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Posted

When you start the mission "Combat Mission - The Night Life" with wake turbulence enabled you will get blown upside down and the aircraft gets destroyed as soon as the F15's on the parking next to you start to taxi implying that wake turbulence effects are waaaay too strong on the ground.

Posted (edited)

Here's track file. If wake turbulance is enabled in the options, you can hear violent wind noises when F-15 to your right start to taxi and then you flip and crash.

 

edit: Cannot upload track file, it's too big.

 

edit2: removed huge png files from trk file and attached the file.

F16 on ground turbulence crash.trk

Edited by Norpa
Posted

This is an issue in multiplayer also. A reason why the 'aerobatics online' server has had to disable wake turbulence. It causes lag and this issue. So if someone does a low flypast over someone else the ground aircraft will be destroyed. It is a massive oversight. In the real world the wake would dissipate over the ground and have no effect essentially.

RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals

  • ED Team
Posted (edited)

Thanks for the tracks however for some reason I am unable to play them.

 

We do have a wake issue reported, and hopefully ready for the next update.

 

Lets wait for the next update and see if it helps this issue.

 

thank you

Edited by BIGNEWY

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

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Posted

Blows up while parked cold, stock night mission

 

From jet exhaust from nearby planes??? No idea

 

 

Don't have it anymore, F-16 trial has ended.

Modules: A-10C I/II, F/A-18C, Mig-21Bis, M-2000C, AJS-37, Spitfire LF Mk. IX, P-47, FC3, SC, CA, WW2AP, CE2. Terrains: NTTR, Normandy, Persian Gulf, Syria

 

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