ---- Action: group activate (e.g. a group of armor around the base finishing the job to kill everything inside base. then you help... to take the base and also you set some units (the group that finish the job) to support the base ones you take it I wonder how the 4YA server is doing it. I'm trying to wrap my mind around the event/trigger(s) that would have to setup to do it
BaD CrC Posted July 23, 2019 Posted July 23, 2019 Can't win a war sitting at 30000 ft and flying at 350 kt. You need infantry and helicopters to capture anything on the ground. Realistically of course. https://www.blacksharkden.com http://discord.gg/blacksharkden
pepin1234 Posted July 23, 2019 Posted July 23, 2019 I wonder how the 4YA server is doing it. I'm trying to wrap my mind around the event/trigger(s) that would have to setup to do it use this attached mission as base for your further missionsAirfield Assault.miz [sIGPIC][/sIGPIC]
feefifofum Posted July 25, 2019 Posted July 25, 2019 Create two groups of units, one blue and one red, and then deactivate them at mission start by trigger. Create two triggers: SWITCHED CONDITION (Blue takes base, NO EVENT) ALL OF COALITION OUT OF ZONE (Red, Airbase) DO SCRIPT (mist.respawnGroup 'Blue Base Units', true) Rinse and repeat for BLUFOR. THE GEORGIAN WAR - OFFICIAL F-15C DLC
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