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F-14A Dynamic Campaign: Battle Group Delta


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Posted

Any chance there could be an option to hot-start. Would avoid some issues with INS etc. For both the F18 and F14?

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Posted

Ok so I am following your installation instructions as stated and I get this error when trying to run first mission.bat

 

The system cannot find the path specified.

 

C:\Users\Herman\Saved Games\DCS.openbeta\Mods\Tech\DCE\Missions\Campaigns\F-14A Battle Group Delta>

Posted

Before using the bat files by hand, open them with an editor and make sure that they are pointing to your DCS installation directory.

Posted

I can't get this to work. I've changed the .bat files to point to my install and they appear to generate new missions. The problem comes when I end the first mission. I can't progress and I get this message.

Untitled.thumb.jpg.3942559851a72979b818b5838b0e9c4e.jpg

Posted (edited)
Any chance there could be an option to hot-start. Would avoid some issues with INS etc. For both the F18 and F14?

 

Just start engines only after carrier stopped turning into the wind. That should help.

Edited by Maverick0
Posted
I can't get this to work. I've changed the .bat files to point to my install and they appear to generate new missions. The problem comes when I end the first mission. I can't progress and I get this message.

 

The problem is your installation of DCE in the 'Saved Games\DCS.openbeta' folder. You should either:

 

A. Install DCE under 'Saved Games\DCS'.

 

B. If you need to install it under DCS.openbeta:

B.1 Adjust filepath in camp_init.lua from 'Saved Games\DCS to 'Saved Games\DCS.openbeta'.

B.2 Edit FirstMission.bat to point to your DCS installation directory

B.3 Run FirstMission.bat

Posted
The problem is your installation of DCE in the 'Saved Games\DCS.openbeta' folder. You should either:

 

A. Install DCE under 'Saved Games\DCS'.

 

B. If you need to install it under DCS.openbeta:

B.1 Adjust filepath in camp_init.lua from 'Saved Games\DCS to 'Saved Games\DCS.openbeta'.

B.2 Edit FirstMission.bat to point to your DCS installation directory

B.3 Run FirstMission.bat

 

 

 

 

I've done all of those things and it's the same :(

Posted

Doh!

 

I've got it all working, but now I am getting that random DCS black screen freeze when escaping/ending the mission. The screen never goes to the DCS debrief screen, but the DCE debrief and DOS window pops up in the background. I have to CTRL-ALT-DEL, then end DCS with the W10 Task Manager, then restart.

 

Anyone else getting this problem too? It also happens on PB0_CEFs DCE missions.

 

Cheers!

 

 

 

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Posted
Nvm,

 

I tinkered with the Saved Games path and it now works as intended.

 

Many thanks

 

 

Sent from my SM-G950F using Tapatalk

 

 

What did you change? I may have the same problem as you had but I can't figure it out. I've changed my saved games path in the init file to 'Saved Games/DCS.openbeta/etc/etc' but I never get a debrief (just a script error) and can't progress.

Posted
What did you change? I may have the same problem as you had but I can't figure it out. I've changed my saved games path in the init file to 'Saved Games/DCS.openbeta/etc/etc' but I never get a debrief (just a script error) and can't progress.
That seems right, I just changed the DCS to DCS.OpenBeta/etc/...

 

Make sure the correct case is used as your path, and the correct slashes ie "/" or "" is used in the the .lua. Mbot describes it in green text next to the path.

 

I think my end of mission problem comes after some script runs during the mission. If I start a mission, then after a few minutes escape out, DCS ends properly to the DCS debrief screen.

 

Cheers!

 

 

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Posted
Doh!

 

I've got it all working, but now I am getting that random DCS black screen freeze when escaping/ending the mission. The screen never goes to the DCS debrief screen, but the DCE debrief and DOS window pops up in the background. I have to CTRL-ALT-DEL, then end DCS with the W10 Task Manager, then restart.

 

Anyone else getting this problem too? It also happens on PB0_CEFs DCE missions.

 

Cheers!

 

 

 

Sent from my SM-G950F using Tapatalk

 

 

Hey,

I think PBO Cef solved the problem by disabling the frenchpack.

FAQ DCE (Cef & Miguel'version)

In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible:

  • - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod
Posted
Hey,

I think PBO Cef solved the problem by disabling the frenchpack.

Hey Miguel,

 

Many thanks. By disabling frenchpack, do you mean deleting the AI french skins?

 

However, this is happening in Mbot's latest DCE which I believe does not have any French skins etc

 

Cheers!

 

 

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Posted (edited)

Do you get the freeze everytime you end the campaign mission, even if you just stay 10 seconds into the mission, or only after prolonged durations? What you could also do to narrow down the problem is deleting all the triggers in the ME and then checking if you get the freeze. If there is no freeze, this would point towards a poblem with the scripting system. Not that this would be of any help for a solution though...

 

I have also seen such freezes when extiting a mission from time to time. Mostly when doing heavy testing and running multiple large missions after each other with tons of activities and with extensive use time acceleration. I was always under the impression that this was somehow related to memory usage accumulating from mission to mission.

Edited by MBot
Posted
Do you get the freeze everytime you end the campaign mission, even if you just stay 10 seconds into the mission, or only after prolonged durations? What you could also do to narrow down the problem is deleting all the triggers in the ME and then checking if you get the freeze. If there is no freeze, this would point towards a poblem with the scripting system. Not that this would be of any help for a solution though...

 

I have also seen such freezes when extiting a mission from time to time. Mostly when doing heavy testing and running multiple large missions after each other with tons of activities and with extensive use time acceleration. I was always under the impression that this was somehow related to memory usage accumulating from mission to mission.

Generally after prolonged durations. I can start a mission, exit a few minutes in, no problems. I agree with you regarding possibly memory (or even DCS track) related, maybe too many events etc overflow the DCS debriefing list. The only other apps running are trackir and tacview.

I have 32Gb RAM and have set a large page file on the DCS SSD.

 

I was able to watch a complete tacview replay after the last mission, at least confirming tacview wasn't hanging, and DCE scripted a new mission showing persistence. However, as far as DCS is concerned, the mission never occurred, as a restart of DCS was required.

 

Many thanks

 

 

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Posted

The good news is, as annoying the the required DCS restart may be, is that the next mission is still generated and you can play the campaign by opening the next mission (_ongoing.miz) as Single Mission or through the Mission Editor. Playing through the Campaign user interface is probably not possible though, because I assume there you are stuck with the first mission.

Posted

^^^^ exactly. Yeah, the DCS campaign interface and tracking will be cactus.

 

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Posted

Share your fix please

 

Got it working. I think it had something to do with permissions for my Saved Games folder.

 

can you share how you fixed the permissions issue? I have the same problem you had. :smilewink:

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Posted

I completed the first 2 missions. Escorted some Hornets attacking 2 ships/EWR station.

Worked well and felt great!

 

One question: Do those strange loadouts of the hornets have something to do with the fact that they're placeholder for future modeled aircrafts?

 

In the first mission a 4-ship flight of hornets was tasked to attack 2 surface vessels. They carried 4 GBU-10's, 3! external tanks (centerline and both cheek stations:huh:) and the LANTIRN on a wingtip station:huh::huh::huh:.

 

Every hornet dropped one GBU ---> Each boat took 2 of them :thumbup:

 

I love the fact that you have to fly a little further and you can enjoy formation flying while escorting the AI aircraft. But for this particular mission a "normal" hornet loadout would have been enough, I think.

 

Perhaps there was something messed up with the loadouts?

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