cuervo111 Posted October 11, 2019 Posted October 11, 2019 While trying the Viper I realised that around 30k ft the max RPM is around 95%, both with and without afterburner. This happens both in today's beta as well as the previous version. Is this the expected behaviour? DCS Rosetta, my automatic DCS mission and campaign translator: https://forums.eagle.ru/showthread.php?t=233877
Strikeeagle345 Posted October 11, 2019 Posted October 11, 2019 the RPM gauge is off in AB as well as the Nozzle gauge. probably something to do with it. Strike USLANTCOM.com i7-9700K OC 5GHz| MSI MPG Z390 GAMING PRO CARBON | 32GB DDR4 3200 | GTX 3090 | Samsung SSD | HP Reverb G2 | VIRPIL Alpha | VIRPIL Blackhawk | HOTAS Warthog
mvsgas Posted October 11, 2019 Posted October 11, 2019 (edited) While trying the Viper I realised that around 30k ft the max RPM is around 95%, both with and without afterburner. This happens both in today's beta as well as the previous version. Is this the expected behaviour? Yes, Also After Burner (AB) should not affect RPM. RPM is not set and depends on many factor. The only thing to worry about is make sure RPM does not exceed 108% (plus or minus 1%) But AFAIK, nothing says RPM should be a specific number. Obviously if you have throttle all the way forward to max AB and you only have 25% RPM, that is different. But 90% to 106% RPM at mil power and above I would consider normal. Edited October 11, 2019 by mvsgas spelling To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
cuervo111 Posted October 11, 2019 Author Posted October 11, 2019 I noticed it's dependent on airspeed, which kind of makes sense. Are other jets in DCS having this behaviour? DCS Rosetta, my automatic DCS mission and campaign translator: https://forums.eagle.ru/showthread.php?t=233877
mvsgas Posted October 11, 2019 Posted October 11, 2019 AFAIK, all of them. To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
mattag08 Posted October 12, 2019 Posted October 12, 2019 100% RPM is based on the design engine limitations. Because turbine engines spin at ~25,000 RPM it's pointless to show the actual engine speed, so the gauge depicts a percentage. The engine will still spin more slowly than this 100% rated RPM at high altitude for the same reasons that all engines produce less power at altitude. Flying the DCS: F-14B from Heatblur Simulations with Carrier Strike Group 2 and the VF-154 Black Knights! I also own: Ka-50 2, A-10C, P-51D, UH-1H, Mi-8MTV2, FC3, F-86F, CA, Mig-15bis, Mig-21bis, F/A-18C, L-39, F-5E, AV-8B, AJS-37, F-16C, Mig-19P, JF-17, C-101, and CEII
bbrz Posted October 12, 2019 Posted October 12, 2019 Interestingly the RPM changes significantly even at low altitude in the F16. 100% <300ktias, 102% from 400 to 500kias and 97% at 900kias. On the F-5 the RPM doesn't change with speed at low alt. i7-7700K 4.2GHz, 16GB, GTX 1070
bkthunder Posted September 17, 2023 Posted September 17, 2023 (edited) On 10/11/2019 at 7:07 PM, mvsgas said: AFAIK, all of them. That's not correct, I just tested F-14B, F-15C, F-18 and M-2000. The F-14B which notably uses the same engine as the F-16 (adapted to the F-14 of course), maintains 100% RPM at MIL power both at 6k feet and at 35k feet, given the same CAS (250kts). Same for all the others, except for the F-18 which has a 5% rpm reduction between 6k feet and 35k feet. So, all high fidelity modules. Which one is wrong? Edited September 22, 2023 by bkthunder Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
throAU Posted September 18, 2023 Posted September 18, 2023 20 hours ago, bkthunder said: That's not correct, I just tested F-14B, F-15C, F-18 and M-2000. The F-14B which notably uses the same engine as the F-16 (adapted to the F-14 of course), maintains 100% RPM at MIL power both at 6k feet and at 35k feet, given the same CAS. Same for all the others, except for the F-18 which has a 5% rpm reduction between 6k feet and 35k feet. So, all high fidelity modules. Which one is wrong? the f14 has variable geometry intakes, the f16 does not. so while it’s the same engine potentially, the end result is going to differ.
bkthunder Posted September 22, 2023 Posted September 22, 2023 On 9/18/2023 at 12:15 PM, throAU said: the f14 has variable geometry intakes, the f16 does not. so while it’s the same engine potentially, the end result is going to differ. And that's precisely why I tested at 250kts IAS, at that speed and Mach the variable intakes have no effect. Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
Dragon1-1 Posted September 22, 2023 Posted September 22, 2023 It's not going to be the same mach at 35kft, though. Definitely enough for the ramps to have an effect.
bkthunder Posted September 22, 2023 Posted September 22, 2023 250 Kts at 35k feet at 15 degrees C is 0.74 Mach, not a speed at which the ramps even start to move on the F-15, and I doubt they have any effect on the F-14 at that speed. However, since the ramps on the F-14 should start to move >M 0.5 (according to NATOPS), I tested again at M 0.4 @35k feet, and the results are exactly the same as reported. Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
throAU Posted September 26, 2023 Posted September 26, 2023 (edited) On 9/22/2023 at 4:14 PM, bkthunder said: And that's precisely why I tested at 250kts IAS, at that speed and Mach the variable intakes have no effect. Sure. but the f16 intake is compromised to work at all speeds. So the variable intake is likely more efficient before it starts to move and indeed at all speeds. maybe it’s not? It’s a 1960s design whereas the viper is a 70s design. main point being; the combination of engine and intake is the power plant. same engine mounted in different airframe with different intakes amongst other things = probably not comparable. Because the performance will be different. Edited September 26, 2023 by throAU
bkthunder Posted September 29, 2023 Posted September 29, 2023 On 9/26/2023 at 3:26 PM, throAU said: So the variable intake is likely more efficient before it starts to move and indeed at all speeds. Source? Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
throAU Posted September 30, 2023 Posted September 30, 2023 (edited) See the rest of my post. Maybe it is, maybe it isn't. Point being, the engine is not the only thing that influences performance - and as a result, comparing engine performance across airframes (especially fixed vs. variable geometry inlet) is apples to oranges. Look up the SR71 for example, a huge amount of thrust was generated by the intakes at speed. Again: the rest of the aircraft - especially inlet design - influences engine performance. The sr71 is an extreme example, but sometimes extreme examples are useful to illustrate that other things matter http://www.enginehistory.org/Convention/2014/SR-71Inlts/SR-71Inlts.shtml Edited September 30, 2023 by throAU 1
bkthunder Posted October 6, 2023 Posted October 6, 2023 (edited) You know, it's funny. Most of the time, using general (let alone extreme) examples to explain something on these fora and ED in particular, is brushed off as "it's not the exact airplane / year / serial number / conditions". And here you are bringing an SR-71 in a F-16-related conversation... I appreciate the thread has now been labeled "correct as is". Can we at least get an informative explanation as to why it is correct as is (other that the SR-71)? Can we get the same accuracy in being told why something is correct as is, as we are required to provide when reporting a bug? I, for one, would like to know and learn from the devs, why the F-16 engine is running 90% RPM at MIL power at higher altitudes, and that explanation should be referred to the F-16 itself. Seems only fair... EDIT: and just to be extra clear, I am not saying it isn't correct as is. I am pointing out it does behave differently from any other jet engine in game, and I would like an explanation as to why the F-16 in particular sees this effect. Edited October 6, 2023 by bkthunder 6 Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
Pavlin_33 Posted October 20, 2023 Posted October 20, 2023 I am also very interested in the mechanics of it. MiG-29, for example also has it's engines RPM limited at altitude and it has intake ramps. i5-4690K CPU 3.50Ghz @ 4.10GHz; 32GB DDR3 1600MHz; GeForce GTX 1660 Super; LG IPS225@1920x1080; Samsung SSD 860 EVO 1TB; Windows 10 Pro
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