USAF-Falcon87 Posted July 18, 2020 Posted July 18, 2020 With the latest beta, my exported displays are washed out/over bright/ whatever. First pic is the exported view in Beta, second is same view in Stable.
ED Team BIGNEWY Posted July 18, 2020 ED Team Posted July 18, 2020 Hi, I do have a reported open for exported displays and I have added this thread to the report. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
overalien Posted July 19, 2020 Posted July 19, 2020 Hi, I do have a reported open for exported displays and I have added this thread to the report. thank you Hi all, I believe the effect shown here in the pictures is a result of mixing old export script mods with the latest update. I had this issue in the AMPCD and discovered that the export of all three MFDS now works without nodding any scripts. If you still use you old modified script files in this update like we did in the past to get exports working, this seems to be causing some weird stuff like this (like a kind of double export perhaps). When I removed my mods, all three exported screens in the f18 worked without distortions like this. Remove your mods and voila! The major issue with exported MFDS is however that the alpha channel is different for in-cockpit vs. Exported viewport. The exported alpha is a lot lower than the cockpit display. This is especially bad in the Tomcat for the VDI in red night mode, but is still present in day mode under certain conditions as well. Please ED can you look at this as the real issue? Sent from my iPhone using Tapatalk __________________ overalien Hog Driver starting to really like the Tomcat System specs: Intel i7-8700k - OC to 5.0 GHz | 32 GB RAM 3600 MHz | Nvidia 1080ti SLi | Mixed Storage - Win 10 and DCS on Samsung SSD 970 Pro Flightgear: 7 Displays (3 x 1440p, 1 X 1080p, 3 X Lilliput Touch) | 3 x Cougar MFDs | Warthog HOTAS | Thrustmaster TPR Pedals | iBEAM Shaker + Simshaker for Aviators w. Sound Module | Helios | VAICOM Pro + AIRIO | TrackIR 5
USAF-Falcon87 Posted July 22, 2020 Author Posted July 22, 2020 Hi all, I believe the effect shown here in the pictures is a result of mixing old export script mods with the latest update. I had this issue in the AMPCD and discovered that the export of all three MFDS now works without nodding any scripts. If you still use you old modified script files in this update like we did in the past to get exports working, this seems to be causing some weird stuff like this (like a kind of double export perhaps). When I removed my mods, all three exported screens in the f18 worked without distortions like this. Remove your mods and voila! The major issue with exported MFDS is however that the alpha channel is different for in-cockpit vs. Exported viewport. The exported alpha is a lot lower than the cockpit display. This is especially bad in the Tomcat for the VDI in red night mode, but is still present in day mode under certain conditions as well. Please ED can you look at this as the real issue? Sent from my iPhone using Tapatalk I think you are correct--I found the same solution. The mfd_left_init.lua, mfd_right_init.lua, and AMPCD_init.lua are in a very different format than before. Something in my export script was causing the problem. Did a repair, went back to the vanilla files, and it works fine (was only using the files to export a viewport name anyway). As a side (but related) note, the exported displays appear MUCH sharper now than before the patch. So whatever they changed seems to have helped. It was worth troubleshooting this just for that result!
Peaches Posted July 25, 2020 Posted July 25, 2020 [REPORTED]Washed out exported displays When I removed my mods, all three exported screens in the f18 worked without distortions like this. Remove your mods and voila! Overalien, what is the name of the ED-defined AMPCD viewport that we can use vanilla in our monitor config file? I tried F18_AMPCD without any luck. Left and right DDI exports are working fine vanilla.
overalien Posted July 26, 2020 Posted July 26, 2020 Overalien, what is the name of the ED-defined AMPCD viewport that we can use vanilla in our monitor config file? I tried F18_AMPCD without any luck. Left and right DDI exports are working fine vanilla. Hi Peaches, In my Monitor Setup lua script I have these entries for the viewports. You can try that (see last one): Viewports = { Center = { x = 880; --880 y = 0; width = 5920; --5920 height = 1440; viewDx = 0; viewDy = 0; aspect = 5920/1440; --5920 } } LEFT_MFCD = { x = (2560 - 954 - 320 + 250); y = (screen.height - 579); width = 559; height = 562; } RIGHT_MFCD = { x = (2560 + 1926 + 320 - 12); y = (screen.height - 577); width = 559; height = 562; } CENTER_MFCD = { x = (2560 - 154 -320 + (((800-562)/2) - 7)); y = (screen.height - 575); width = 562; height = 552; } __________________ overalien Hog Driver starting to really like the Tomcat System specs: Intel i7-8700k - OC to 5.0 GHz | 32 GB RAM 3600 MHz | Nvidia 1080ti SLi | Mixed Storage - Win 10 and DCS on Samsung SSD 970 Pro Flightgear: 7 Displays (3 x 1440p, 1 X 1080p, 3 X Lilliput Touch) | 3 x Cougar MFDs | Warthog HOTAS | Thrustmaster TPR Pedals | iBEAM Shaker + Simshaker for Aviators w. Sound Module | Helios | VAICOM Pro + AIRIO | TrackIR 5
LeCuvier Posted July 26, 2020 Posted July 26, 2020 I use CENTER_MFCD Overalien, what is the name of the ED-defined AMPCD viewport that we can use vanilla in our monitor config file? I tried F18_AMPCD without any luck. Left and right DDI exports are working fine vanilla. I use "CENTER_MFCD" LeCuvier Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5
ED Team BIGNEWY Posted July 26, 2020 ED Team Posted July 26, 2020 I have been unable to reproduce the blurry exported displays all seems fine for me MFDTest.lua Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Peaches Posted July 26, 2020 Posted July 26, 2020 (edited) Thank you, Overalien and LeCuvier. I used CENTER_MFCD, and it works fine. Bignewy, the blurry AMPCD is caused by those using a viewport/export approach to the AMPCD, such as Capt Zeen's coding. Originally, the Hornet came hardwired to export the left and right DDIs, but users have had to modify the AMPCD init lua to get it to export. With the last version of open beta, the AMPCD init lua changed, causing the former export approach to cause fuzziness. The good news, though, is that the AMPCD is now preconfigured for export! Edited July 26, 2020 by Peaches
Bankler Posted July 27, 2020 Posted July 27, 2020 I have been unable to reproduce the blurry exported displays all seems fine for me Looking at your image, I think the exports look VERY dark, don't they? This is my experience with my external screens as well. Bankler's CASE 1 Recovery Trainer
Biga42 Posted July 27, 2020 Posted July 27, 2020 I used to use Captain Zen script but is not working anymore as you can see in the picture attached. What is the solution you got it?
Biga42 Posted July 27, 2020 Posted July 27, 2020 Here is my lua file: _ = function(p) return p; end; name = _('Biga FA18'); Description = 'Left MFCD on the left monitor,Center MFCD on the right and camera on the center' Viewports = { Center = { x = 0; y = 0; width = 2560; height = 1080 ; viewDx = 0; viewDy = 0; aspect = 2560 / 1080 ; } } LEFT_MFCD = { x = 2726; y = 300; width = 800; height = 800; } CENTER_MFCD = { x = 3750; y = 300; width = 800; height = 800; } UIMainView = Viewports.Center
LeCuvier Posted July 28, 2020 Posted July 28, 2020 @Biga42: your .lua file is very similar to mine, and my exported screens are just fine. I'm not using Captain Zeen's script any more as it doesn't seem necessary. My only problem now is that the map on the AMPCD is upside-down. But that's a different issue. LeCuvier Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5
Biga42 Posted July 28, 2020 Posted July 28, 2020 "@Biga42: your .lua file is very similar to mine, and my exported screens are just fine. I'm not using Captain Zeen's script any more as it doesn't seem necessary" Strange...cant figure what is the problem... "My only problem now is that the map on the AMPCD is upside-down. But that's a different issue." Have you checked if the North is on in the AMPCD? I think there is something related to this.
alonpet Posted August 1, 2020 Posted August 1, 2020 I have been unable to reproduce the blurry exported displays all seems fine for me hello BIGNEWY The exports of LMFD RMFD and all the others are fine . But since the last update only the AMPCD export is very dark specially in SA mode which i always use. I tried to modify several config on AMPCD_init .lua but with no solution . shaderLineParamsUpdatable = true shaderLineDefaultThickness = 1.0--0.8 shaderLineDefaultFuzziness = 0.7--0.5 shaderLineDrawAsWire = false shaderLineUseSpecularPass = true I attach the picture of my export monitor for you to see the difference between the mfd's. Any help will be appreciated.
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