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Make G-force tollerance bound to pilot, not module.


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Posted

The new G-force effect that came with the Viper F16 module is awesome. The light dims as you breath hard, and the sound dims as well. All coms from AI are reduced almost to zero before blacking out. This greatly enhances the immersion.

 

 

Why is that an F16 thing? It seems like G-force effect is bound to the module, and not the pilot. This should be a global thing. Seeing that it is the pilot that has the blood going out of or into the brain and not the specific module.

 

 

Also, while we are at it. G-force training speaks of loss of color during G-force. If this is a fact, can the color be de-saturated when G-force is applied?

 

 

So in short, bring the loss of hearing from the F16 to ALL modules as a DCS thing and include loss of color not just amount of light like it is today. AKA fade to black. :joystick: :pilotfly:

Posted

+1

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Posted

G-tolerance should be as well linked to pilot career and flight hours. And the of course have the warming up times for building tolerance etc. And if your pilot is killed.... Puff.... All skills gone...

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Posted

There are in fact quite a few 'little' things that are up to the module that probably should be developed 'centrally' for DCS. It could be that ship has sailed, though.

Posted
G-tolerance should be as well linked to pilot career and flight hours. And the of course have the warming up times for building tolerance etc. And if your pilot is killed.... Puff.... All skills gone...

I don't mind this as option, but this would be terrible for a simulator as something enforced on. You're an experienced pilot, yet for no reason your abilities are artificially limited?

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Posted

You can't bound G tolerance to Pilot in different planes pilots used different suits mig-15 or f-86 pilot will have different G tolerance in F-14 or F-16 not mention if we compare Pilot in p-51.

System specs: I7 14700KF, Gigabyte Z790 Aorus Elite, 64GB DDR4 3600MHz, Gigabyte RTX 4090,Win 11, 48" OLED LG TV + 42" LG LED monitor

Posted
G-tolerance should be as well linked to pilot career and flight hours. And the of course have the warming up times for building tolerance etc. And if your pilot is killed.... Puff.... All skills gone...

 

This is not a WT

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Posted

Make resting g tolerance standard across everything (6G), make the g suit give you an extra g and a half (7.5G), then make an AGSM button that you have to rhythmically tap every three seconds while under G, this will also give you a an extra G and a half (9G with a g suit, 7.5 without).

 

Also if you tap it too fast or too slow, you get less benefit, and if you hold it down you get a benefit for a few seconds, and then rapid blackout.

 

The tapping only gives benefits for about 2-3 minutes, before your pilot becomes exhausted, and reverts to non AGSM G capability. Then you have to rest for minute or two before you can go for another 2-3 minutes at max G.

 

There’s my maximalist suggestion, never going to happen cause why, also cause gamers would immediately make a macro to spam the AGSM at the correct rate and correct times. Also there is no convenient way to map a repeatable pushable button that won’t get in the way of most people’s control setups.

 

Both makes it a known element and makes it player skill/ technique as well, much like it is in the real world.

Posted
You can't bound G tolerance to Pilot in different planes pilots used different suits mig-15 or f-86 pilot will have different G tolerance in F-14 or F-16 not mention if we compare Pilot in p-51.

 

 

You make a fair point.

DCS can have a base tolerance. Then the specific aircraft can have bonuses applied to subtract on the base value.

Anyway, the tolerance it self was not the case here. More how G-stress is experienced, regardless of tolerance level.

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