Flappie Posted July 13, 2020 Posted July 13, 2020 (edited) Hi, I'm having a weird issue: I was flying over a dense Caucasus forest in a Ka-50. When zooming in, the closest trees would disappear. When zooming out, they would appear. Later in the mission, I've seen that buildings would disappear as well. I've seen this bug many times before, but my buddies told me this never happened to them, so here I am. DCS version is current stable: 2.5.6.49798 Here's a video: Here's my rig: Ryzen 2700X 32 GB RAM GTX 1080Ti SSD SAMSUNG 860 EVO Here are my settings: Edited July 14, 2020 by Flappie ---
Flappie Posted July 14, 2020 Author Posted July 14, 2020 A friend asked me to set the Preload Radius to the max. I did, and the issue is still here. Happens both in solo and multiplayer. It seems to happen only in certain areas. It happens here for instance: ---
Mustang Posted July 14, 2020 Posted July 14, 2020 You need to have raised instancer values, goto: DCS World OpenBeta\Config\terrain and open terrainoptions41.lua with notepad++ and goto line 274 section and match these values: bufferSize = 32768; checkBufferSize = false; multiAppendBufferSize = 2097152; parentBufferSize = 32768; childsBufferSize = 131072;
Flappie Posted July 14, 2020 Author Posted July 14, 2020 Thanks for the support. Here are my current values: bufferSize = 30000; checkBufferSize = false; multiAppendBufferSize = 400000; parentBufferSize = 20000; childsBufferSize = 100000; Aren't those the default values? If they are, I wonder why I'm the only one having this bug. Anyway, I'll have a go with your values. Track attached + new video: I've learnt that trees really go away, as I was able to fly through them... until they reappeared. ;) trees_disappearing.trk ---
Mustang Posted July 14, 2020 Posted July 14, 2020 (edited) The parameters I posted above will fix your problem guaranteed, I have had this problem too many times in the past and this method is the solution, you can even push visibility levels up even higher. Edited July 14, 2020 by Mustang
ED Team BIGNEWY Posted July 14, 2020 ED Team Posted July 14, 2020 (edited) Hi using the settings in the first post I am not abale to reproduce on my system. thanks Edited July 14, 2020 by BIGNEWY Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Flappie Posted July 14, 2020 Author Posted July 14, 2020 SOLVED using the settings in the first post I am not abale to reproduce on my system. Thank you for trying to replicate the issue. You need to have raised instancer values, goto: DCS World OpenBeta\Config\terrain and open terrainoptions41.lua with notepad++ and goto line 274 section and match these values: bufferSize = 32768; checkBufferSize = false; multiAppendBufferSize = 2097152; parentBufferSize = 32768; childsBufferSize = 131072; It worked just as you said! :thumbup: Thanks a bunch, Mustang. Does this change affect the integrity check? ---
Mustang Posted July 14, 2020 Posted July 14, 2020 Thank you for trying to replicate the issue. It worked just as you said! :thumbup: Thanks a bunch, Mustang. Does this change affect the integrity check? No it doesn't, you'll be ok :)
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