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Posted (edited)

Hi, I'm having a weird issue: I was flying over a dense Caucasus forest in a Ka-50. When zooming in, the closest trees would disappear. When zooming out, they would appear.

Later in the mission, I've seen that buildings would disappear as well.

 

I've seen this bug many times before, but my buddies told me this never happened to them, so here I am.

 

DCS version is current stable: 2.5.6.49798

 

Here's a video:

 

Here's my rig:

 

Ryzen 2700X

32 GB RAM

GTX 1080Ti

SSD SAMSUNG 860 EVO

 

Here are my settings:

image.png

Edited by Flappie

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Posted

A friend asked me to set the Preload Radius to the max. I did, and the issue is still here. Happens both in solo and multiplayer.

 

It seems to happen only in certain areas. It happens here for instance:

 

Screen-200714-121913.png

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Posted

You need to have raised instancer values, goto:

 

DCS World OpenBeta\Config\terrain and open terrainoptions41.lua with notepad++ and goto line 274 section and match these values:

 

bufferSize = 32768;

checkBufferSize = false;

 

multiAppendBufferSize = 2097152;

parentBufferSize = 32768;

childsBufferSize = 131072;

Posted

Thanks for the support. Here are my current values:

 

bufferSize = 30000;

checkBufferSize = false;

 

multiAppendBufferSize = 400000;

parentBufferSize = 20000;

childsBufferSize = 100000;

 

Aren't those the default values? If they are, I wonder why I'm the only one having this bug. Anyway, I'll have a go with your values.

 

Track attached + new video: I've learnt that trees really go away, as I was able to fly through them... until they reappeared. ;)

 

trees_disappearing.trk

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Posted (edited)

The parameters I posted above will fix your problem guaranteed, I have had this problem too many times in the past and this method is the solution, you can even push visibility levels up even higher.

Edited by Mustang
  • ED Team
Posted (edited)

Hi

 

using the settings in the first post I am not abale to reproduce on my system.

 

 

 

thanks

Edited by BIGNEWY

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

Posted

SOLVED

 

using the settings in the first post I am not abale to reproduce on my system.

 

Thank you for trying to replicate the issue.

 

You need to have raised instancer values, goto:

 

DCS World OpenBeta\Config\terrain and open terrainoptions41.lua with notepad++ and goto line 274 section and match these values:

 

bufferSize = 32768;

checkBufferSize = false;

 

multiAppendBufferSize = 2097152;

parentBufferSize = 32768;

childsBufferSize = 131072;

It worked just as you said! :thumbup: Thanks a bunch, Mustang. Does this change affect the integrity check?

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Posted
Thank you for trying to replicate the issue.

 

 

It worked just as you said! :thumbup: Thanks a bunch, Mustang. Does this change affect the integrity check?

 

No it doesn't, you'll be ok :)

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