Jump to content

Flight Model Change?


104th_Money

Recommended Posts

So I just flew at very slow speed for the first time since the last update. Was trying to do a high alpha pass, gear/flaps up/speedbrake in...the flight model really acted like spin recovery is engaged and with stick back will just throw the nose right up and let speed down to like 60kts.

 

Before I used to be able to transition gradually down to about 110kts and stick gradually back until full deflection then use throttle to control altitude.

 

Slow speed FM is definitely different...

 

Anyone seeing this?

Intel i9-13900k, Asus Z790-E Gaming Wi-fi 2 motherboard, 64gb Corsair DDR5-6400 RGB ram 2x32gb XMP2 profile, 2TB Crucial T700 PCIE 5.0 SSD internal, 2TB Samsung 980 Pro PCIE 4.0 SSD internal, Asus ROG Strix OC GeForce RTX 4090, Corsair 7000X Case with 5 x 120mm side mounted intake fans and 3 x 140mm top mounted exhaust fans, 1 x 140mm rear mounted exhaust fans, front mounted Corsair H150i Elite Capellix 360mm liquid cooler w/Elite LCD with 6 x 120mm fans in 3 push, 3 pull intake configuration, 2 x 32" Asus 2560x1440 displays, TrackIR5 w/pro clip, Thrustmaster Warthog stick and throttle, CH Fighterstick Pro and Pebble Beach Velocity pedals. 

Link to comment
Share on other sites

Slow speed FM is definitely different...

Anyone seeing this?

I don't know when the change occured, but I can't remember that I was able to achieve 60° AoA and to do a loop at 90kts entry speed (50kts on top) in earlier FMs.

Pitch seems to be less stable and rather loose with the combination of low speed and high AoA.

i7-7700K 4.2GHz, 16GB, GTX 1070 

Link to comment
Share on other sites

I believe that the point is that if you yank the stick fully aft during the high alpha pass, the pitch attitude and AoA will more rapidly and to a higher value than in (way) earlier FM versions.

i7-7700K 4.2GHz, 16GB, GTX 1070 

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...