JohnathanWinters Posted December 24, 2019 Posted December 24, 2019 Is this how it is in real life too? That pipper is all over the place.
GrEaSeLiTeNiN Posted December 24, 2019 Posted December 24, 2019 Yeah i find the funnel with the little circle in that other sim was more intuitive to lead shooting AMD Ryzen 5 5600X | Gigabyte RTX 3070 Gaming OC 8GB | 64GB G.SKILL TRIDENT Z4 neo DDR4 3600Mhz | Asus B550 TUF Plus Gaming | 2TB Aorus Gen4 TM Warthog HOTAS | TrackIR 5 | Windows 10 Home x64 | My HOTAS Profiles
Sergeant_Hamlet Posted December 24, 2019 Posted December 24, 2019 (edited) This is a bug, most likely to do with desync in multiplayer. I notice it happens mostly when either I or the player I'm locking has a high ping. Seeing as how this bug has been here since day one, it is obviously not an easy fix. Edited December 24, 2019 by Sergeant_Hamlet
Zyll Posted December 24, 2019 Posted December 24, 2019 To be honest, I think it used to be smoother, but that was many months ago, like perhaps 6-8 months. Then one patch it got much more difficult to use. Perhaps it's just my imagination.
JohnathanWinters Posted December 24, 2019 Author Posted December 24, 2019 Cant be that hard, this is the only module that suffers from it. Itd like I'm trying to shoot down ufos.
Sergeant_Hamlet Posted December 24, 2019 Posted December 24, 2019 Well I'm trying to give them the benefit of the doubt here. If it was easy to fix I'd like to think they'd have done it by now.
JohnathanWinters Posted December 24, 2019 Author Posted December 24, 2019 Yeah I get ya man, I think it might just be low on their to do list. But who knows, we are all just guessing here. This issue needs more attention thought if we want a fix.
Aluminum Donkey Posted December 25, 2019 Posted December 25, 2019 Is this how it is in real life too? That pipper is all over the place. I've noticed it myself... The F-15C, SU-27 and MiG-29 don't do it. Just a dumb blind guess, but maybe the real aircraft is like that? I'm not the person to ask, though. AD Kit: B550 Aorus Elite AX V2, Ryzen 7 5800X w/ Thermalright Phantom Spirit 120 SE, 2 x 16GB Kingston Fury DDR4 @3600MHz C16, Asus ROG Strix RTX 4070 Ti Super 16GB, EVGA SuperNova 750 G2 PSU, HP Omen 32" 2560x1440, Thrustmaster Cougar HOTAS fitted with Leo Bodnar's BU0836A controller. --Aviation is the art of throwing yourself at the ground, and having all the rules and regulations get in the way! If man was meant to fly, he would have been born with a lot more money!
VIXEN413 Posted December 25, 2019 Posted December 25, 2019 Indeed it s very noticeable in MP. In SP, the pioper works great. It s like that since mid November. Hope they find a fix for this... Rig: MB Gigabite z390UD, CPU Intel I7 8700k, RAM 32G DDR4 3200 Gskill ripjaws, GPU MSI RTX2080SuperOC, HDD Crucial mx500 1tb M2 sata, PSU Corsair 850W, watercooling Corsair h100, Controlers TM f/a 18 stick on Virpil warbrd base, TM cougar f16 stick on cougar base, Cougar F16 throttle on TUSBA, ch pedals, TM cougar MFD 27" monitor with trk IR 5 and HP Reverb HMD. Modules F18, F16, F86, Mig15, FW 190D9, Nellis range map, Aggr campaign, Middle East map
DLEGION Posted January 21, 2020 Posted January 21, 2020 hello guys, looking this video on YouTube more or less around minute 12:30 where it explains the pipper kill on his target...i noticed the pipper move waaay less then in DCS ! its more in line with F15, F14 and all other Aircrafts ! in DCS only F18 pipper seems really "nervous" dancing all around hud with no apparent reason ! just to let you know ! hope they fix. thanks , see ya!
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