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Posted

I have to ask - what with performance with many planes?

 

In FC when I added about 80 AI planes game so slowed down so I had to exit. Can we add or fly so huge missions (like whole operations with many, many units) without FPS drop or still it is BS problem?

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

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Posted

what's your computer specs?

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Intel Core i7-6700K, @5GHz | Asus Maximus Hero VIII | 2 x eVGA GTX 970 SLI | Kingston Predator 16GB DDR4-3000Mhz | 2 x Samsung 850 PRO 240GB RAID-0 | AOC G2460PG G-SYNC LCD | OCULUS RIFT CV1 VR | THRUSTMASTER HOTAS WARTHOG | CH PRO PEDALS

Posted

AMD 3000+ 7300GT 256MB 1GB RAM

 

In normal game (example a mission with 20 planes in internet) playing is good.

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

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Posted

upgrade your ram to 2GB than problem will disappear.

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Intel Core i7-6700K, @5GHz | Asus Maximus Hero VIII | 2 x eVGA GTX 970 SLI | Kingston Predator 16GB DDR4-3000Mhz | 2 x Samsung 850 PRO 240GB RAID-0 | AOC G2460PG G-SYNC LCD | OCULUS RIFT CV1 VR | THRUSTMASTER HOTAS WARTHOG | CH PRO PEDALS

Posted

Poko as you know Lock-On performance depends on CPU also RAM. Btw if I were you, I would like to wait Intel's new X48 chipset which is going to publish after new year. It brings new technologies like 1600FSB for CPU, 1600Mhz DDR-3 support. X48 chipset don't support previous DDR2 technologies.

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Intel Core i7-6700K, @5GHz | Asus Maximus Hero VIII | 2 x eVGA GTX 970 SLI | Kingston Predator 16GB DDR4-3000Mhz | 2 x Samsung 850 PRO 240GB RAID-0 | AOC G2460PG G-SYNC LCD | OCULUS RIFT CV1 VR | THRUSTMASTER HOTAS WARTHOG | CH PRO PEDALS

Posted

X38 boards start beeing available right now. X 48 is only rumored (Whole architecture will be obsolete in late 2008 or early 2009 when Nehalem CPUs arrive with new Plattform that has no FSB Architecture any more).

 

X38 Boards from Gigabyte and asus support FSB 1600 and DDR 1600. There are also boards that combine ddr2- and ddr3 Slots. (I think Foxconn) (all about 230 Euros)

 

Add a Core2Duo 6850 (About 220 Euros) - 3 Ghz Cpu will help a lot more than Quad Core with 2,4 GHZ for same price with LO.

 

Add one or two Radeon 2900 pro (each 220 Euros, Same as xt except GPU clock but can be easily oced to XT level)

 

Add some RAMof your liking and a powerful PSU and you are good to go for a good value (Thinking about the same Upgrade atm :smilewink:)

 

S~

 

Brati

"Helicopters can't fly; they're just so ugly the earth repels them." (THX Rich :thumbup: )

 

33rdsignatureimage7klmu6.jpg

Posted
Add a Core2Duo 6850 (About 220 Euros) - 3 Ghz Cpu will help a lot more than Quad Core with 2,4 GHZ for same price with LO.

 

No, I don't think so. :) Maybe Lock-On engine doesn't support C2D or C2Q CPU's basically but it doesn't mean that you'll get less performance if you've low core speed C2Q CPU than C2D. ;)

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Intel Core i7-6700K, @5GHz | Asus Maximus Hero VIII | 2 x eVGA GTX 970 SLI | Kingston Predator 16GB DDR4-3000Mhz | 2 x Samsung 850 PRO 240GB RAID-0 | AOC G2460PG G-SYNC LCD | OCULUS RIFT CV1 VR | THRUSTMASTER HOTAS WARTHOG | CH PRO PEDALS

Posted

Thanks a lot. In missions or multiplayer I play rather on high without high water, scenes to medium and turn off heat blur and shadows only for active planars. Rest is high as I remember. That is enough cause i don't have lags (I have after example after hour - must reset game). I use some mods also :D

 

I am going to buy new PC next year I guess September. Hmmm as I know the bhest will be Intel Core2Duo eehh better don't say now I have one year and there will be new technologies :D

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

ಠ_ಠ



Posted
I have to ask - what with performance with many planes?

 

In FC when I added about 80 AI planes game so slowed down so I had to exit. Can we add or fly so huge missions (like whole operations with many, many units) without FPS drop or still it is BS problem?

 

To answer the original question about performance:

The simulation algorithms of ground vehicles, ships and weapons had been improved to provide a significant system performance improvement. This allows users to place many detailed units in a mission without a large system performance penalty.

All vehicles now include several Levels Of Detail (LOD) and also help assist in system performance.

 

You can find that page here

ZoomBoy

My Flight Sims Page

- Link to My Blog - Sims and Things - DCS Stuff++

- Up-to-Speed Guides to the old Lockon A10A and Su-25T

- Some missions [needs update]

  • 1 year later...
Posted

Performance

 

I have:

QX6850 Quad @ 3 GHZ

4 GB RAM

2X 8800 Ultras

160 GB Raptors X2

Vista 32

 

It is a bit choppy over airbases with everything on high settings. Is this to be expected with this computer??

Posted

Hello ansd welcome to the forum!

 

Normally you shouldn't experience problems or stutter with your system.

 

I run Dualcore 3 Ghz and a Nvidia 9800 GTX+ only and everythings fine.

 

But I have heard about SLI issues. Mybe you can fiddle around with that and test.?

Posted
Hello ansd welcome to the forum!

 

Normally you shouldn't experience problems or stutter with your system.

 

I run Dualcore 3 Ghz and a Nvidia 9800 GTX+ only and everythings fine.

 

But I have heard about SLI issues. Mybe you can fiddle around with that and test.?

 

Ah! Possibly. I will try one card and see. Also, I have it on a slave Raptor HD. Perhaps installing it on the master will help?

Posted

does it have problems with sli?

i can't notice any difference.

 

i'm running nvidia 790i, q9450 @ 2.66,

4gb ddr3 ram, 2 x 8800 gt, vista 32.

 

also, i noticed that the game runs the

same fps without anti-aliasing or with

16x quality aa enabled.

 

strange, uh?

Posted
does it have problems with sli?

i can't notice any difference.

 

i'm running nvidia 790i, q9450 @ 2.66,

4gb ddr3 ram, 2 x 8800 gt, vista 32.

 

also, i noticed that the game runs the

same fps without anti-aliasing or with

16x quality aa enabled.

 

strange, uh?

 

That means the one vid card is doing its job all by itself, because the vid card does AA and AF. So its CPU or something else like HDD, which seems strange with that CPU.

 

No SLI support? Not great for a brand new software like this.

 

Also, this sim may not use multi cores? If that were the case you would effectively only have the equivalent of a single core 2.66 GHZ cpu and I a 3.0. If true, also not good for a new software of this magnitude.

 

Hope someone can tell us if multicore and SLI are supported and if it can make a difference.

Posted

yeah, multicore is not native, but can be achieved

through pryffinity or just by setting the processor

affinity in the task manager (for dcs.exe).

 

i managed to get a 60% fps gain in doing that.

search the forum. you'll find the thread.

 

EDIT: but it seems like the game is only CPU intensive,

not GPU.

Posted
Also, I have it on a slave Raptor HD. Perhaps installing it on the master will help?

 

How did you manage to make a SATA HD slave? SATA is always master :)

 

-Z

[sigpic][/sigpic]

I aaaaaam ... a banana!

Posted
How did you manage to make a SATA HD slave? SATA is always master :)

 

-Z

 

Perhaps I am mistaken. I have two Rapter HDD, one has Vista on it the other does not. No RAID config, just two HDD's. I assumed the second was slave to the Vista. If not, could there still could be a speed issue if I install the software on the non Vista HDD, right??

Posted

now i'm sad, 'cause i discovered something using prifinnity...

 

1. run the game.

2. waiting to takeoff on the runway, fraps says ~30 fps.

3. get back to desktop and set affinity with processors 0 and 2.

4. return to game, fraps now says ~40 fps.

5. get back to desktop and set affinity with processors 0, 1, 2 and 3.

6. return to game, fraps still says ~40 fps.

 

the game will not support 4 cores.

anyone confirm that?

Posted
more than that, enabling/disabling sli makes no difference.

 

This may also be that most GPU's that are in SLI can handle this game graphically alone without SLI. Its CPU intensive, thus all the multicore talk.

Posted

yeah, the graphics in the game are dated comparing to today's titles.

but we love dcs for what it is, not what it looks like.

and to that, ED must improve multicore support.

after all, almost everyone is playing this on a dual or quad core.

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