D4n Posted January 17, 2020 Posted January 17, 2020 Suddenly unconscious, whereas MiG-29S (and probably other DCS fighters aswell?) only have very very very slow blackout. Used "simulation" G-setting, instant action missions, 29 "strike", F16 "free flight". F-16C: MiG-29S, as example: DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
nighteyes2017 Posted January 18, 2020 Posted January 18, 2020 yeah, i totally agree on this. This is supposed to be a sim right? well then lets also simulate the real pilotes abilities to sustain a sudden onset from 1 to 9 g's and then sustain for at least 15 seconds. something pilots have to show they can do without pressure suits in the centrifuge.
D4n Posted January 18, 2020 Author Posted January 18, 2020 yeah, i totally agree on this. This is supposed to be a sim right? well then lets also simulate the real pilotes abilities to sustain a sudden onset from 1 to 9 g's and then sustain for at least 15 seconds. something pilots have to show they can do without pressure suits in the centrifuge. ? So you're saying MiG-29 G-handling is unrealistic, huh? DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
nighteyes2017 Posted January 20, 2020 Posted January 20, 2020 ? So you're saying MiG-29 G-handling is unrealistic, huh? not saying anything about the m29, was talking about the f16.
bkthunder Posted January 20, 2020 Posted January 20, 2020 The instant blackout happens with any airplane in DCS as far as I have seen. It’s been a long standing bug for years now. Sometimes you pull and the black tunnel vision becomes gradually worse, you think you have it under control because you see the speed at which it develops, and then it from let’s say 50% dark to full blackout all of a sudden. One of the most annoying bugs in DCS in my opinion and also unrealistic. Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
D4n Posted January 20, 2020 Author Posted January 20, 2020 The instant blackout happens with any airplane in DCS as far as I have seen. It’s been a long standing bug for years now. Sometimes you pull and the black tunnel vision becomes gradually worse, you think you have it under control because you see the speed at which it develops, and then it from let’s say 50% dark to full blackout all of a sudden. One of the most annoying bugs in DCS in my opinion and also unrealistic. You DID see both my videos, right? There's no such bug in the MiG-29 video I posted... DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
ED Team BIGNEWY Posted January 21, 2020 ED Team Posted January 21, 2020 G or black out is a global setting, do you have a track replay for this, I will take a look. If you are pulling high G straight away it will black out quickly, a slower sustained pull into high G will give better results. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
earnil Posted January 24, 2020 Posted January 24, 2020 G or black out is a global setting, do you have a track replay for this, I will take a look. If you are pulling high G straight away it will black out quickly, a slower sustained pull into high G will give better results. thanks I think the problem is that the behavior is not entirely consistent. I've experienced same thing. In some instances, when you pull Gs the blackout is gradual and can be controlled. But in some cases, the onset of blackout is immediate and happens when there's still plenty of non-blacked area. Actually, it seems to me that it happens when you slightly unload to control the blackout. Here, find attached my track when this immediate onset happens at the end of the flight. The visuals look exactly as Daniel's F16 video - you pull gs and suddenly with approx half of the screen not blacked out, there's immediate switch off. Before that I was pulling Gs, including 10.6gs but I got this nice, gradual controllable blackout onset and didn't black out. It seems to me that the problem is rather that the onset of the blackout somehow stops working, so it allows you to pull much more Gs without getting your visual cues and then, when you unload the airframe it suddenly 'wakes up' and snaps you out.F14 overG example.trk
nighthawk2174 Posted January 24, 2020 Posted January 24, 2020 From my understanding you can tweak the g-performance of the pilot for each jet. I remember that a while ago, I think it was belsimtek, fixed a bug where either the mig15 or F86 piolt couldn't handle any g's at all.
bkthunder Posted January 28, 2020 Posted January 28, 2020 I think the problem is that the behavior is not entirely consistent. I've experienced same thing. In some instances, when you pull Gs the blackout is gradual and can be controlled. But in some cases, the onset of blackout is immediate and happens when there's still plenty of non-blacked area. Actually, it seems to me that it happens when you slightly unload to control the blackout. Here, find attached my track when this immediate onset happens at the end of the flight. The visuals look exactly as Daniel's F16 video - you pull gs and suddenly with approx half of the screen not blacked out, there's immediate switch off. Before that I was pulling Gs, including 10.6gs but I got this nice, gradual controllable blackout onset and didn't black out. It seems to me that the problem is rather that the onset of the blackout somehow stops working, so it allows you to pull much more Gs without getting your visual cues and then, when you unload the airframe it suddenly 'wakes up' and snaps you out. Exactly this, well explained. Not sure why it does that, but thsi happens a lot and is very random. Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
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