Reflected Posted March 7, 2020 Posted March 7, 2020 Is it just me or since 2.5.6 AI planes (all types) get stuck marshalling at 2k feet over mother forever? They don't land at all. (which may be for the best, because the way they taxied on the deck they often crashed into each other fouling the landing area) Thanks! Facebook Instagram YouTube Discord
ED Team BIGNEWY Posted March 9, 2020 ED Team Posted March 9, 2020 Please attach a short track replay showing the behaviour and we will take a look thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Reflected Posted March 9, 2020 Author Posted March 9, 2020 I mde a simple mission and the AI did land. There must be something in the more complex ones that prevents him. I'll have to figure out what. I'll let you know! Facebook Instagram YouTube Discord
ED Team BIGNEWY Posted March 11, 2020 ED Team Posted March 11, 2020 Thanks Reflected, let me know what you find. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Reflected Posted March 11, 2020 Author Posted March 11, 2020 I flew a mission where Hornets marshalled forever, but then they eventually landed - darn... Maybe they burned their fuel until they reached their maximum landing weight? Is that a possibility? Facebook Instagram YouTube Discord
Pikey Posted March 11, 2020 Posted March 11, 2020 It's the same with normal airports. AI does it's figure 8 lineups at an airbase, usually with wheels down and afterburner and for some reason, and even more so now, on an empty airport, it just fails to line up and repeats the fig 8 approach many times. It can go either way, there's no reproducibility about it, it's inconsistent (and I believe the plane type even affects this). I've no idea what the AI algorithm is waiting for. Had the airbase/carrier had something going on on the ground, I'd understand it was queuing for some ATC, but I've absolutely reproduced with the only airplane in the sky and a free airport. Can be 2-10 times that it loops up to ejection from no fuel. Also, not sure if it was anything to do with giving the plane an RTB comand or something Task related in the SSE. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Reflected Posted March 11, 2020 Author Posted March 11, 2020 I caught my wingman stuck in the marshal just now, but as it was a Tomcat, I got the "Cannot open debriefing" bug, and couldn't save the track :( Facebook Instagram YouTube Discord
Grimes Posted March 13, 2020 Posted March 13, 2020 Its a known bug if the approach is case 2 or case 3. Works fine when case 1. However the AI still exhibit an adverse reaction to landing on bases that players use, so that could also have been a factor. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Reflected Posted March 15, 2020 Author Posted March 15, 2020 Yeah, that may be it! Yesterday we landed after sunset and my wingmen were too scared of CASE III recoveries :D Facebook Instagram YouTube Discord
Recommended Posts