Admiral189 Posted June 6, 2021 Author Share Posted June 6, 2021 Hey Rusty, i changed the name of it that was my first thought. It's always something small!! I will be releasing version 1.02 of the Montreal here in a little bit. I've added a few new textures and also the updated .lua and .edm file. Link to comment Share on other sites More sharing options...
Admiral189 Posted June 6, 2021 Author Share Posted June 6, 2021 Hey Guys Montreal Version 1.0.2 has been released. Page One #20.. Enjoy! Link to comment Share on other sites More sharing options...
HawaiianRyan Posted June 7, 2021 Share Posted June 7, 2021 35 minutes ago, Admiral189 said: Hey Guys Montreal Version 1.0.2 has been released. Page One #20.. Enjoy! The patch contains a file named HMCS Montreal FFH 336.edm; does this replace the file with the same name in Shapes or Textures (or both)? Link to comment Share on other sites More sharing options...
Admiral189 Posted June 7, 2021 Author Share Posted June 7, 2021 Yes Hawaiian. Replace the original HMCS Montreal FFH 336.edm, the HMCS Montreal FFH 336.lua and add the extra textures to the textures folder. Link to comment Share on other sites More sharing options...
toan Posted June 7, 2021 Share Posted June 7, 2021 (edited) Hi Admiral, I think Hawaiian question was : in the existing previous Mod, there are 2 files named HMCS Montreal FFH 336.edm, one in the folder Shapes, and another one in the folder Textures. Their sizes are different, so I guess the files are different. So, which one must be replaced by the new one provided in Update 1.0.2 ? Or are they both to be replaced by the new one ? Thanks Admiral ! Great work ! Fly low.... sail fast.... Edited June 7, 2021 by toan Link to comment Share on other sites More sharing options...
Admiral189 Posted June 7, 2021 Author Share Posted June 7, 2021 (edited) Oh ok I misunderstood! The file in the textures folder can be deleted. Each time I update the mod I place it in the textures folder. Open it in modelviewer to look for things I missed. The update replaces the existing .edm in the shapes folder. If you like the older textures you can save it. Sorry Hawaiian I miss understood what you asked! Thanks Toan!! Edited June 7, 2021 by Admiral189 1 Link to comment Share on other sites More sharing options...
toan Posted June 7, 2021 Share Posted June 7, 2021 Thanks Admiral ! That's crystal clear ! Sail fast... Link to comment Share on other sites More sharing options...
DJ Reonic Posted June 7, 2021 Share Posted June 7, 2021 With all these awesome models, I'd love to see a modernized Iowa. It would be a great companion to the Forrestals. Link to comment Share on other sites More sharing options...
Admiral189 Posted June 7, 2021 Author Share Posted June 7, 2021 Hey DJReonic you may want to follow Hawkeye60 because he creates the older models.. I think i do remember one of the ships firing Tomahawks before. Link to comment Share on other sites More sharing options...
RustyGunner Posted June 7, 2021 Share Posted June 7, 2021 Admiral, tried out the new Montreal model and like the upgrades you made. Discovered two problems. First, the model has its hull separated at the waterline around the entire ship. Second, static objects now do not sit flush with the flight deck. They did before the change. Suspect the hull gap is causing this static height issue. RustyGunner Link to comment Share on other sites More sharing options...
Admiral189 Posted June 7, 2021 Author Share Posted June 7, 2021 Noted Rusty! I spotted that afterward. In regards to static i need to adjust the collision model and i will the gap line at the waterline Link to comment Share on other sites More sharing options...
Admiral189 Posted June 7, 2021 Author Share Posted June 7, 2021 (edited) Update to the update.. version 1.0.3 is on page One. the updated files will replace the existing Montreal.edm and Collision.edm.. The collision model was a little too high.. it has been adjusted.. Remember if you all need to adjust the height of AI helos. Adjust the middle number of the script below. GT.Landing_Point = {-48.585, 5.710, 0.0} -48.585 is forward to aft, 5.710 is up and down and 0 is centerline. I think i need to find me an assistant. Another pair of eyes that can catch the things i miss. Sometimes it's really hard to see everything. Edited June 7, 2021 by Admiral189 Link to comment Share on other sites More sharing options...
Admiral189 Posted June 7, 2021 Author Share Posted June 7, 2021 Still working on the update!! Link to comment Share on other sites More sharing options...
Admiral189 Posted June 8, 2021 Author Share Posted June 8, 2021 Hey Guys, I have released version 1.0.3 of the Montreal. Add the textures to the textures folder and replace the existing HMCS Montreal.edm and also replace the Collision.edm model. The collision model has been adjust for static helos. I only updated the GT.DM landing script in the main lua. GT.Landing_Point = {-48.585, 5.710, 0.0} Line 64 2 Link to comment Share on other sites More sharing options...
toan Posted June 9, 2021 Share Posted June 9, 2021 Thanks for all your work Admiral ! Sail fast... 1 Link to comment Share on other sites More sharing options...
Mapi Posted June 9, 2021 Share Posted June 9, 2021 I agree with mike, good work man, WTG! But you could check the textures/files. There are some missing and others are not needed. Example: 1- LCU-1627: missing: anchor_t and HMS_glass (found it in other folders ...) and others files are not needed. 2- USNS Patuxtent: there is a "USNS Patuxtent.EDM" of 48MB in the Tex folder :) 3- USS Constellation FFGX-62: missing "freedom_grill" Link to comment Share on other sites More sharing options...
Admiral189 Posted June 9, 2021 Author Share Posted June 9, 2021 Thanks Guys! when I get off work today I will take a look at each model. First of heard of this!! Thanks Mapi! I may be purging some of the models soon as I don’t see a lot of people interested in them. I will notify everyone before I do! r,Admiral189 1 Link to comment Share on other sites More sharing options...
toan Posted June 10, 2021 Share Posted June 10, 2021 Hi, Complementing Mapi's message concerning textures, there seem to be a conflict with the LCU-1627 texture named "White.dds" and some other Mods, preventing the LCU-1627 to load in the ME. If it could be renamed, that would be very nice. This has been mentioned elsewhere in other forums with other Mods using the same texture name also. Thanks Admiral, Fly low... Link to comment Share on other sites More sharing options...
Admiral189 Posted June 10, 2021 Author Share Posted June 10, 2021 Hey Toan! No worries. I have completely redone all the textures on the LCU. Hopefully I’m done today! One thing about the model is it has Vertex Paint on it and it’s a pain to remove. Sometimes I have to recreate some objects on the model! Also I created a new missing texture for the Constellation. That Edm you see in the textures folder Mapi you can just delete it. I have a new Oiler coming and an update to the Patuxtent. Link to comment Share on other sites More sharing options...
Admiral189 Posted June 10, 2021 Author Share Posted June 10, 2021 One thing I’m doing now and I should have been doing it is giving the textures unique names. Always learning!! Link to comment Share on other sites More sharing options...
toan Posted June 10, 2021 Share Posted June 10, 2021 (edited) Thanks a lot Admiral for your very fast updates ! Looking forward for the new oiler. Fly low... Edited June 10, 2021 by toan Link to comment Share on other sites More sharing options...
Tank50us Posted June 10, 2021 Share Posted June 10, 2021 @Admiral189 your pics not showing up for some reason. Any idea what's going on? Link to comment Share on other sites More sharing options...
Admiral189 Posted June 10, 2021 Author Share Posted June 10, 2021 (edited) Hey Tank I think they removed them!! Edited June 10, 2021 by Admiral189 Link to comment Share on other sites More sharing options...
Admiral189 Posted June 10, 2021 Author Share Posted June 10, 2021 WIP!! Coming along well!! 5 Link to comment Share on other sites More sharing options...
toan Posted June 11, 2021 Share Posted June 11, 2021 Yesssss..... 1 Link to comment Share on other sites More sharing options...
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