The_GOZR Posted November 15, 2007 Posted November 15, 2007 An horrible feeling!!! I think but i'm not sure...Maybe we can have some light on that subject.. I did work with track ir and i'm quite used to it in different simulations but here the problem it seems that there is no side ways movements ( X axis ).... The canopy feel like a fish eye again like all other Lockon aircraft. If i'm correct the Black shark is entirely 3D cockpit so why this visual effect? I did addressed some times ago a problem that we have with the lockon series and it is understandable why ... The problem in the Video of "Black Shark at Simware Simulations Show 08" i see a very very similar problem.. Any answer on that matter..? Thx
Shepski Posted November 15, 2007 Posted November 15, 2007 In the cockpit it feels completely natural with the 6DOF TIR capability... no fish eye whatsoever!
The_GOZR Posted November 15, 2007 Author Posted November 15, 2007 Do the movements inside the cockpit can go side ways? "X" axis or was it off for the demo ? Feels natural it's a matter of each individual test .. 6 DOF is movements in all axis.
EvilBivol-1 Posted November 15, 2007 Posted November 15, 2007 Yes, you can move in all 6 DOF, including X axis. - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
The_GOZR Posted November 15, 2007 Author Posted November 15, 2007 Yes i see in an older demo which doesn't have this fish eye effect.. why this effect was on the 08 salon ? Flight simmers are used to the track ir and i think at a salon it's very important to desmonstrate all capability.. thanks for answering
RvETito Posted November 15, 2007 Posted November 15, 2007 Have you seen Matt's startup video? There you can see the 6DOF cockpit in action. "See, to me that's a stupid instrument. It tells what your angle of attack is. If you don't know you shouldn't be flying." - Chuck Yeager, from the back seat of F-15D at age 89. =RvE=
Weta43 Posted November 15, 2007 Posted November 15, 2007 Watch the vid again Gozr, when zoomed right out to get the whole cockpit at the same time, there's some 'fisheye' effect, at normal levels of zoom - apparently, it's not apparent :-) Cheers.
The_GOZR Posted November 15, 2007 Author Posted November 15, 2007 Yes there is a problem and it's good that this is adressed.. little things that disturb me.. on a loading window you can see something like " Game Loading " is the word GAME is a positive thing for BS ? also the DCG display at this show is poor why would you want to show a sim with a poor display, People should see it at his best and in normal home use, the satellites around can have them but not the major show machine.. We had the same problem with UBI when I showed IL2 pacific Fighters at the world competition show in San-Francisco in 2004.. so bad that i had to bring my stuff.. a small compagny ?. that make no sens. Anyway it is not negative comments but some questions and maybe advices .
Sundowner.pl Posted November 15, 2007 Posted November 15, 2007 Ok, that's it, I'm not buying :music_whistling: [sIGPIC][/sIGPIC] "If a place needs helicopters, it's probably not worth visiting." - Nick Lappos
The_GOZR Posted November 15, 2007 Author Posted November 15, 2007 Well would be good to have more light on that subject..
The_GOZR Posted November 16, 2007 Author Posted November 16, 2007 Anyone has footage of the cockpit movement from the far back natural position ?
fragal Posted November 16, 2007 Posted November 16, 2007 Anyone has footage of the cockpit movement from the far back natural position ? theres plenty of footage, have a look at the 6dof vid on the trackir website or have a look at some of the old vids that have been released.
The_GOZR Posted November 16, 2007 Author Posted November 16, 2007 Here some old 6DOF footages modified and that I made. My cockpit vision is what represent at a monitor level what basicly you can see in a RL cockpit wide ( position of pilot eyes ) but not wide as some in Lockon ( made a graphics files to correct this btw ) . Now in many different black Shark videos it seems that all looks good at a mid cockpit distance and beyond it will look like a fish eye lens like in the video of the 2008 exhibition.. Also in BS video while leaning forward it seems that it zoom in as in today lockon and not move the pilot head forward i hope that it is just a setting choice.. -Why in the 2008 exhibition video we can see clearly this fish eye effect ? -Can we see some footage with 6DOF movements at a good far back position? I think this can be clarified real quick with one of you guys tester making a good all around cockpit video and that can erase all doubt we can have.. Thx In the NaturalPoint site the black Shark video confirm what i'm saying about this.. didn't demonstrate the leaning forward ( I'm sure it is possible but it's good to be certain ) and the "fish eye" effect is clearly there..
fragal Posted November 16, 2007 Posted November 16, 2007 Here some old 6DOF footages modified and that I made. My cockpit vision is what represent at a monitor level what basicly you can see in a RL cockpit wide ( position of pilot eyes ) but not wide as some in Lockon ( made a graphics files to correct this btw ) . Now in many different black Shark videos it seems that all looks good at a mid cockpit distance and beyond it will look like a fish eye lens like in the video of the 2008 exhibition.. Also in BS video while leaning forward it seems that it zoom in as in today lockon and not move the pilot head forward i hope that it is just a setting choice.. -Why in the 2008 exhibition video we can see clearly this fish eye effect ? -Can we see some footage with 6DOF movements at a good far back position? I think this can be clarified real quick with one of you guys tester making a good all around cockpit video and that can erase all doubt we can have.. Thx In the NaturalPoint site the black Shark video confirm what i'm saying about this.. didn't demonstrate the leaning forward ( I'm sure it is possible but it's good to be certain ) and the "fish eye" effect is clearly there.. Sorry i'm afraid a vid won't be possible 3 letters - NDA
The_GOZR Posted November 16, 2007 Author Posted November 16, 2007 NDA sorry i don't understand .. but it's quite easy to demonstrate or just answer unless I'm right... which will be very desappointing.. very
fragal Posted November 16, 2007 Posted November 16, 2007 it's called non disclosure act- testers are not allowed to post or talk about any features that have not already been disclosed by ed or without prior permission from ed that includes any videos/screenshots - NDA In regards to 6DOF all movements are there it has been discussed many many times before.
The_GOZR Posted November 16, 2007 Author Posted November 16, 2007 Yes but i think a ED team member should then respond to this questions. If all upcoming addons will be on top of Black Shark better fix this problem right now to ovoid any problem later since in cockpit freedom of movement ED are behind everyone else. I hope I'm wrong and if indeed there is the problem well somethings must be corrected ASAP
fragal Posted November 16, 2007 Posted November 16, 2007 there is no problem, 6DOF is implemented and works just fine.
grandsurf Posted November 16, 2007 Posted November 16, 2007 If I can confirm absolutely. First sometimes which is fully used of the Trackir and really helps.
The_GOZR Posted November 16, 2007 Author Posted November 16, 2007 Fragal: Sorry no videos or pictures are posted to actually re-enforce your statement, all for now point out mine. 6DOF will be and is a big factor in BS ,a modeling of full 3D cockpit is the focus.. well the 3D cockpit should come with all the capabilities that 6DOF offer as well as a well design cockpit environment..meaning NO fish eye.
Shepski Posted November 16, 2007 Posted November 16, 2007 Let me try to explain this better. With 6DOF Track IR you are moving your viewpoint within the 3D cockpit so you can only move your head back as far as the seat. You can move it forward, up and down, and side to side, and even roll it but are limited to the actual cockpit. You can look over and behind the cyclic, and forward and beside the HUD if you want. When you move your view around in the cockpit there is no zooming of the outside world like you see in Lock On with the KP* and KP- keys. You can move your head as far forward in the cockpit with TIR 6DOF but the view outside is the same as only the cockpit viewpoint is changed. If you are not using the 6DOF features of TIR then the KP* and KP- zoom keys function the same as in Lock On but you cannot zoom the view any further back then the seat so there is no "fish-eye" effect like you see in Lock On.
The_GOZR Posted November 16, 2007 Author Posted November 16, 2007 Shepski why do we see fish eye in ALL Black Shark video ? Look again ALL BS video and mostly the 2008 exhibition one it is soooo clear.. and you say so there is no "fish-eye" effect like you see in Lock On ?? This short comment of the Track IR founction is really good for the peoples that don't know much about it but on my case i know it very well.. Now that we know that all Axis are free on BS please can someone from ED team could answer this simple question noted in the prior post ?
The_GOZR Posted November 16, 2007 Author Posted November 16, 2007 i hope i will not be banned again.. I'm pointing out some huge problems again.. and we deserve some answers that stand right
fragal Posted November 16, 2007 Posted November 16, 2007 ......Funny i've never noticed or seen that huge problem.
Shepski Posted November 16, 2007 Posted November 16, 2007 Where in the 2008 exibition video? I haven't looked at it. You'll just have to take our word for it GOZR... nothing more we can do to help you understand.
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