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Posted

See attached trackfile (keep an eye on center of screen, where clouds overlay the black wires)

 

my gfx:

 

["graphics"] = {
       ["DOF"] = 0,
       ["LensEffects"] = 0,
       ["MSAA"] = 1,
       ["SSAA"] = 0,
       ["SSAO"] = 0,
       ["SSLR"] = 0,
       ["anisotropy"] = 4,
       ["aspect"] = 1.7777777777778,
       ["chimneySmokeDensity"] = 0,
       ["civTraffic"] = "low",
       ["clouds"] = 1,
       ["clutterMaxDistance"] = 1500,
       ["cockpitGI"] = 0,
       ["effects"] = 3,
       ["flatTerrainShadows"] = 0,
       ["forestDistanceFactor"] = 1,
       ["fullScreen"] = false,
       ["heatBlr"] = 0,
       ["height"] = 1080,
       ["lights"] = 2,
       ["messagesFontScale"] = 1,
       ["motionBlur"] = 0,
       ["multiMonitorSetup"] = "1camera",
       ["outputGamma"] = 2.5,
       ["preloadRadius"] = 150000,
       ["rainDroplets"] = 1,
       ["scaleGui"] = 1,
       ["shadowTree"] = false,
       ["shadows"] = 2,
       ["sync"] = false,
       ["terrainTextures"] = "max",
       ["textures"] = 1,
       ["treesVisibility"] = 5000,
       ["useDeferredShading"] = 1,
       ["visibRange"] = "High",
       ["water"] = 0,
       ["width"] = 1920,

cloudsLayerBug.trk

DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart

PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013

DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.)

Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence

  • 1 year later...
Posted (edited)

STILL bugged over 1,5 years later and a MAJOR fully invisible death-trap to all us very VERY loyal Mi-24P ED customers! You do value us more than all those Mosquito-preorderers, I assume??? (If not, quite a shame. It's not much fun anyways, to outnumber axis WW2 players on PvP servers 90-95% of the time.)

Edited by D4n
DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart

PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013

DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.)

Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence

Posted
7 hours ago, D4n said:

STILL bugged over 1,5 years later and a MAJOR fully invisible death-trap to all us very VERY loyal Mi-24P ED customers! You do value us more than all those Mosquito-preorderers, I assume??? (If not, quite a shame. It's not much fun anyways, to outnumber axis WW2 players on PvP servers 90-95% of the time.)

 

 

 

I believe this bug is way older than that. It's been reported already. In the meantime, if you want to avoid the death trap, fly over pylons, like IRL helo pilots do.

 

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