dunc12 Posted May 19, 2020 Posted May 19, 2020 I've been enjoying the module very much despite the present issues, but something that's been bothering me is lack of accuracy with GBUs while lasing with my own LITENING pod. Buddy-lase is perfectly accurate but using my own pod results in impacts that aren't even close. Am I missing something or is this another bug? Using laser code 1688, laser is firing in non-train mode at the base of the target. Laser is staying on target until bomb impact. Appreciate the help.
Vakarian Posted May 19, 2020 Posted May 19, 2020 Well, you are definitely doing something wrong, the issue is what. Laser must be armed, and in "LASR" mode, marker and traing modes are not for weapon employment. When in "LASR" mode, FIRE should be underlined. Also, slant range needs to be under 8nm, so make sure you are close. You didn't mention but I assume you are using CCRP delivery? If so, you shouldn't have any issues hitting your targets if you do all of the above.
Ramsay Posted May 19, 2020 Posted May 19, 2020 I've been enjoying the module very much despite the present issues, but something that's been bothering me is lack of accuracy with GBUs while lasing with my own LITENING pod. Buddy-lase is perfectly accurate but using my own pod results in impacts that aren't even close. Am I missing something or is this another bug? Haven't had any issues myself, please share a short track i.e. air spawn, etc. i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
dunc12 Posted May 20, 2020 Author Posted May 20, 2020 Haven't had any issues myself, please share a short track i.e. air spawn, etc. Could just be my technique, as I'm still learning. Not an air spawn unfortunately, but I've shared a track with 3 bookmarks (one for each release). Laser armed, in lase mode, with L flashing. Target acquired, in AUTO mode (CCRP), button held and releases when countdown hits zero. I'm sure I'm not more than 8nm from the targets. The second and third bombs are much closer, could it be that the bomb is losing the laser as the A/C (and therefore laser source) pass over the target? The help is much appreciated. p.s, :doh: having trouble attaching a tacview file to this post, but here's a link to the same file in google drive: https://drive.google.com/open?id=1Q3-qrLTn-Ex8GfCP2JEwyuKdqpUMA00m
Ramsay Posted May 20, 2020 Posted May 20, 2020 (edited) Could just be my technique, as I'm still learning. You are dropping your guided bombs from too low an altitude (2000 - 4000 ft AGL). This is very much at the lower limit of the GBU-12's weapon envelope and IMHO not suitable for self-lase. In DCS I usually consider 10,000 ft to be the minimum altitude when dropping GBU-12's but 15,000 -20,000 ft is preferred (20,000 ft is a typical RL training profile for the AV-8B). Edited May 20, 2020 by Ramsay Add kill box example i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
Tiger-II Posted May 20, 2020 Posted May 20, 2020 Be sure you know how to make a lasing turn. If you over-fly the target you are likely to have the weapon lose the laser lock, and miss. After release, you should make a hard turn AWAY from the side of the aircraft with the TGP to put the target at the 10 or 9 o'clock (assuming TGP is mounted on the left wing). You then roll into the targeting pod and turn such that the target stays off to that side of the aircraft. The roll angle required to do this is such that the aircraft does not mask the TGP. This keeps the laser point on the side of the target you started with when you pickled, so it should remain illuminated the entire flight time of the weapon (roughly 25 seconds). Motorola 68000 | 1 Mb | Debug port "When performing a forced landing, fly the aircraft as far into the crash as possible." - Bob Hoover. The JF-17 is not better than the F-16; it's different. It's how you fly that counts. "An average aircraft with a skilled pilot, will out-perform the superior aircraft with an average pilot."
DimSim Posted May 21, 2020 Posted May 21, 2020 I tried dropping GBU-12s last night and saw the same. Was > 10,000ft, TPOD was still targeting after impact. First bomb missed by hundreds of meters, second one much closer, perhaps only 10-30 meters away from target but not close enough to damage the target. Only thing I didn't do was laser range first. I don't know if that is necessary since I thought continuous lasing was all that's required.
kengou Posted May 21, 2020 Posted May 21, 2020 Make sure not to laze the entire time but only the last 15 seconds or so. Otherwise the bomb will waste energy trying to correct itself too early and fall short. Virpil WarBRD | Thrustmaster Hornet Grip | Foxx Mount | Thrustmaster TWCS Throttle | Logitech G Throttle Quadrant | VKB T-Rudder IV | TrackIR 5 AMD Ryzen 5 3600 | Nvidia GTX 1060 6GB | 32GB DDR4 3200 | SSD
dunc12 Posted May 21, 2020 Author Posted May 21, 2020 (edited) Make sure not to laze the entire time but only the last 15 seconds or so. Otherwise the bomb will waste energy trying to correct itself too early and fall short. Very good info by all here, will have to do some practice this weekend. The only thing that seems odd about the whole thing is that with buddy lase they're perfectly accurate almost every time. More practice and experimentation needed I suppose. Edited May 21, 2020 by dunc12 spelling
Harlikwin Posted May 21, 2020 Posted May 21, 2020 I tried dropping GBU-12s last night and saw the same. Was > 10,000ft, TPOD was still targeting after impact. First bomb missed by hundreds of meters, second one much closer, perhaps only 10-30 meters away from target but not close enough to damage the target. Only thing I didn't do was laser range first. I don't know if that is necessary since I thought continuous lasing was all that's required. Were you within 8nm slant range? Lasers in DCS stop working after that. Or more to the point they designate a point in space. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
Wakeshift Posted May 21, 2020 Posted May 21, 2020 When learning and practicing, I found it helpful to watch the bomb fall in external view (F5? F6?). Shortly after release, you can see the bomb acquire the laser spot and adjust it's nose point. This will give you a clear indication of whether that part of the sequence is working. It sounds like you may be losing your target designation, either because of range (8nm limit Harlikwin refers to), or self-masking (the TPOD is pointing at/through a piece of your own plane), or you have traversed such that some other piece of landscape or scenery is intercepting the laser. If the bomb guides all the way down, then the spot is in the wrong place. If it goes 'dumb' during flight after clearly acquiring, you're probably masked. If it never acquires, check laser code, training/marker/laser setting, FIRE. Good luck, keep going! i7 9700k | GTX 1080 | 32 gb | X55 + ProFlight pedals | TrackIR | Win10 Caucasus | Nevada | Persian Gulf | Normandy | Channel | Syria A-10C | AV-8B | F/A-18C | F-16C | UH-1H | SA342 | Mi8 | Ka50 | FC3 | CA | SC | Kiowa
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