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Posted

So the A2A radar fix inspired me to buy the MiG and after ten years out of the cockpit I got back in.

 

I have this ancient Thrustmaster Fox 2 Pro, right. So I roll with an instant action takeoff mission, and there I am at the end of the runway, flaps in takeoff position, ready to go. Release brakes, throttle up, v1...v2...rotate...splat. Hard left yaw/roll right into the ground.

 

Tried again, same thing.

 

Okay, must be too slow. Violate Soviet protocol and select afterburner. Rocket into the air, gear up, out of control, roll and yaw, right into the ground.

 

Booted up again and went to external view...centered stick, hands off. Tailerons are jerking all over the place. Yup, stick is old and cans are shot to hell.

 

So. Guys. Recommendations? I prefer a stick with a twist axis for rudder so I don’t have to get pedals.

Posted

Not really in the loop for being able to recommend joysticks, but make sure your throttle axis isnt also accidentally bound to roll/pitch, this can happen sometimes in the default profiles.

Posted

Thrustmaster T1600

 

As said above, check axis bindings, sometimes weird combos happen. Whenever I get a new module I take it for a free flight, just to check out if it’s going to go out of control (also I have several axis controllers and I have to delete multiple “view” settings from mini-joystick bindings)

Posted
Okay, must be too slow. Violate Soviet protocol and select afterburner

 

Where is that violating any protocol? The only aircraft I can currently think of not allowed to take off in afterburner is the Tomcat.

[sIGPIC][/sIGPIC]

Posted
Where is that violating any protocol? The only aircraft I can currently think of not allowed to take off in afterburner is the Tomcat.

 

Indeed, actually IIRC the 21 is not meant to take off without afterburner.

Posted
Indeed, actually IIRC the 21 is not meant to take off without afterburner.

 

There is a table of takeoff roll lengths from air temp, air pressure(including runway altitude ASL) so you can decide how to takeoff and if you are able to takeoff at all. Takeoffs without, with, and with emergency afterburner are all by-the-book. Also, type of sortie plays a lot, so there are typical mission profiles whether its a surprise high-altitude intercept or a long-range recon.

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Posted

Sounds that you have that throttle in the roll axis. And in DCS only one axis at the time can be operated by one input axis. So if you have stick and throttle in it, then jittery in throttle causes that at sudden moment the aircraft will roll around when you keep stick steady.

 

As when you push throttle full, you input roll. But you keep throttle full in and you move stick, you command a level flight. But when you pull up and you keep stick steady, the possible throttle movement (or jittery) overrides stick and you roll over at maximum deflection.

 

By default all controllers are used for Pitch and Roll, even your pedals throttle etc.

 

So start from scratch, go to configuration when you sit in aircraft, click one of the rows of each input device and clear them. Do same at the AXIS view too. Once you have cleared all input devices, it is your time to rebind all needed things. you really need just start with the axis, roll, pitch, throttle, pedals. And then some from "All Bindings" part like Gun Firing etc.

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Posted

Double Post

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i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.

  • 2 weeks later...
Posted
So the A2A radar fix inspired me to buy the MiG and after ten years out of the cockpit I got back in.

 

I have this ancient Thrustmaster Fox 2 Pro, right. So I roll with an instant action takeoff mission, and there I am at the end of the runway, flaps in takeoff position, ready to go. Release brakes, throttle up, v1...v2...rotate...splat. Hard left yaw/roll right into the ground.

 

Tried again, same thing.

 

Okay, must be too slow. Violate Soviet protocol and select afterburner. Rocket into the air, gear up, out of control, roll and yaw, right into the ground.

 

Booted up again and went to external view...centered stick, hands off. Tailerons are jerking all over the place. Yup, stick is old and cans are shot to hell.

 

So. Guys. Recommendations? I prefer a stick with a twist axis for rudder so I don’t have to get pedals.

 

Hello,

 

Don't know if you already bought it or not, but i can share my experience with the T.16000.

The stick itself does its job, does have a general quality, but lets not kid ourselves - it is an entry level product from Thrustmaster.

 

Which is although it does have good precision (thanks to HALL sensor), mine however already developed some center play / woble in the Y axis (pitch)... which in less than a year doesn't leave a good impression.

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Posted
So the A2A radar fix inspired me to buy the MiG and after ten years out of the cockpit I got back in.

 

I have this ancient Thrustmaster Fox 2 Pro, right. So I roll with an instant action takeoff mission, and there I am at the end of the runway, flaps in takeoff position, ready to go. Release brakes, throttle up, v1...v2...rotate...splat. Hard left yaw/roll right into the ground.

 

Tried again, same thing.

 

Okay, must be too slow. Violate Soviet protocol and select afterburner. Rocket into the air, gear up, out of control, roll and yaw, right into the ground.

 

Booted up again and went to external view...centered stick, hands off. Tailerons are jerking all over the place. Yup, stick is old and cans are shot to hell.

 

So. Guys. Recommendations? I prefer a stick with a twist axis for rudder so I don’t have to get pedals.

 

Make sure the axes aren't mapped 2x in DCS that will usually cause the kinds of issues you describe.

 

By default DCS binds throttle and pitch and roll to my rudder pedals as well as several sticks and throttles. So I have to clean up any new plane I get.

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  • 3 weeks later...
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