GrEaSeLiTeNiN Posted December 27, 2019 Posted December 27, 2019 Hi, in the JF-17, is it possible to manually release one chaff and one flare in 2 simple separate commands like in the F/A-18C? Seems like we are forced to dispense a countermeasure programme in the JF-17. AMD Ryzen 5 5600X | Gigabyte RTX 3070 Gaming OC 8GB | 64GB G.SKILL TRIDENT Z4 neo DDR4 3600Mhz | Asus B550 TUF Plus Gaming | 2TB Aorus Gen4 TM Warthog HOTAS | TrackIR 5 | Windows 10 Home x64 | My HOTAS Profiles
Harker Posted December 28, 2019 Posted December 28, 2019 You can go to Options->Special->JF-17 and set up one of the programs to do just that. AFAIK, you have to dispense based on programs. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
GrEaSeLiTeNiN Posted December 28, 2019 Author Posted December 28, 2019 Single Chaff Single Flare Separate Command Possible? Yeah I know under special options but I would have to use two different programs if I wanted to release chaff and flare independently. I guess I could try mapping the MCFD buttons to do it. Thks anyway. AMD Ryzen 5 5600X | Gigabyte RTX 3070 Gaming OC 8GB | 64GB G.SKILL TRIDENT Z4 neo DDR4 3600Mhz | Asus B550 TUF Plus Gaming | 2TB Aorus Gen4 TM Warthog HOTAS | TrackIR 5 | Windows 10 Home x64 | My HOTAS Profiles
foxwxl Posted December 28, 2019 Posted December 28, 2019 U want separate key input for chaff / flare, right? We have discussed about this with the team, and the answer is, there is only one CMDS drop command for the A/C they modeling. Not like the F-16 or F-18. Deka Ironwork Tester Team
Harlikwin Posted December 28, 2019 Posted December 28, 2019 Yeah. Its really not that hard to switch programs or use a combined one if you arent sure of the threat. Really the viper and hornet work the same IRL, its just that dcs players arent using them realistucally IMO. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
VC Posted December 28, 2019 Posted December 28, 2019 Yes, the Hornet works the same way but you can have two separate programs lined up, not just one. And you can override for separate single release. For the JF-17, if this is a limitation of the real plane then fake buttons should not be added to give unrealistic functionality. Stick some MFD buttons on HOTAS to quick change programs is and OK solution. VC =X51= Squadron is recruiting! X51 website: https://x51squadron.com/ Join our Discord: https://discord.gg/d9JtFY4
DackSter94 Posted December 28, 2019 Posted December 28, 2019 I use one chaff program (single chaff, so i need to press dispense button to drop one chaff) and flare jettison (called emergency dispense flares or something). Flare jettison dumps all flares at once. LOOK MA, NO HOOK
Harlikwin Posted December 28, 2019 Posted December 28, 2019 Yes, the Hornet works the same way but you can have two separate programs lined up, not just one. And you can override for separate single release. For the JF-17, if this is a limitation of the real plane then fake buttons should not be added to give unrealistic functionality. Stick some MFD buttons on HOTAS to quick change programs is and OK solution. No offense mate, but unrealistically mapping buttons on the hotas is a realistic solution to a problem that exists (or mostly doesn't exist) in the real plane? :lol: I mean I'm sure people will do what they want and figure out whatever works for them. But I do my best to keep it realistic. And hitting the cmbt button and the fl/chf button doesn't seem too difficult. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
foxwxl Posted December 28, 2019 Posted December 28, 2019 Since the real A/C do have this function, so it will not be added. Personally speaking, U can enter the CMBT page, bind MFCD L4 L5,and set corresponding OESP programs as your wish. These key binding can be tigger together with some joystick program like T.A.R.G.E.T. Then U can have a similar way of dropping CHAFF/FLARE. Deka Ironwork Tester Team
dorianR666 Posted December 28, 2019 Posted December 28, 2019 worst case scenario you create a keyboard macro, which with single press of a key will simulate pressing CMBT and switching the program. CPU: AMD Ryzen 5 1600X GPU: AMD RX 580
Tiramisu Posted December 28, 2019 Posted December 28, 2019 I have read somewhere that the JF-17 is so easy to use that you can do everything with HOTAS commands. So I am a bit disappointed that you have to use MFCD-bindings for important basic functions. I had a similar problems with the guns, because you need the MFCD to feed them. Imho everything that requires a quick action during combat should be doable with the HOTAS, but I understand that it is not Deka's fault.
VC Posted December 28, 2019 Posted December 28, 2019 No offense mate, but unrealistically mapping buttons on the hotas is a realistic solution to a problem that exists (or mostly doesn't exist) in the real plane? :lol: I mean I'm sure people will do what they want and figure out whatever works for them. But I do my best to keep it realistic. And hitting the cmbt button and the fl/chf button doesn't seem too difficult. I agree with you in principle, but with click cockpits we don't have the benefit of muscle memory. Click cockpits are fantastic but they are not necessarily inherently realistic, due to the limitations of the interface. So yes, this problem does not exist in the real aircraft, because an experienced pilot can probably hit the right MFD buttons within 0.5s without looking. We can't, we need to stabilise our heads (in VR) and find a small button with a mouse to click it. You're right, it's not difficult, but it is more fiddly than it would be in the real thing. That's why I do find it acceptable to map some commands to HOTAS, that are not so in the real plane, if I judge that they would be muscle memory actions that I would argue are more unrealistic as mouse clicks. I hope I'm making sense :lol: in the end it's a personal choice. VC =X51= Squadron is recruiting! X51 website: https://x51squadron.com/ Join our Discord: https://discord.gg/d9JtFY4
Harlikwin Posted December 28, 2019 Posted December 28, 2019 I agree with you in principle, but with click cockpits we don't have the benefit of muscle memory. Click cockpits are fantastic but they are not necessarily inherently realistic, due to the limitations of the interface. So yes, this problem does not exist in the real aircraft, because an experienced pilot can probably hit the right MFD buttons within 0.5s without looking. We can't, we need to stabilise our heads (in VR) and find a small button with a mouse to click it. You're right, it's not difficult, but it is more fiddly than it would be in the real thing. That's why I do find it acceptable to map some commands to HOTAS, that are not so in the real plane, if I judge that they would be muscle memory actions that I would argue are more unrealistic as mouse clicks. I hope I'm making sense :lol: in the end it's a personal choice. Yeah you're not wrong. I fly in VR and use point control, so for me its not a big problem, a bit more fiddily than IRL but not much with those. Then again I flew the harrier for a long time in VR with just a mouse and it wasn't too bad either and its MPCD centric too for most things. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
Harlikwin Posted December 29, 2019 Posted December 29, 2019 I have read somewhere that the JF-17 is so easy to use that you can do everything with HOTAS commands. So I am a bit disappointed that you have to use MFCD-bindings for important basic functions. I had a similar problems with the guns, because you need the MFCD to feed them. Imho everything that requires a quick action during combat should be doable with the HOTAS, but I understand that it is not Deka's fault. Yeah I'm actually a bit surprised it isn't more F16 like given its avionics heritage. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
Flagrum Posted December 29, 2019 Posted December 29, 2019 Yeah I'm actually a bit surprised it isn't more F16 like given its avionics heritage. Wasn't one goal of developing the JF-17 to have a comparable cheap aircraft? Well, somewhere they probably had to cut some corners then ... This way it is probably easier to update the avionics when new weapon systems or other capabilities are implemented. No need to rework the whole HOTAS concept every time, just add new features to the MFDs.
GrEaSeLiTeNiN Posted December 29, 2019 Author Posted December 29, 2019 Just curious - How does the AUTO function compare to pilot manual dispense? Would the on board computer be as good or better when it comes to releasing chaff against Fox1/3 but not as good with flares against Fox 2 since a pilot can perhaps see a heat seeker (no radar lock) on its way whereas the computer only knows what’s from the RWR? This is my limited understanding of how Auto works. Appreciate your comments/knowledge. Thks AMD Ryzen 5 5600X | Gigabyte RTX 3070 Gaming OC 8GB | 64GB G.SKILL TRIDENT Z4 neo DDR4 3600Mhz | Asus B550 TUF Plus Gaming | 2TB Aorus Gen4 TM Warthog HOTAS | TrackIR 5 | Windows 10 Home x64 | My HOTAS Profiles
foxwxl Posted December 29, 2019 Posted December 29, 2019 Auto combine the data from RWR and MAWS for decision making, it might have some complicated dispense logic on the REAL A/C. But in the game, like all AUTO mode, it may not that smart, and will eat all U chaff/flare in a very very quick way(dump them all).:lol: Deka Ironwork Tester Team
GrEaSeLiTeNiN Posted December 29, 2019 Author Posted December 29, 2019 (edited) Auto combine the data from RWR and MAWS for decision making, it might have some complicated dispense logic on the REAL A/C. But in the game, like all AUTO mode, it may not that smart, and will eat all U chaff/flare in a very very quick way(dump them all).:lol: But Auto mode will still use one of your programs or does it dispense its "own" internal program or number of chaff and flares as it deems fit? If the former, then I could set all programs to use less chaff/flares. UPDATE: Auto just uses a LOT of chaff/flares..... Edited December 30, 2019 by GrEaSeLiTeNiN AMD Ryzen 5 5600X | Gigabyte RTX 3070 Gaming OC 8GB | 64GB G.SKILL TRIDENT Z4 neo DDR4 3600Mhz | Asus B550 TUF Plus Gaming | 2TB Aorus Gen4 TM Warthog HOTAS | TrackIR 5 | Windows 10 Home x64 | My HOTAS Profiles
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