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Posted

DCS, F18, is there a way when on mission start in the air you can already have countermeasures already turned on?

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Posted

Sorry to highjack your thread, but I don't know.

 

 

 

I think your question could be extended to all that can be manipulated in an aircraft cockpit.

 

 

For example, I recently made a Carrier Ops F18 training mission, and the F18s I setup as "start in air" a few miles behind the carrier have nothing correctly configured.

 

 

I'd like to know if it's possible to script actions in the cockpit of player aircrafts. I know there is a way to interact with the cockpit elements (e.g. by highlighting them in training missions) but I'm missing the documentation for these features.

Zip - VEAF :pilotfly:

 

If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum

If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze !

Posted

That feature might get implemented with the Data Cartrige Feature. They showed us pictures, where you were able to set each switch to what you want to have it set to.

Posted

Here we go again... the missing feature "save game" which other simulators have since years

and years.....

 

https://forums.eagle.ru/showthread.php?t=230598

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